benbili Posted November 12, 2017 Share Posted November 12, 2017 interesting Link to comment Share on other sites More sharing options...
Unitanubis Posted November 17, 2017 Share Posted November 17, 2017 Event zaw bp's should not be one time use Link to comment Share on other sites More sharing options...
Traxadel Posted November 20, 2017 Share Posted November 20, 2017 Sleepless nights Link to comment Share on other sites More sharing options...
ElectricTrenchcoat Posted December 9, 2017 Share Posted December 9, 2017 What exactly does the krohkur do? From its description and the inscription above the grip, I would imagine it gets guaranteed crits when you slice-n-dice enemies in the face but other people seem to say that it either gets crits on finishers or doesn't do anything special. I was really hoping it would be the first because I love all the swords in the game but they all get quite boring to use, compared to guns, for me, as I just mindlessly turn invisible and hit combos. I do have to watch for my abilities and getting locked into animations but I thought that having to aim, to get extra value out of use would make a melee weapon a whole lot more fun to use. Anyway, awesome update, guys and the Knell pistol, from the last one is a really interesting weapon (although I'm terrible, with it). Link to comment Share on other sites More sharing options...
Thunder_Chief Posted February 1, 2018 Share Posted February 1, 2018 (edited) On 10/12/2017 at 3:00 PM, [DE]Megan said: Weapon Fall-Off Damage Changes: One of Warframe’s biggest appeals is the diverse selection of weaponry. Even within the subclasses of rifles and pistols, there is huge variety to be found, such as the distinction between projectile weapons (firing physical projectiles which move through space, like the Boltor) and hitscan weapons (firing draws an imaginary line between the gun and the point aimed at, doing damage instantly to whatever it hits, like the Soma). For obvious reasons, hitscans are very effective at long distances - this has never been an issue with Warframe’s tileset-based gameplay, but as we shot enemies from a kilometer away in the plains with our pistols, we knew something had to be done. With the release of Plains of Eidolon, most weapons will have a form of damage falloff added, to reduce their effectiveness at extremely long distances. But don’t panic! This damage falloff will only be noticeable at extreme ranges (greater than 300m). Across all of our current tilesets, we were unable to find an unobstructed line of sight longer than 300m, so that is the point at which damage falloff will start. Based on our assessment of all existing procedural tiles we’re extra confident that our current tileset-based gameplay will be largely unaffected. Quick question: now that Fall-Off has been added across the board, and Projectile Flight Speed affects Fall-Off, how does one calculate the effect of it on a weapon? Specifically, negative projectile flight speed (Rivens being Rivens and all...). I unveiled an AkJagara Riven, and after it's second roll it now has -66.3% Flight Speed (but it also has +200.3% MS, which is why I stopped rerolling it). Would that make the Fall-Off for the AkJagara start at 101.1m? If so, what would be the elusive "second number", the distance at which Fall-Off would stop declining and remain at 50%? I have not run them in a mission yet (or Simulcrum to test), but on the Wiki it is suggested only to use this weapon for close to medium range engagements, due to the fact that the accuracy is low and the recoil is high. That being the case, a 100m distance cap on this weapon's max dmg may not be all that worrisome. I was just hoping to get some clarification before deciding whether or not to reroll (since it is currently a 2/1 Riven, but since it is Strong, I might want to try for a 3/1...). Thanks in advance! Edited February 1, 2018 by Thunder_Chief Link to comment Share on other sites More sharing options...
austinc1715 Posted February 9, 2018 Share Posted February 9, 2018 Yay Link to comment Share on other sites More sharing options...
TheGuyver Posted February 10, 2018 Share Posted February 10, 2018 So much for my arcane guardians, only my time was wasted as usual, but hey we got some forma out of all of this! Link to comment Share on other sites More sharing options...
Conquest_ Posted April 3, 2018 Share Posted April 3, 2018 nice Link to comment Share on other sites More sharing options...
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