Jump to content
Echoes of Duviri: Share Bug Reports and Feedback Here! ×

Warframe- Blades And Ballistics


Bozza
 Share

Recommended Posts

Had an idea of a warframe that doesn't control the elements around them (e.g frost - supercooling moisture in the air, Ember - super heating the air, mag- control over magnetic force etc.) but instead relies purely on itself.

 

This would make it more of a combat frame, getting up close and personal with the enemy.

 

The powers that i thought of the frame using were all linked to using blades/guns, examples being:

 

Blade Shot (1) - The frame fires off miniature blades from their arm that pierce through enemies for a certain distance (10m-15m) then return to the frame dealing damage on the way back. Deals armour-piercing damage. Upgrading increases damage and range.

 

Blade Shot (2) - The frame fires off a cone of blades that pierce through enemies. Again, dealing armour-piercing damage. However, the blades do not return, do less damage per blade, but there is more of them. Upgrading would increase the range/angle of the cone, and number of blades with a slight increase in damage per blade.

 

Caltrops - The frame throws down spikes that slow and/or damage any enemy that walks over them. Any damage dealt would be low, but a significant slow would be induced. This would work for a set number of instances, as the caltrops would break after they have been stood on. Upgrading increases AoE or number of instances it can be set off.

 

Cannon -  The frame fires a heavy projectile that causes knockback and explodes in a small area, dealing high damage. Upgrading would increase the knockback and damage or AoE of the explosion.

 

Tempered Steel - All of the squad's melee weapons receive a bonus to damage, crit chance and crit damage (as well as maybe swing speed). Perhaps add a visual effect to the blades, like Rhino's iron skin.

 

Cloud of Blades - The frame surrounds themself with a cloud of blades, providing a minor bonus to defence (perhaps a 30%-40% chance of blocking attacks), as well as damaging enemies within the area (5m-7m).

 

Smoke Grenade - The frame fires out a heavy (has a drop-off) smoke grenade that bounces once before exploding. Enemies caught within the cloud would be blinded or disorientated. If the grenade hits an enemy on its first collision, it causes stagger. Upgrading would increase duration of blind and velocity of the grenade (Decreasing drop-off and increasing stagger).

 

All of these are just ideas, for the powers, if anyone thinks of anything along the same lines, please post below.

 

In terms of stats, i was thinking of the frame having slightly above average health and shields, but with less energy efficiency and/or sprint speed.

 

Sort of like this:

Health - 125 (375 at rank 30)

Power - 100 (150)

Armour - 75

Shields - 100 (300)

Sprint - 1.0

 

Polarities would be:

4 x =

2 x V

Aura: V

Link to comment
Share on other sites

The skills could indeed be used to make weapons, but if they were made into weapons, you couldn't use all of them together. I am just putting out an idea for a combat frame that would make use of weapon like abilities rather than using the environment around it.

 

The powers would be useful to use together, and would synergise quite well with other frames: e.g, using tempered steel while Rhino has iron skin and roar active would be useful in quickly clearing rooms.

 

The blade shot powers would be useful in corridors, as they would pierce through enemies. etc.

 

I know that the powers could be made into weapons, but so could quite a few of the other powers around (Freeze blast, Fire ball, Shock, Shuriken...) but thats not the point. Its the mix of the powers that give the warframes their character and playstyle.

Link to comment
Share on other sites

The skills could indeed be used to make weapons, but if they were made into weapons, you couldn't use all of them together. I am just putting out an idea for a combat frame that would make use of weapon like abilities rather than using the environment around it.

 

The powers would be useful to use together, and would synergise quite well with other frames: e.g, using tempered steel while Rhino has iron skin and roar active would be useful in quickly clearing rooms.

 

The blade shot powers would be useful in corridors, as they would pierce through enemies. etc.

 

I know that the powers could be made into weapons, but so could quite a few of the other powers around (Freeze blast, Fire ball, Shock, Shuriken...) but thats not the point. Its the mix of the powers that give the warframes their character and playstyle.

you could improve on some of the ability's but other then that the idea is sound sounds interesting

Link to comment
Share on other sites

How about an ability like "Thousand Edges" from Castlevania:Judgement Grant Danasty

http://www.youtube.com/watch?v=_DbS86enNDI      

^^^^Ability Starts at 2:41^^^^     

 

Its a good idea, and it fits the idea of the frame, so i don't see why it shouldn't have an ability like that. As i say, this is just a concept that i think would work quite well with the other frames. In no way is this a finished product.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...