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Plains of Eidolon: Hotfix 22.0.1


[DE]Megan
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Plains of Eidolon: Hotfix 22.0.1

Additions:

  • Added ‘Complete a Bounty in Cetus’ text to Saya’s Vigil quest to clarify prerequisite. 

Changes

  • Old Man Suumbaat now takes Raw Gems for Standing.
  • Increased accuracy and damage of the Grineer Dropship turrets in the Plains.
  • Fisher Hai-Luk in Cetus now displays the daily Standing limit, as well as the actual amount of Standing received when providing fish (as well as the total amount if it exceeds the Standing limit).
  • Increased the distance of Extraction during the Saya’s Vigil quest.
  • Removed a few unreleased Mods from the Transmutation table and set them as Untradable. If you were able to acquire one you get to keep it for now!

Fixes

  • Fixed being unable to visit the Plains and use weapons if joining in 'Public'. 
  • Fixed a crash when returning the Cetus from the Plains.
  • Fixed a crash when switching levels from the Plains.
  • Potential fix for Incursions hanging at the end of a stage seemingly randomly.
  • Fixed the objective not updating in Saya’s Vigil quest.
  • Fixed getting an error message and your camera being stuck in place when selecting Old Man Suumbaat’s Daily Special. 
  • Fixed Tusk Minigun Bombard Eximus and Tusk Sniper Eximus not reacting properly to being disarmed in Cetus.
  • Fixed long numerical values when crafting Amps in Cetus.
  • Fixed seeing floating Sigils when talking to vendors in Cetus.
  • Fixed seeing a Steel Meridian icon instead of Cetus Standing icon when returning to Cetus from the Plains.
  • Fixed incorrect Amp stats when viewing it in the Operator Customization screen.
  • Fixed a Relay/Cetus issue where player names may flicker or disappear.
  • Fixed fish not appearing in a certain area of water in the Plains.
  • Fixed a script error when casting Mag’s Polarize. 
  • Fixed a crash when playing The Index.
  • Fixed not being able to open Relics and select rewards at the end of Void fissure missions.
  • Fixed some localization issues.
     
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Please fix Drone getting stuck/not moving at all while escorting it, had two missions so far where the drone would just stop moving, Lotus telling me that another wave is attacking it, over and over and over, spawning more and more enemies, but drone is doing jack all to move towards the extract. Spend a good 5 minutes defending it before I just  jumped off a cliff, still hearing Lotus yelling at me about another wave spawning. And another one. And another one. And another one. And another one. And another one. And another one. And another one. And another one. And another one. And another one. But I digress.

Edited by Rekalty
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Operator hair still clips from behind.

How the [liberal amount of cursing here] is this still a thing!?

Of all the things to fix when you make an update to increase how relevant operators are!!!

Dismissed that but slightly improved several textures no one notices!? Okay DE.

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