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Infested use ranged attack when entering Banshee's "Silence" field


TaylorsContraction
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I've reported this bug before and here it is again still unfixed after the changes were introduced. Sometime ago you have made changes whereby if infested are unable to reach targets due to terrain issues, they would then use ranged attacks against the player. This pertains specifically to chargers and runners.

The bug I am reporting is that when Banshee casts silence, during the 3 second stun animation the infested will instead start firing their ranged projectiles at her INSTEAD OF BEING CC'ed. I am fairly certain this is a bug, an oversight in the interaction of these two mechanics. Can you please fix, it is so frustrating to cast silence as a defensive measure only to be barraged by infested projectiles right after.

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