Funki0 173 Posted October 18, 2017 Share Posted October 18, 2017 (edited) Thanks a lot for the fixes and changes. But please make Lunaro playable again. You get frozen in an animation with almost no speed too when you try to move and do any other action at the same time. And the instant unstable should get fixed too. It is a serious problem for Lunaro players. Edited October 18, 2017 by Funki0 Instant unstable problem Link to post Share on other sites
FrankWest459 7 Posted October 18, 2017 Share Posted October 18, 2017 Can you fix the supply sabotages spawning the enemy with the beacon 400 meters away from the actual objective? either you kill fast or it does this idk what too say. Link to post Share on other sites
iAmHansuke 2 Posted October 18, 2017 Share Posted October 18, 2017 (edited) My favorite mask I cant get it T_T Edited October 18, 2017 by xArkLord Link to post Share on other sites
Zed993 15 Posted October 18, 2017 Share Posted October 18, 2017 Baits in general seem to do absolutely nothing. Link to post Share on other sites
-Serhokyan- 232 Posted October 18, 2017 Share Posted October 18, 2017 guys operator room door doesnt open Link to post Share on other sites
Valorbaby 4 Posted October 18, 2017 Share Posted October 18, 2017 Anything on Sentient Cores dropping through the world? Link to post Share on other sites
MineKing2435 6 Posted October 18, 2017 Share Posted October 18, 2017 3 minutes ago, EnemyST4ND said: That's true. I completely forgot about it. lol i haven't gotten any and im definitely linked Link to post Share on other sites
Ivaron 0 Posted October 18, 2017 Share Posted October 18, 2017 when will the harrow energy color not showing on frame during missions bug be fixed? Link to post Share on other sites
--RV--Cola 102 Posted October 18, 2017 Share Posted October 18, 2017 (edited) 12 minutes ago, --Q--Voltage said: How to select Bounty rewards: Well, ya have to remember that Warframe also needs new players, no game can live on Veterans alone. Not that I don't agree with what you're saying with this ;> Edited October 18, 2017 by --RV--Cola Link to post Share on other sites
AmazingMrAirplane 349 Posted October 18, 2017 Share Posted October 18, 2017 ETA on next tennogen round? We got the day of the dead stuff so I needs that limbo helmet to finish my art o-o Link to post Share on other sites
Xargs80 16 Posted October 18, 2017 Share Posted October 18, 2017 my operator door on my ship doesn't open anymore. Link to post Share on other sites
Talevon 290 Posted October 18, 2017 Share Posted October 18, 2017 Still no fix for the following bug: Ammo mutation mods do not appear to be working if you walk from Cetus out onto the plains - this also affects Carrier's Ammo Case precept which does not appear to be working at all, even increasing weapon ammo count. If you go directly to the plains from your orbiter everything works normally, but if you walk in to Cetus and back out, it's broken again. Ammo mutation and Carrier's Ammo Case work just fine in the rest of the game. Link to post Share on other sites
Touch_Fluffy_Tail 230 Posted October 18, 2017 Share Posted October 18, 2017 thx for hotfix guys <3 Link to post Share on other sites
JesterTheNight 2,696 Posted October 18, 2017 Share Posted October 18, 2017 12 minutes ago, [DE]Megan said: Plains of Eidolon: Hotfix 22.0.6 General Plains of Eidolon Changes Optimized texture streaming in Cetus and the Plains. This will aid in possible relief for 32 bit players that experience crashes. Nope, still crashing. Link to post Share on other sites
Maganar 358 Posted October 18, 2017 Share Posted October 18, 2017 Nice improvements, but all I see is "With the exception of a game-breaking Excavation bug, we haven't touched any of the other bugs PoE introduced to the REST of the game, rather focusing all our efforts on PoE itself!" While I like the initiative and enthusiasm in stamping down the wildfires of bugs on your new region, the new region shouldn't have to come at the expense of the rest of the game functioning. Where is the fix for Syndicate medallions counting toward daily standing limit even though they're not supposed to, considering syndicates are a core part of the game experience that rely upon this component for their standard progression rates? Where is the Ivara Artemis Bow fix, considering that is literally a core warframe ability that somehow got bugged by this update? These are big important things, too, and I personally feel more important than the new region itself since they all worked before PoE and as awesome as PoE is, it shouldn't come at the expense of any of them. 3 Link to post Share on other sites
Soldier1312 1,437 Posted October 18, 2017 Share Posted October 18, 2017 1 minute ago, Zed993 said: Baits in general seem to do absolutely nothing. Throw them where the bubbles are on the water. Link to post Share on other sites
Rolunde 1,144 Posted October 18, 2017 Share Posted October 18, 2017 7 minutes ago, Witch said: Still no Ivara Artemis Bow fix? 2nd-ed, 6 hotfixes in and nothing from DE on this. Clearly none of the DevStream Staff plays Ivara or I expect this would have been fixed well before now. =p This is coming out of your next Prime Access Allowance DE! Link to post Share on other sites
Bazools 1,924 Posted October 18, 2017 Share Posted October 18, 2017 FYI the operator's room door is bugged as of this hotfix. Link to post Share on other sites
Zalanore 67 Posted October 18, 2017 Share Posted October 18, 2017 @[DE]Megan This hot-fix appears to have broken door in the of the orbiter. Myself and several of my clan mates cannot get the door to open despite it making the noise. Link to post Share on other sites
MobyTheDuck 1,997 Posted October 18, 2017 Share Posted October 18, 2017 (edited) Cool stuff, but no fixes for bounties not progressing, bait not working, vaults not opening and forced reflections? Edited October 18, 2017 by MobyTheDuck Link to post Share on other sites
fodri 0 Posted October 18, 2017 Share Posted October 18, 2017 But focus door very very closed xD Link to post Share on other sites
Shryoss 363 Posted October 18, 2017 Share Posted October 18, 2017 Now you just have to make fishing and mining less mandatory, make rewards actually worth the time and reduce the PoE grind in general Link to post Share on other sites
Voporak 76 Posted October 18, 2017 Share Posted October 18, 2017 Confirmed that Gladiator and Vigilante sets can be linked; however, Augur set still cannot be linked. pls fix. Link to post Share on other sites
Afroo_Ninja 0 Posted October 18, 2017 Share Posted October 18, 2017 Hey guys, keep up the good work! Any progress in making sentient cores that drop from Vomulysts actually appear in inventory? It seems that some of the cores that you pick up, you don't actually pick up, just the SFX for picking it up plays, but sometimes no text of the item appears at the bottom of the screen like other items do. Link to post Share on other sites
Farris 1,830 Posted October 18, 2017 Share Posted October 18, 2017 On 2017-10-17 at 11:09 PM, Farris said: Some good fixes, and nice changes (especially the Gara change) Thanks! Now then. Is this actually Intended Behaviour for Archwing in the Plains: (Hit by "Projectile Incoming" or Flameblades teleporting to you mid flight, will detach you from the Archwing) Reveal hidden contents Or is it a bug? Since if this is intended then that's quite cheap, since that depletes an Archwing charge (that you've crafted) If it's a bug, hopefully it's fixed later. Link to post Share on other sites
Recommended Posts