SirSlayer Posted July 22, 2013 Share Posted July 22, 2013 (edited) Hello Forum-goers, I think that nullstar could take a small change, don't get me wrong it's a nice skill. Option A: When cast anew replace all old stars with new ones. Option B: Let me cast it while running/reloading, without interrupting the action. Option C: Let me stack it, say I can cast it 3 times now having 18 stars total, which fly off one after one (not multiples). Quite a few frames have abilites which work while doing other stuff, this one is pretty disruptive :( What do you think? Edited July 22, 2013 by SirSlayer Link to comment Share on other sites More sharing options...
Chaii Posted July 22, 2013 Share Posted July 22, 2013 Supporting C. I totally want 100 stars. Link to comment Share on other sites More sharing options...
LordMidnightX Posted July 22, 2013 Share Posted July 22, 2013 (edited) I would waste all 300 of my energy on nullstar then run through an infested horde :D Edited July 22, 2013 by LordMidnightX Link to comment Share on other sites More sharing options...
Yorinar Posted July 22, 2013 Share Posted July 22, 2013 I thought C was how it was going to work when I voted for it. Not 100 (lol) but up to a certain limit. But I think A is an absolute must. Having one stupid star left orbiting you and no way to reset it (aside from going near an enemy) is annoying as hell. The disruption part I'm fine with, actually, but it would still be nice to have. Link to comment Share on other sites More sharing options...
DaftMeat Posted July 22, 2013 Share Posted July 22, 2013 One, Null Star needs to be louder, angrier, and have access to a time machine. Two, whenever Null Star's not on-screen, all the other characters should be asking 'Where's Null Star?' Link to comment Share on other sites More sharing options...
RawGritz Posted July 22, 2013 Share Posted July 22, 2013 (edited) I totally support A and C. As for B... You can cast while sliding... Like most of "movement casting" Seek out Sensei Sukudai...or his videos. He'll teach you Movement Casting. Every Tenno should Know! Edited July 22, 2013 by RawGritz Link to comment Share on other sites More sharing options...
modded Posted July 22, 2013 Share Posted July 22, 2013 C. Oh, and they need 500 damage like slash dash. Link to comment Share on other sites More sharing options...
ValhaHazred Posted July 22, 2013 Share Posted July 22, 2013 In favour of C. It should have a max number of "stars" though, maybe 10x rank? Near the max re-casting becomes option A. Link to comment Share on other sites More sharing options...
SirSlayer Posted July 22, 2013 Author Share Posted July 22, 2013 As for B... You can cast while sliding... Like most of "movement casting" Seek out Sensei Sukudai...or his videos. He'll teach you Movement Casting. Every Tenno should Know! I corrected it now, I meant that it won't stop the action to cast the skill. Link to comment Share on other sites More sharing options...
Davoodoo Posted July 22, 2013 Share Posted July 22, 2013 Imagine 3000 stars orbiting ur frame. I need to match paint with vor shield ;p Link to comment Share on other sites More sharing options...
Dazko Posted July 22, 2013 Share Posted July 22, 2013 If Vauban can stick all his energy worth of Tesela on his sentinel why cant nova null star to the max? I support c Link to comment Share on other sites More sharing options...
RawGritz Posted July 22, 2013 Share Posted July 22, 2013 If Vauban can stick all his energy worth of Tesela on his sentinel why cant nova null star to the max? I support c Good point. But there should/could be a limit for a few reasons...player visibility and PC performance. But I agree for the most part, definitely. Link to comment Share on other sites More sharing options...
dave021 Posted July 22, 2013 Share Posted July 22, 2013 (edited) Just the refreshing them would be enough, nothing else. Edited July 22, 2013 by dave021 Link to comment Share on other sites More sharing options...
Fortune_Silver Posted July 23, 2013 Share Posted July 23, 2013 Just got my nova, and i found it odd that you cant 'refresh' the number of null stars in between fights. it gets annoying having to find an enemy to use my last star on just so i can refresh the stars for the next fight Therefore, I suggest that DE makes it so that activating null star again before it has run out refreshes your number of null stars. I dont see any problem with this, as it would make you consider the benifits of whether you should re-stock to be more prepared for the next fight, or to conserve your energy. Thoughts? Link to comment Share on other sites More sharing options...
zombaio Posted July 23, 2013 Share Posted July 23, 2013 No. Link to comment Share on other sites More sharing options...
Doubtfulblaze Posted July 23, 2013 Share Posted July 23, 2013 Yes. Link to comment Share on other sites More sharing options...
Chronodroid Posted July 23, 2013 Share Posted July 23, 2013 Yes Link to comment Share on other sites More sharing options...
saltshaker42 Posted July 23, 2013 Share Posted July 23, 2013 (edited) Yes. Edited July 23, 2013 by saltshaker42 Link to comment Share on other sites More sharing options...
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