Dwolfknight Posted September 20, 2017 Share Posted September 20, 2017 Link to comment Share on other sites More sharing options...
NeithanDiniem Posted September 20, 2017 Share Posted September 20, 2017 If that area is not reachable by players from the ground normally, it would explain why there is a hole. The mesh may not have been closed due to using assets and overlapping them. If the hole wasn't going to be seen anyways, no need to cover it. Titania in particular, and Wukong I suppose, make areas like that more easily found. I remember quite a few being found around when those frames were released. Link to comment Share on other sites More sharing options...
Dwolfknight Posted September 20, 2017 Author Share Posted September 20, 2017 31 minutes ago, NeithanDiniem said: If that area is not reachable by players from the ground normally, it would explain why there is a hole. The mesh may not have been closed due to using assets and overlapping them. If the hole wasn't going to be seen anyways, no need to cover it. Titania in particular, and Wukong I suppose, make areas like that more easily found. I remember quite a few being found around when those frames were released. Actually, that area used to be covered up, they must have moved or, more likely, deactivated the render of a rock as I couldn't go through it. Link to comment Share on other sites More sharing options...
Krak_Nihilus Posted September 24, 2017 Share Posted September 24, 2017 Iirc missing geometry and black spots on a map should be reported to support using the in game screenshot (I think it's f6) as it saves meta data about your position which is lost when you put a screenshot on a hosting site like imgur. Link to comment Share on other sites More sharing options...
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