Ryme Posted February 3, 2013 Share Posted February 3, 2013 Using the bolto weapons, I often have to switch camera angles to get a bullet around a ledge. This has gotten me wondering where it is the bullets shoot out of on our models? There's often an issue with bullets not hitting where I aim, if the target is too close. I am not talking about point blank shots where a gun has clipped through an enemy. When shooting at someone within 5 feet of me, I often see bullets fly out of the lower corner of my screen, and past the side of what I'm aiming at. I then have to compensate, moving the reticle off to the side of a target, so that shots actually fly into what I'm trying to shoot. This is both frustrating and confusing. It's one thing to have shots actually coming out of a weapon, so that the weapon must clear a ledge. But the bullets are clearly being shot out of somewhere else. Link to comment Share on other sites More sharing options...
_Rue_ Posted February 3, 2013 Share Posted February 3, 2013 lol Indeed. This often happens whn I try to shoot cameras almost directly above me. >_> Link to comment Share on other sites More sharing options...
Altale Posted February 3, 2013 Share Posted February 3, 2013 It's the worst with Bolt weapons when engaging at anything inside face-hugging range, but bullet/pellet firing weapons suffer this problem to, although at a lesser degree. Link to comment Share on other sites More sharing options...
sambarpowder Posted February 3, 2013 Share Posted February 3, 2013 Bolt weapons also show deviation the higher or lower you aim. Link to comment Share on other sites More sharing options...
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