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[DE]Megan

Plains of Eidolon: Hotfix 22.0.3

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Best update ever.
Now we just need a way to get back to town right after completing a bounty.
Maybe make it so when you beat the bounty, your liset flies in,
and you can either get on and go back to town, or not get on and explore.

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Poor Shield disruption, its time to shine came for 4 days, back to being useless/pointless. Also, I assume that among the changes that were made were modification to the vault missions, there was no specific mention of that issue though there was a general, fixed issues with bounties that may have been associated. Fingers crossed.

Otherwise, so far, super rad, just had to get used to dodging bugs over the last few days.

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2 minutes ago, Crithpyy said:

Bugs I'm still seeing, any help is appreciated: 

1. Not able to start bounties/enter plains with friends. I have to get the bounty, enter plains, then invite people to squad. 

2. Not able to use any abilites at all (unable to reproduce this, but it's happened 4 times now).

3. Bounties bugging out and just not giving me the next step (this happens solo and with a squad). 

Same issues. Hope they fix it soon.

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Removed Ayatan Stars and Uncommon Resources from High Level Bounties and replaced with 100x Void Traces.

Must be kidding ! Is it really a "High Level" reward for you guys ? I can assure you it's not, it's pure trash.

 

And what about baits ? Cost too much standing for only one use.

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Did they reduce the chance to find Pyrol or have they removed it completely by accident? I haven't found any since hotfix....

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5 minutes ago, Soldier1312 said:

So what now?
zbELRiC.png

You can put 1 into the place where is 0 but it won't let you go further with the + and -

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39 minutes ago, DerpyTW said:

Please make the eidolons shields actually killable in less than a night. otherwise it takes about 50 seconds if you are constantly shooting it with 4 people. so please just reduce the hp to like 5k shields. 

It's intended to be a long fight, 40 minutes average seems fine to me, mostly because I'm a monster hunter fan. Also you said seconds instead of minutes.

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Fixed Operator Masks not appearing properly during Transference

 

 

So the masks were SUPPOSED to look like rediculously stupid bobbleheads with eye holes at the very top of your forehead?

Edited by C0ntractor

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Using Shield Disruption was fun, I'm going back to using Energy Siphon forever again.

Better having some guaranteed energy after a while than the least useful aura of all time.

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Anyone else having issues with the armored vehicle mission in the plains where the door won't open after defending it? I've ended a few bounties in tears due to the door staying shut. To add insult to injury, it gives me everything inside, but is still marked as incomplete due to the doors staying shut.

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It's taking two hits to catch a fish. 

I still don't think Cetus standing should be capped.

Blueprints such as bait, dye, etc.. should be reusable if Cetus standing is to remain capped. I'm not wasting daily standing towards bait or dye when I need to be leveling up.

I'm stuck at 4950 with the quills and I have no way of increasing it.

other than these issues, I think you guys are doing an absolutely amazing job. Keep up the hard work!

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 32 bit when it's arrived
Can you play the plain? DE
If you can not join quills, the purchased lens will be wasted

Edited by guren9071

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Man you sure were in a hurry to undo the "exploit" of shield disruption. How about some changes to the teralyst so that it isnt an insane bullet sponge. Or scale it according to number of players.

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DE u broke fishing. the multiple hit per fish would be fine IF THEY DIDINT GO UNDER ROCKS AND INTO THE GROUND! plz fix this 

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1 minute ago, Mirathyl said:

You already could get trolled, was trying to do some fishing yesterday before this hotfix and half the squad kept doing it, and I was set to invite only so it should have just been me and the friend of mine fishing with me but no, it put 2 randoms with us even when I was invite only and they trolled the gate...only for one to then run off and go do something else when we were trying to leave to turn in said fish.

Right I get this, but at least when you were in the middle of a large fight you weren't getting pulled away b y one guy. We spent a bit of time knocking it's shields down and started to get through on damage only to be pulled away and mission ended even though we had lives and stuff left.

What is so hard about give people an option to leave the squad when they reach the gate and just finish the mission for them? That way people can do whatever they want and leave when they want.

This whole everyone has to leave at the same time is a bit silly in the open world concept.

 

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2 minutes ago, Cloudyvisage said:

Poor Shield disruption, its time to shine came for 4 days, back to being useless/pointless. Also, I assume that among the changes that were made were modification to the vault missions, there was no specific mention of that issue though there was a general, fixed issues with bounties that may have been associated. Fingers crossed.

Otherwise, so far, super rad, just had to get used to dodging bugs over the last few days.

It's meant for corpus enemies it's not at all useless. It's like when you fight super strong grineer and people ask for you to use Corrsive Projection, Shield Disruption is the Corpus version of CP. Corpus don't have much armor but have a decent shield pool especially when they're really high in level, vs. a grineer yeah it's useless. But seriously it's far from being useless if you are setting up for a very long corpus mission.

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3 minutes ago, General_Durandal said:

Best update ever.
Now we just need a way to get back to town right after completing a bounty.
Maybe make it so when you beat the bounty, your liset flies in,
and you can either get on and go back to town, or not get on and explore.

 

Second this one. When on public you get stuck on Plains if even one other player decides he wants to mine/fish/explore instead of leaving. The AFK or dead players only make a tiny difference imho (even though that's especially frustrating).

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Welp, this is a good start. Really sad it was a little too late for me since i've already crafted 2 batches of archwing launchers and farmed gara parts with the old standing rewards :facepalm:

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People complaining about fish taking multiple hits: Maybe it's working like it's supposed to now? You know, with 3 different spears for different kinds of fish?

Try using the right one and see if it makes a difference.

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