Nesodos Posted October 13, 2017 Share Posted October 13, 2017 Title says it all, im not talking about the wonderful, vast landscape of the plains, its the enemy units i want to talk about. I've been doing some missions for the cetus today with my fun loadout and taking a look at how zephyr and bows will work in the plains. It was a bit disappointing seeing how i was actually faster on the ground than dashing around in the air (zephyr rework when???) but i also discovered that bows perform horribly compared to semi or full auto weapons (who would have thought?/s), especially when you are tasked to take out flying units with bigger health pools than most sortie bosses (looking at you, tusk ogma). Just to clarify, i was fighting ~ level 60 enemies most of the time.(the commanders for assassinate missions are even tougher than a sortie kela) What do you guys think of the plains' units till now? Link to comment Share on other sites More sharing options...
CuChulainnWD Posted October 13, 2017 Share Posted October 13, 2017 Loving it all. Link to comment Share on other sites More sharing options...
manimalia Posted October 13, 2017 Share Posted October 13, 2017 Probably because of him. Link to comment Share on other sites More sharing options...
Nyaa314 Posted October 13, 2017 Share Posted October 13, 2017 (edited) It's obviously because normal enemy scaling in warframe is too weak and new players whom plains are aimed at need a bit more challenge. Edited October 13, 2017 by Nyaa314 Link to comment Share on other sites More sharing options...
Vance.Stubbs Posted October 13, 2017 Share Posted October 13, 2017 Personally, normal mooks don't seem like a bigger trouble than their counterparts from simmilar regions, but Tusk Heavy Gunners and new mortar bombards are brutal on level 60. However, I feel it's fine to be honest. Just wish reward for completing missions facing them wasn't garbage I could get from Mercury. Link to comment Share on other sites More sharing options...
Nesodos Posted October 13, 2017 Author Share Posted October 13, 2017 Just now, Vance.Stubbs said: Personally, normal mooks don't seem like a bigger trouble than their counterparts from simmilar regions, but Tusk Heavy Gunners and new mortar bombards are brutal on level 60. However, I feel it's fine to be honest. Just wish reward for completing missions facing them wasn't garbage I could get from Mercury. kind of, its really frustrating when you fight like a maniac to take down a whole army of bullet sponges with spaceship armorplating just to get some credits or useless mods Link to comment Share on other sites More sharing options...
LSG501 Posted October 13, 2017 Share Posted October 13, 2017 The further you get from cetus the harder the enemies get.... they're maybe a little tougher than the normal starmap ones at respective levels but not excessively, main issue is seeing them rather than how much damage they can take or do to me imo. Not saying the scaling isn't a little off on some things though, the grineer drop ships for example, at level 30 I hardly scratch them yet at level 10 they go down really easy. Link to comment Share on other sites More sharing options...
Nesodos Posted October 13, 2017 Author Share Posted October 13, 2017 Just now, LSG501 said: The further you get from cetus the harder the enemies get.... they're maybe a little tougher than the normal starmap ones at respective levels but not excessively, main issue is seeing them rather than how much damage they can take or do to me imo. Not saying the scaling isn't a little off on some things though, the grineer drop ships for example, at level 30 I hardly scratch them yet at level 10 they go down really easy. did you play one of the commander hunts yet? if you start the mission chain at 40-50 you will need a tactical nuke to kill the final miniboss before you are surrounded with other troops Link to comment Share on other sites More sharing options...
LSG501 Posted October 13, 2017 Share Posted October 13, 2017 (edited) 2 minutes ago, Nesodos said: did you play one of the commander hunts yet? if you start the mission chain at 40-50 you will need a tactical nuke to kill the final miniboss before you are surrounded with other troops not sure, possible I've done a few bounties, but I've also been having issues so it could be one that I started and had to stop due to a drone part bugging out randomly... mind you I'm also going in with fully levelled and 'good' gear rather than fun stuff. Edited October 13, 2017 by LSG501 Link to comment Share on other sites More sharing options...
Nesodos Posted October 13, 2017 Author Share Posted October 13, 2017 1 minute ago, LSG501 said: not sure, possible I've done a few bounties, but I've also been having issues so it could be one that I started and had to stop due to a drone part bugging out randomly... mind you I'm also going in with fully levelled and 'good' gear rather than fun stuff. everything was maxed, i had a zephyr with a jetstream build, a dread with a good but not godly build(25k bodyshots on normal lvl 60 grineer), a euphona prime with a nice build (5k headschots on tusks) and glaive prime with a nice build too(that thing cut through the normal tusks like a hot knife through butter) Link to comment Share on other sites More sharing options...
BloodKitten Posted October 13, 2017 Share Posted October 13, 2017 they are fine, remind me of the nightwatch in terms of health, its better then cannon fodders that die if you sneeze at them. Link to comment Share on other sites More sharing options...
Hannah-Eliz Posted October 13, 2017 Share Posted October 13, 2017 I had this problem too, I was getting 1 shot by 60s.... I have an Acrid + Glaive Prime setup I use for 100+ content (Both with Rivens) and they wernt even denting these enemies... Link to comment Share on other sites More sharing options...
Interlagos Posted October 13, 2017 Share Posted October 13, 2017 1 hour ago, Nesodos said: did you play one of the commander hunts yet? if you start the mission chain at 40-50 you will need a tactical nuke to kill the final miniboss before you are surrounded with other troops Are you talking about these guys? https://clips.twitch.tv/FrozenGleamingPartridgeAMPEnergy xD Link to comment Share on other sites More sharing options...
Nesodos Posted October 13, 2017 Author Share Posted October 13, 2017 39 minutes ago, Interlagos said: Are you talking about these guys? https://clips.twitch.tv/FrozenGleamingPartridgeAMPEnergy xD that would quailify as a nuke build if you want try taking a level 100 one down with a bow, its lots of fun Link to comment Share on other sites More sharing options...
(PSN)Silverback73 Posted October 13, 2017 Share Posted October 13, 2017 High Status Slash Proc and Viral? The issue may be armor values...so you need to bypass armor altogether. Link to comment Share on other sites More sharing options...
SprinKah Posted November 24, 2017 Share Posted November 24, 2017 not a big issue for me, I actually like how they're...stronger and such....the Kuva Grineer dudes disappoint me so much because they're supposed to be the best of the best, personal guards of the TWIN QUEENS right? yet a lot of the Kuva units are much much worse than their other counterparts, the Kuva Lancer for example, don't even do melee bash when you're close. Link to comment Share on other sites More sharing options...
(PSN)psycofang Posted November 24, 2017 Share Posted November 24, 2017 They're noticably stronger but not by too much. The biggest issue are those large ships at high levels that just gun you down(or specifically my team) and its like they just cant escape the gun fire at all. But level 60 mobs go down easy with viral pandero/Sisco/Dread/Plasmor Or just play Ash. Link to comment Share on other sites More sharing options...
Nesodos Posted November 24, 2017 Author Share Posted November 24, 2017 dont necro, guys btw the enemies were stronger when they were first released on PC and DE toned them down a little bit afterwards Link to comment Share on other sites More sharing options...
Velveteen Posted November 25, 2017 Share Posted November 25, 2017 Taking a Mara Detron with viral and radiation vs them summed up by Imaqtpie Link to comment Share on other sites More sharing options...
(PSN)BabylonCandleUK Posted November 25, 2017 Share Posted November 25, 2017 Mesa I do love her, but the reason I use her on the plains pretty must exclusively isn't the reason I should... It's not that the enemies are too strong, I think they're ok ballance wise, it's that YOU CANT SEE THEM. Can't kill what you cant see, and mesa's 4 is the best solution for me, I'd rather mix it up more, but I find it frustrating to be getting shot all the time when I can't see who's doing it, Hence; Mesa Link to comment Share on other sites More sharing options...
fatpig84 Posted November 25, 2017 Share Posted November 25, 2017 This is an epic necro. Enemies have being toned down significantly and even Ember is easily popping heavy units now with her 4. Link to comment Share on other sites More sharing options...
zehne Posted November 25, 2017 Share Posted November 25, 2017 9 hours ago, Nesodos said: enemies were stronger when they were first released on PC and DE toned them down a little bit afterwards Never noticed... status/slash masterrace Link to comment Share on other sites More sharing options...
(PSN)Yes-Man-Kablaam Posted November 25, 2017 Share Posted November 25, 2017 Tbh the only issue for me are the dropships. Though i usually magnetise everything else they're just immune because F*** me. Link to comment Share on other sites More sharing options...
Kurokoz Posted November 25, 2017 Share Posted November 25, 2017 Plains living is tough living. Link to comment Share on other sites More sharing options...
(XBOX)Ubern00ber88 Posted November 25, 2017 Share Posted November 25, 2017 I think the real trouble here is bows not fairing well against the grineer armor scaling. Which one were you using in particular. Also had to chuckle a little at commanders being as tough as kela. Most still doe couple hits from the usual powercreeps. Link to comment Share on other sites More sharing options...
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