(XBOX)Fluffywolf36 Posted August 29, 2018 Author Share Posted August 29, 2018 Progress Updort: Alright, so it's finally happening. You wanted it, spacebattles apparently wanted it, and honestly I wanted it too - I'm working on the Vaculyst! I started it about 3 and a half hours ago in the pub, waiting for a burger with bleu cheese, onions, bacon, and honey dijon mustard. Delicious. But there's just one thing I need to settle at the moment. How would the Knell work if I made a carbine inspired by it? The main reason I ask is because I notice that the Knell's silhouette reminds me of the DL-44 pistol from Star Wars, which was built from a Mauser... ...And a Mauser carbine exists. Also there was a carbine version of the DL-44 in the movie Solo but I wasn't able to see it clearly. The carbine, that is. Not the movie. That part was alright. Course, it's here that I run into a problem: I don't know how this would work. It's a really big problem, too, seeing as almost everything in this thread has been derived from stuff that I thought would be fun. I thought a Tenno LeMat would be cool so I made the Depezador, I liked the idea of staggering enemies with status and taking advantage of it with crit so I made the Avakan, (also, I like AN-94s.) I liked the Overkill from GoW4 so I made the Balaenis, (also I was in a very Harpak sort of mood at the time) I enjoyed the Alternator and Flatline from Titanfall 2 so I made the Bruin, and I really wanted a crit-based soma inspired autoshotgun, so... Somesha. But if I don't know what'll make a cool drawing fun, a big part of the spirit of this is... gone. So, I'm asking the viewers - that includes @Almighty_Jado and @Unus: What would a Knell carbine feel like? Link to comment Share on other sites More sharing options...
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