KaffeRausch 37 Posted Friday at 09:22 AM Share Posted Friday at 09:22 AM (edited) The weapon is interesting, reminds me of the * defense * weapon from Dino Crisis 2. Edited Friday at 09:26 AM by KaffeRausch 2 Link to post Share on other sites
(XBOX)Fluffywolf36 457 Posted Friday at 04:35 PM Author Share Posted Friday at 04:35 PM 7 hours ago, KaffeRausch said: The weapon is interesting, reminds me of the * defense * weapon from Dino Crisis 2. Huh. I've never seen that before. It's actually got more in common with this thing, the PLASMA BURNER!ย ย I'm not sure what'd make it feel that different from a flamethrower if you used it, but... it's a flamethrower! That uses plasma! And that's cool. 2 Link to post Share on other sites
(XBOX)Fluffywolf36 457 Posted Friday at 10:48 PM Author Share Posted Friday at 10:48 PM (edited) YARB Yetย Anotherย Revolverย Buff: ย In other news, all my revolvers are getting another round of buffs because Pandero Prime now does 104 damage. Except the Estampida - it's fine in its own way as something that does slightly more damage than the Lex Prime on body shots, and outdamages virtuallyย everyย pistol on headshots. Same for the Hiro.ย Plus, having those two allows me to have a ceiling of sorts for how powerful I want this thread's pistols to be. (With the exception of stuff that's intended more as launchers, like that one grineer flare revolver, the Vos Plasmoid, and an upcoming Entrati revolver) I'm not making Primed versions of all of these (What, am I gonna make Depezador Umbra and thus contribute to power creep? Also, how would an Umbra gun ever w... ohhhhh, sweet mother of power creep, that would not end well. ) Depezador Prime Officer's Revolver ย ย Damage of primary fire buffed from 69 (nice) to 96. Critical Chance of primary fireย moved up to 32% Status chance of primary fire moved up to 16% Why:ย The original idea behind this thing's stats was for it to do slightly less damage than the Pandero because it held one more round - and for it to outdamage the Pandero after a single headshot. I'm still scared of applying all its crit nonsense to shotgun mode, so we're not doing that. Even if it's a shotgun, it only holds one shot, and you need headshots to shoot it more than once per mag,ย a weapon with 704 damage and the potential to have 7.2x crit would be aย terrible idea.ย One thing I've always believed while balancing is that while everybody thinks they want a gun that can one-shot everything and doesn't require you to aim, they really don't. This is why so much of my stuff requires a little more work to aim, more emphasis on headshots, (the Largo is literally the only one without a headshot gimmick)ย and a little extra flexibility. On 2020-11-06 at 7:07 PM, (XBOX)Fluffywolf36 said: DEPEZADOR PRIME 2020 REMASTER ย โThis baroque, engraved top-break revolver fires laser-sliced slugs from its primary barrel, and uses Entrati siphon technology to load a central shotgun barrel with cryotic-infused buckshot. Land headshots with this weapon to activate altfire, and increase the critical multiplier. ย It was originally a reward for honorable service, but you decide the honors now.โ--CodexSpecial Traits:ย Headhunterย - increases critical damage by 18% on each successive headshot, removing one stack of the bonus on misses.Cryotic Buckshot:ย Central shotgun barrel has a chance to deal cold damageย regardlessย of the elemental build.STATS Trigger:ย SemiMagazine Size:ย 9 (+1 shotgun)Fire Rate: 4.4 rounds per secondReload: 2.0s Combo Decay:ย 3.0s Accuracy Recovery: 0.4s Primary FireDamage:ย 69ย (nice)ย --->ย 96 ย ย ย slash: 40 --> 60 ย ย ย puncture: 11 --> 14 ย ย ย impact: 18 --> 22ย Critical Chance: 32%Critical Multiplier: 3.0xStatus Chance: 12 ---> 16%Punch-Through:ย 0.5mSpecial Traits Adds +18% critical damage on headshots up to 5 times.Secondary Fire:ย Damage:ย 704 ย ย ย Cold:ย 451 ย ย ย Impact:ย 176 ย ย ย ย Puncture:ย 77Pellets: 11Magazine Size:ย 1Fire Rate: N/AStatus Chance: 9.2%Critical Chance:ย 11%Critical Multiplier: 2.4xPunch-Through: 1.0mspecial traits:ย ย Cryotic Buckshot - each pellet has a 9.2% chance to proc cold damage ย Will post the two inspirations behind a lot of the rework later! Naga Gas-Seal Revolver Damage buffed from 81 to 117. Critical Chance buffed from 26 to 28 That's it.ย Why:ย The Naga was always intended to do 12.5% more damage than the Pandero. No, really.ย ย Plus, it was getting weirder and weirder for me to believe a weapon so intended as a scoped precision weapon would do relatively little damage compared to higher-tier handguns in this game, so... buff time. The slightly increased critical multiplier and low-average status chance areย staying where they are to make sure this feels distinct from the Pandero.ย ย On 2019-05-02 at 9:16 PM, (XBOX)Fluffywolf36 said: Tenno 'Naga' Gas-Seal Revolver โPrey on their fear, move like an animal, and feel the kill with theย gas-seal Naga revolver. Pace your fire rate for precise, silent shots, or fire rapidly to clear entire rooms. ย STATS Damageย - 81 -->ย 117ย ย ย ย ย ย ย Puncture -ย 41 ---> 60ย ย ย ย ย ย Slash -ย 27 --> 38ย ย ย ย ย Impact -ย 13 --> 19Crit Chance -ย 26% --> 28%Crit multiplierย - 2.8xStatus Chance -ย 14%Capacity -ย 7Reload Time -ย 2sFire Rate -ย 6.0Trigger -ย Semi special mechanics Integral Suppressorย - Waiting 0.8 seconds between shots will silence the next shot fired. This is represented by a charge-likeย icon within the reticle.ย ย (NOTE: This is not affected by Lethal Torrent. It just didnโt work. More on that later in artist notes) Headshot Bonus: +10% headshot damage (in addition to the 2x headshot multiplier)ย when unscoped.Hunterโs Gripย - Turns you invisible on stealth kills.Hunterโs Scope -ย Scope in by pressing altfire! This adds +40% headshot damage. Makina Revolver ย ย God, this thing is a nightmare to balance. Screw it, base damage to 87ย or something I guess.ย I... I really, truly, genuinelyย do not knowย how to balance this thing. Critical Chance has been reduced to 26% because... 30-40? Eeeugh. On 2019-10-12 at 5:53 PM, (XBOX)Fluffywolf36 said: Tenno โMakinaโ Revolver "This sleek, streamlined Tenno revolver cuts through crowds with ease, causing massive explosions on headshots.โ stats Trigger:ย SemiMagazine:ย 7Damage: 70 --->ย 8725ย Radiation -->ย ย 31ย Radiation20 Impact -->ย 22 Impact16 Puncture9 Slash ---> 18 SlashFire Rate: 9.2Criticalย Chance: 26%Critical Multiplier:ย 2.2xStatus Chance:ย 38%Blast Radius: 3.2mReload Time:ย 2s Special Traits:ย Brainstormer:ย On headshots, releases 275 radiation damage in a 3.2m radial explosion.ย Area AttacksDamage: 275 RadiationCriticalย Chance: 10%Critical Multiplier:ย 3.0xStatus Chance:ย 40%Blast Radius: 3.2m ย Callan Revolver ย ย Damage buffed to 99 Why:ย Since this thing has the potential to cause 3 status effects on headshots (the Makina can do four!) I felt like something more subdued was in order. Status was buffed to 41% to make the status gimmick more... valuable. On 2020-08-10 at 3:23 PM, (XBOX)Fluffywolf36 said: Tenno/Sentient 'Callan' Revolver โA simplified derivative of the Magnus, chambered for rifle rounds by renowned Tenno gunsmiths Deschain and Haruka Lorne. This Tenno revolver uses Sentient substrate to analyze a targetโs weaknesses and set up for the perfect headshot. It was a common sight during the Tenno Great Hunt.โย ย Special Traits Headseekerย - Body shots increase damage by 15% (up to 45%) on headshots. Does guaranteed status procs on headshots regardless of build.Chromatic Rounds: Changes damage type based on energy color. ย ย STATS Trigger: SemiNoise: AlarmingMagazine Size: 8Fire Rate: 3.0sReload: 2.8sDamage: 88 --->Impact: 39 --> 42 Slash 22 -->ย 28Puncture 5 --> 722 Electric (Dependent on energy color)Critical Chance: 20%Critical Multiplier: 2.2xStatus Chance: 37% --.> 41% Largo Explosive Pistol I'm still not sure if I should do anything with the Largo, but... all these improvements, and this was meant to be in sort of a space between revolvers and stuff like the Lex Prime, and kitguns, and 92 isn't quiteย the right place, so I guess I'm committed to this: Damage buffed from 92 to 100 Critical Chance increased to 38% Quote Tenno 'Largo' Pistol โThis Tenno pistol was devised as a simplified Lex, meant to have a lower bore axis and thus less recoil. Unfortunately, this forced them to chamber it for lower-caliber rounds. Fortunately, said rounds are explosive.โ Stats STANDARD Fire Rate: 4.6s Magazine Size: 10+1 Reload: 2.5s Total Damage: 100IMPACT: Damage: 46 --> 5015 Slash --> 17 Slash20 Impact --> 22 Impact 11 Puncture Critical Chance: 38% Critical Multiplier: 2.4 Status Chance: 18%RADIAL Damage: 46 --> 5015 Slash --> 17 Slash20 Heat --> 22 Heat 11 Impact Critical Chance: 38% Critical Multiplier: 2.4 Status Chance: 18% Blast Radius: 1.8m I'm not actually sure what, if anything, I should do with the Bellatrix. It's close to revolver power levels but not quite there, and - as I had hoped - there's a gulf between its stopping power and that of the average revolver. And that's okay. I'm actually really happy about this buff because it opens up a lot of breathing room for other possible semiauto pistols for me to do. Plus, it was getting kindaย weirdย having all my favorite semiautoย handguns (with some outliers) in the range of 60s to 90 or so.ย Edited 14 hours ago by (XBOX)Fluffywolf36 1 Link to post Share on other sites
(XBOX)Fluffywolf36 457 Posted 15 hours ago Author Share Posted 15 hours ago On 2021-02-15 at 1:54 AM, (XBOX)Fluffywolf36 said: The next weapon is still gonna be... well. It's not gonna be what I'm describing below. But y'see, I've been on a bit of a 40k kick today, learning about the fact that there's actually a planet in the eye of terror that's a single morbidly obese man, and so I had this sentence rolling around in my head for awhile today: โI donโt know how - but he says itโs from the Cursed Moon." So now I gotta find out just what the Cursed Moon is. (I'm thinking either Halimede or Pasiphae.) And what the weapon is. And what it does. For some reason, I have a gigeresque aesthetic in mind.... ย ย So remember that post? Well, I decided to make a drawing of the Cursed Moon. Because I gotta do what any non-self-respecting fanartist does: pretend their artwork is "totally original" and sell it for money. I'm looking at you, E.L James. 1 Link to post Share on other sites
Teoarrk 416 Posted 14 hours ago Share Posted 14 hours ago The Brother Moons want to know your location. Seriously though, good work. I have real trouble with curves so I'm impressed. Link to post Share on other sites
(XBOX)Fluffywolf36 457 Posted 14 hours ago Author Share Posted 14 hours ago 1 minute ago, Teoarrk said: The Brother Moons want to know your location. ย Yes. Yes it is. :P I actually love the shape of the Marker lol 1 minute ago, Teoarrk said: Seriously though, good work. I have real trouble with curves so I'm impressed. Thanks so much! The real issue here, i think, is perspective - I'm doing a weird sort of vertical two-point perspective and trying to make the perspective curve a bit to simulate vertigo, so that's gonna be difficult. 1 Link to post Share on other sites
Teoarrk 416 Posted 14 hours ago Share Posted 14 hours ago (edited) 17 minutes ago, (XBOX)Fluffywolf36 said: I actually love the shape of the Marker It's got such a captivating shape and probably one of the best examples of a compelling 'this object steals souls' I've ever seen in a game. 17 minutes ago, (XBOX)Fluffywolf36 said: I'm doing a weird sort of vertical two-point perspective and trying to make the perspective curve a bit to simulate vertigo I see what you mean. I wish you luck. I can only imagine that when you include shading and colour it'll become easier to really grasp that vertigo as well as how things are standing.ย The basework is solid though so it won't require much, Edited 14 hours ago by Teoarrk 1 Link to post Share on other sites
(XBOX)Fluffywolf36 457 Posted 13 hours ago Author Share Posted 13 hours ago 24 minutes ago, Teoarrk said: It's got such a captivating shape and probably one of the best examples of a compelling 'this object steals souls' I've ever seen in a game. 40 minutes ago, (XBOX)Fluffywolf36 said: It's like The Monolith combined with the aesthetic of H.R Giger. I love that =D 25 minutes ago, Teoarrk said: I see what you mean. I wish you luck. I can only imagine that when you include shading and colour it'll become easier to really grasp that vertigo as well as how things are standing.ย The basework is solid though so it won't require much, Normally this stuff is in black and white, although........... 1 Link to post Share on other sites
KaffeRausch 37 Posted 4 minutes ago Share Posted 4 minutes ago The flamethrower is also somewhat reminiscent of these prototype weapons as the bullets are all in a row. ย Reloading would probably eject the entire thing from this 12-24-36 barrel magazine box, Warframe could crash during the firing sequence, Only 2 magazines to reload, but fun! Link to post Share on other sites
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