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Multiple Suggestions for Research Lab UI


BlackholeDevice
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First suggestion: the research lab UI should include a count of built items that the user currently owns, not just the count of the number of blueprints owned. Possibly even include some kind of icon indicating whether the user is affinity locked on an item, meaning they've already fully leveled at least one of the item. As it is, it's a little difficult to figure out which items I have and have not built before without having to manually reference my inventory or a separate document where one might track items.

Second suggestion: When replicating a blueprint in the research lab, the user should be asked how many of the selected blueprint they would like to buy. Currently, the user has to click through 3 separate dialogs (Replicate on main UI, Replicate on "Build" screen, OK on confirmation), with progress buttons in completely different places, for each instance of an item they buy. So, if we're going through and purchasing 10 Mutagen Mass, Detonite Injectors, or Fieldron blueprints, that's 30 dialogs for each. On the other hand, it would simplify things greatly if we could indicate how many we're buying in one go, as we can when purchasing resources from market.

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