IronRushBR Posted July 24, 2013 Share Posted July 24, 2013 Hello guys! I have it and I love snipers, but I have a problem with special guns. What's the point to release a limited weapon much better than others of the same class? Let´s get a better insight here... Snipertron base damage 100 magazine 4 high reload time high recoil normal fire rate 20% critical bonus armor penetration one slot Vulkar base damage 125 magazine 4 high reload time low recoil normal fire rate no critical bonus no armor pen no slot Snipertron Vandal (what is better from both and more) base damage 125 magazine 6 *** low reload time *** high recoil normal fire rate 20% crit bonus Armor penetration One slot Let me to be clear again... I love snipers and I have, but this Snipertron Vandal don't help this game to be balanced. Ok, this is a special event gun, it need to be better. But please, not so much better. Snipertron Vandal has what is better from all snipers. If only one aspect was better, would already be cool, not all aspects. The right thing would be the same stats from normal snipertron AND fast reload time OR magazine size bonus. Not magazine bonus, reload fast and same damage as vulkar. In my opinion Vulkar need fire rate buff to really help the low recoil advantage. Anyway, this is only my opinion. And I want this game to be better and more balanced. What do you think friends? Link to comment Share on other sites More sharing options...
LazyKnight Posted July 24, 2013 Share Posted July 24, 2013 (edited) Snipertron Vandal has what is better from all snipers. If only one aspect was better, would already be cool, not all aspects. The right thing would be the same stats from normal snipertron AND fast reload time OR magazine size bonus. Not magazine bonus, reload fast and same damage as vulkar. In my opinion Vulkar need fire rate buff to really help the low recoil advantage. Anyway, this is only my opinion. And I want this game to be better and more balanced. What do you think friends? Vulkar is in dire need of a buff and a reload time(make it 2 seconds) and increased magazine size(6-10 shots) is the very least it needs. It hasn't been good since day 1 on it own merits because it is simply is too slow to use in combat with more than 4 NPC and numerous other weapons do its job better. Edited July 24, 2013 by LazyKnight Link to comment Share on other sites More sharing options...
Greene Posted July 24, 2013 Share Posted July 24, 2013 You forgot the lanka Link to comment Share on other sites More sharing options...
Fatalityyy Posted July 24, 2013 Share Posted July 24, 2013 Its okay how it is. The Vulkar does also have 20% Crit. o.O Link to comment Share on other sites More sharing options...
Dasmir Posted July 24, 2013 Share Posted July 24, 2013 Limited edition utlra exclusive weapon. Link to comment Share on other sites More sharing options...
IronRushBR Posted July 24, 2013 Author Share Posted July 24, 2013 Its okay how it is. The Vulkar does also have 20% Crit. o.O Are you sure fatality? It doesn't change nothing here, but I will update on first post. Link to comment Share on other sites More sharing options...
jeremaihtheman Posted July 24, 2013 Share Posted July 24, 2013 Snipetron Vandal -It's a vandal (Last Vandal | Confirmed by DERebecca) -More damage then Snipetron(Normal) & Lanka -Reloads faster that Snipetron(Normal) & Lanka -Bigger magazine -Good against Grineer(Light armored Grineer) Link to comment Share on other sites More sharing options...
FateZero Posted July 24, 2013 Share Posted July 24, 2013 (edited) Oh god it's the Braton Vandal fiasco all over again. One could argue that the limited Snipetron (not Snipetron Vandal) isn't that much better than the Vulkar. They just need to release more snipers, currently there's only two and one is extremely hard to get but much more powerful than the other. We need a sniper in the middle. Lanka>?>Vulkar. Snipetron Vandal -It's a vandal (Last Vandal | Confirmed by DERebecca) -More damage then Snipetron(Normal) & Lanka -Reloads faster that Snipetron(Normal) & Lanka -Bigger magazine -Good against Grineer(Light armored Grineer) You mean less damage than Lanka, smaller mag than Lanka, and the same reload as Lanka. Edited July 24, 2013 by FateZero Link to comment Share on other sites More sharing options...
misoru2012 Posted July 24, 2013 Share Posted July 24, 2013 I think the Vandal for Snipetron, Braton and Lato should just be a skin. Link to comment Share on other sites More sharing options...
Ariarch Posted July 24, 2013 Share Posted July 24, 2013 Just buff the others. Did you guys miss the whole "We don't want a nerf, we want everything else buffed." You want a sniper, use the Ogris. Link to comment Share on other sites More sharing options...
LazyKnight Posted July 24, 2013 Share Posted July 24, 2013 (edited) Snipetron Vandal -It's a vandal (Last Vandal | Confirmed by DERebecca) -More damage then Snipetron(Normal) & Lanka -Reloads faster that Snipetron(Normal) & Lanka -Bigger magazine -Good against Grineer(Light armored Grineer) Lanka has 250 base and does serrated blade damage It is a "one hit one kill" with the correct mods( I do not have one but its one hit power is immense). With maxed serration that is 662 base damage that all mods scale with. Edited July 25, 2013 by LazyKnight Link to comment Share on other sites More sharing options...
FateZero Posted July 24, 2013 Share Posted July 24, 2013 (edited) Lanka has 250 base and does serrated blade damage It is a "one hit one kill" with the correct mods( I do not have one but its one hit power is immense). With maxed serration that is 662 base damage that all mods scale with. Your point? Which part are you replying to? Might want to read over it again before you reply/quote next time. Edited July 25, 2013 by FateZero Link to comment Share on other sites More sharing options...
Dasmir Posted July 24, 2013 Share Posted July 24, 2013 Just buff the others. Did you guys miss the whole "We don't want a nerf, we want everything else buffed." You want a sniper, use the Ogris. Do headshot, get only 10 or No damage.... yeah great sniper Link to comment Share on other sites More sharing options...
LazyKnight Posted July 25, 2013 Share Posted July 25, 2013 (edited) Your point? Which part are you replying to? Might want to read over it again before you reply/quote next time. Hit wrong quote meant to do person above you sorry. Edited my other post. Edited July 25, 2013 by LazyKnight Link to comment Share on other sites More sharing options...
FateZero Posted July 25, 2013 Share Posted July 25, 2013 Hit wrong quote meant to do person above you sorry. Then we agree, good. (about the person above my post) Link to comment Share on other sites More sharing options...
Namacyst Posted July 25, 2013 Share Posted July 25, 2013 Still waiting for my Braton Vandal buff here so it can fit in line with other Vandal weapons because it seems that DE clearly intended Vandal Gear to be better than normal Gear. Link to comment Share on other sites More sharing options...
IronRushBR Posted July 25, 2013 Author Share Posted July 25, 2013 Still waiting for my Braton Vandal buff here so it can fit in line with other Vandal weapons because it seems that DE clearly intended Vandal Gear to be better than normal Gear. Yes Nama, but I really dont like it. Link to comment Share on other sites More sharing options...
ChaoticVice777 Posted July 25, 2013 Share Posted July 25, 2013 (edited) Here's the current tier list of all the sniping weapons (weapon that use sniper ammo): Lanka >>> Snipetron Vandal >= Dread > Paris Prime >= Snipetron > Paris > Vulkar The Vulkar is so terrible because it deals normal (i.e. Bullet) damage, has an incredibly slow reload, and a small magazine. All other snipers have "armor ignore" (which is split into Physics Impact, Armor Piercing, Serrated Blade, Poison, etc.) Give the Vulkar at least one of the following: one of the "armor ignore" damage types, boost the magazine, and reduce the reload time. Edited July 25, 2013 by ChaoticVice777 Link to comment Share on other sites More sharing options...
Dasmir Posted July 25, 2013 Share Posted July 25, 2013 Here's the current tier list of all the sniping weapons (weapon that use sniper ammo): Lanka >>> Snipetron Vandal >= Dread > Paris Prime >= Snipetron > Paris > Vulkar The Vulkar is so terrible because it deals normal (i.e. Bullet) damage, has an incredibly slow reload, and a small magazine. All other snipers have "armor ignore" (which is split into Physics Impact, Armor Piercing, Blade, Serrated Blade, Poison, etc.) Give the Vulkar at least one of the following: one of the "armor ignore" damage types, boost the magazine, and reduce the reload time. Dread armor ignore ? Pfff good one. Link to comment Share on other sites More sharing options...
BadAimbot Posted July 25, 2013 Share Posted July 25, 2013 Snipetron Vandal should be a bit better than the Snipetron. Besides that I don't really care what they do with the Snipers as long as they're all balanced in the end. Link to comment Share on other sites More sharing options...
Eirshy Posted July 25, 2013 Share Posted July 25, 2013 (edited) Guys, the Snidal was an experiment to see if they could make snipers not suck. They succeeded. Expect the Vulkar and Snipetron (assuming they reinstate it to the market) to recieve buffs to reload and possibly mag size. The Lanka got buffed the following patch to keep it as the King of Snipers. Also, yeah, the Vulkar has a 20/150 crit, just like all sniper weapons (minus the Dread, which has a 20/200 crit). Here's the current tier list of all the sniping weapons (weapon that use sniper ammo): Lanka >>> Snipetron Vandal >= Dread > Paris Prime >= Snipetron > Paris > Vulkar The Vulkar is so terrible because it deals normal (i.e. Bullet) damage, has an incredibly slow reload, and a small magazine. All other snipers have "armor ignore" (which is split into Physics Impact, Armor Piercing, Blade, Serrated Blade, Poison, etc.) Give the Vulkar at least one of the following: one of the "armor ignore" damage types, boost the magazine, and reduce the reload time. Dread deals Slashing, and Slashing doesn't ignore armor. Armor ignore is only important on a sniper when you're using it with Sonar. Without sonar, you should be headshotting, which (mostly) bypasses armor on its own. Without sonar, I'd say Lanka > Snidal / Dread > Paris Prime > Vulkar > Paris Mostly because I actually could stand to rank up my Vulkar, unlike my Paris (which I sold before it even hit rank 1). The higher base damage helps make it less painful on headshot. Dread has better crits and base damage compared to the Snidal, but most heads take high bonus from AP, so the Snidal will usually win (just not against ancients). PP has AI but Dread's crits are obscenely better. Snidal vs Lanka, on Corpus the Snidal will actually win, though the two are barely different on both Corpus and Grineer headshots. Infested Ancients, however, the Lanka will double the Snidal's damage. With Sonar, Lanka > Paris Prime / Snidal > Paris > Dread > Vulkar PP vs Snidal is the same reasoning as Snidal vs Dread, just without the crit part. Edited July 25, 2013 by TheBlueJelly Link to comment Share on other sites More sharing options...
Taranis49 Posted July 25, 2013 Share Posted July 25, 2013 Here's the current tier list of all the sniping weapons (weapon that use sniper ammo): Lanka >>> Snipetron Vandal >= Dread > Paris Prime >= Snipetron > Paris > Vulkar The Vulkar is so terrible because it deals normal (i.e. Bullet) damage, has an incredibly slow reload, and a small magazine. All other snipers have "armor ignore" (which is split into Physics Impact, Armor Piercing, Blade, Serrated Blade, Poison, etc.) Give the Vulkar at least one of the following: one of the "armor ignore" damage types, boost the magazine, and reduce the reload time. Having used all of the weapons on that list with the exception of one, I'd actually put the Vandal over the Lanka, due to the Lanka's charge mechanic (which tanks its rate of fire even with a maxed speed trigger) under realistic conditions. Yeah, on paper you may get more bleeding edge performance on a single shot against a single enemy from a Lanka, but the issue is you're rarely facing just one enemy; for the most part, the Vandal's higher RoF and lack of a charge mechanic allows it to deal with multiple targets (and at the same ranges) by the time the Lanka even finishes charging. And, as noted, the Dread actually doesn't have "armor ignoring" properties either. Incidentally, the one Sniper I never bothered building/using was the Vulkar, simply because I saw it had basically the same magazine size and reload speed as the original Snipetron; both of which were a big part of the reason that weapon sucked. The reload speed on that was bad enough that it boiled to seeing whether the enemy would die of old age or if you would die of boredom. Link to comment Share on other sites More sharing options...
ChaoticVice777 Posted July 25, 2013 Share Posted July 25, 2013 (edited) Dread armor ignore ? Pfff good one. Dread doesn't have armor ignore (I typed "Serrated Blade" twice and didn't delete properly). But what this bow does have is ridiculous critical damage, 200% base. That's more than all the other sniping weapons (including the Lanka). All sniping weapons have high critical (20% base in some form), high critical damage (150+%), and benefit from both damage and critical mods. Such mods, while scaling the same, affect the Dread more simply because the Dread itself has more stats to begin with. As long as you hit weak points and have the right mods, Dread will win over all the other sniping weapons except for the Lanka (inferior) and Snipetron Vandal (competitive). The only times the Paris (Prime) will deal more damage than the Dread is if you added Sonar into the mix or if you can't aim for your life. Sorry about the misleading statements, TheBlueJelly, Dasmir, and Taranis49. I'll try to not do so in the future. Edited July 25, 2013 by ChaoticVice777 Link to comment Share on other sites More sharing options...
n8m4r3 Posted July 25, 2013 Share Posted July 25, 2013 (edited) Where is the point in balancing? I don't get it, it's no real competition between Players and no real PVP. So should we balance the weapons, in order that the grineer or corpus get better chances? If you feel a weapon is overpowered, don't use it or use it and be happy, there's no more to do then that. If you didn't get it from event and are now screaming for "balance", it's just envy... EDIT: btw: I like the game so much, because some frames and weapons feel sooooo ridiculous overpowered. Overpower is best served with the NIN song "the great destroyer" ;D Edited July 25, 2013 by n8m4r3 Link to comment Share on other sites More sharing options...
Voidpunker Posted July 25, 2013 Share Posted July 25, 2013 Even the Snipetron is better than the Vulkar because of it's AP damage type. In my opinion, they should give all sniper weapons innate armor ignore. Keep the AP damage type exclusive to the Snipetron/Vandaltron. I think that the Lanka should be changed to "physics impact". Link to comment Share on other sites More sharing options...
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