CultOfPersonality Posted July 23, 2013 Share Posted July 23, 2013 Same as regular rifle? Ice shot(not called that) and Serration? Link to comment Share on other sites More sharing options...
Feldgrep Posted July 23, 2013 Share Posted July 23, 2013 Fire Ice Electric Serration Multishot Reload speed Ammo drum Fire rate Yep Link to comment Share on other sites More sharing options...
CultOfPersonality Posted July 23, 2013 Author Share Posted July 23, 2013 Thank You lol Link to comment Share on other sites More sharing options...
X3Evanescence Posted July 23, 2013 Share Posted July 23, 2013 I will remove ammo drum for Armour pierce, just for that extra damage. Link to comment Share on other sites More sharing options...
123Olympian Posted July 23, 2013 Share Posted July 23, 2013 Fire Ice Electric Serration Multishot Reload speed Ammo drum Fire rate Yep Can I have the levels? Link to comment Share on other sites More sharing options...
Zephuros Posted July 23, 2013 Share Posted July 23, 2013 this is my damage build: serration (damage) piercing hit (armor damage) split chamber (multi shot) hellfire (element dmg) cryo rounds (element dmg) stormbring (element dmg) fast hands (since imo boltor reloads really slow) anything for the last slot i suppose, but I'd use Speed Trigger for maxed DPS Link to comment Share on other sites More sharing options...
Saenol Posted July 23, 2013 Share Posted July 23, 2013 Can I have the levels? All of them as high as you can get them, preferably maximum, of course. Link to comment Share on other sites More sharing options...
FateZero Posted July 23, 2013 Share Posted July 23, 2013 Not one Wildfire tsk tsk. Link to comment Share on other sites More sharing options...
fatpig84 Posted July 23, 2013 Share Posted July 23, 2013 Cryo rounds deserves to be max thanks to the Polarity bonus :) Link to comment Share on other sites More sharing options...
TheLostReverend Posted July 23, 2013 Share Posted July 23, 2013 Wildfire needs a say in this. Link to comment Share on other sites More sharing options...
X3Evanescence Posted July 23, 2013 Share Posted July 23, 2013 Wildfire over reload speed. Link to comment Share on other sites More sharing options...
123Olympian Posted July 23, 2013 Share Posted July 23, 2013 Not one Wildfire tsk tsk. Lolno. I got one maxxed. Link to comment Share on other sites More sharing options...
CultOfPersonality Posted July 23, 2013 Author Share Posted July 23, 2013 Ugh the thought of releveling all of these guns makes me nautious I must say. I'm guessing Defense missions is the best place? Link to comment Share on other sites More sharing options...
NalkorRN Posted July 23, 2013 Share Posted July 23, 2013 Ugh the thought of releveling all of these guns makes me nautious I must say. I'm guessing Defense missions is the best place? Kiste is often the best place I find. Link to comment Share on other sites More sharing options...
MaxImpact Posted July 23, 2013 Share Posted July 23, 2013 I will remove ammo drum for Armour pierce, just for that extra damage. Boltor is Armour ignoring, so armour pierce is not exactly useful... Link to comment Share on other sites More sharing options...
Cybernetix Posted July 23, 2013 Share Posted July 23, 2013 Boltor is Armour ignoring, so armour pierce is not exactly useful... They're two different things - AI damage bypasses armour's damage reduction while AP damage is just another elemental damage type. Think of it as invisible fire that the Grineer hate. Link to comment Share on other sites More sharing options...
BrattyMesugaki Posted July 24, 2013 Share Posted July 24, 2013 Don't even ask in the forums for a good build of a wep, they will always think you have your Boltor potatoed and you're able to use Forma for a minimum of 3 times!If you don't have it potatoed(30/30):-Cryo Rounds 75%(4/5) 8 mod capacity/2=4 mod cost -Serration minimum 90 or 105%(5 or 6/10) 9 or 10 mod capacity -Split Chamber 90%(5/5) 15 Mod Capacity -Ammo Drum 25 or 30%(It depends on the level of your Serration)(4 or 5/5) 6 or 7 mod capacity Cryo rounds at level 4 because it cost 8 mod capacity(with the Polarity it costs 4), if is level 5 it'll cost 9(polarity=5) and it's a waste of capacity Ammo Drum level depends on the level of your serration, if is ar lvl 5 you can be able to use it maxed, if is level 6 you can only use Ammo Drum at 25% If you have it potatoed(60/60):-All the above -Fast Hands 30%(5/5) 7 mod capacity -If you want Fire damage, use Wildfire(20% Clip Size/60% Fire Damage) instead of Hellfire(90%), because you will sacrifice 30% more damage for a bigger magazine (3/3) 9 Mod capacity -Speed Trigger 50 or 60% (4 or 5/5) 8 or 9 mod capacity. Minimum use it at 50%, because the low fire rate" -Stormbringer 15 (0/5) 6 mod capacity. You will be able to deal good damage to the enemies!Good luck with your Boltor when trying to snipe enemies! Link to comment Share on other sites More sharing options...
MasterKT Posted July 24, 2013 Share Posted July 24, 2013 this is my build atm serration speed trigger cyro rounds wildfire hellfire stormbringer piercing hit fast hands (will replace with split chamber when i find one >.>) Link to comment Share on other sites More sharing options...
CultOfPersonality Posted July 24, 2013 Author Share Posted July 24, 2013 I just found Split Chamber last night, so do I take fast hands off? Link to comment Share on other sites More sharing options...
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CultOfPersonality
Same as regular rifle? Ice shot(not called that) and Serration?
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