Funki0 Posted October 18, 2017 Share Posted October 18, 2017 (edited) Thanks a lot for the fixes and changes. But please make Lunaro playable again. You get frozen in an animation with almost no speed too when you try to move and do any other action at the same time. And the instant unstable should get fixed too. It is a serious problem for Lunaro players. Edited October 18, 2017 by Funki0 Instant unstable problem Link to comment Share on other sites More sharing options...
FrankWest459 Posted October 18, 2017 Share Posted October 18, 2017 Can you fix the supply sabotages spawning the enemy with the beacon 400 meters away from the actual objective? either you kill fast or it does this idk what too say. Link to comment Share on other sites More sharing options...
iAmHansuke Posted October 18, 2017 Share Posted October 18, 2017 (edited) My favorite mask I cant get it T_T Edited October 18, 2017 by xArkLord Link to comment Share on other sites More sharing options...
Zed993 Posted October 18, 2017 Share Posted October 18, 2017 Baits in general seem to do absolutely nothing. Link to comment Share on other sites More sharing options...
-Serhokyan- Posted October 18, 2017 Share Posted October 18, 2017 guys operator room door doesnt open Link to comment Share on other sites More sharing options...
Valorbaby Posted October 18, 2017 Share Posted October 18, 2017 Anything on Sentient Cores dropping through the world? Link to comment Share on other sites More sharing options...
MineKing2435 Posted October 18, 2017 Share Posted October 18, 2017 3 minutes ago, EnemyST4ND said: That's true. I completely forgot about it. lol i haven't gotten any and im definitely linked Link to comment Share on other sites More sharing options...
Ivaron Posted October 18, 2017 Share Posted October 18, 2017 when will the harrow energy color not showing on frame during missions bug be fixed? Link to comment Share on other sites More sharing options...
--RV--Cola Posted October 18, 2017 Share Posted October 18, 2017 (edited) 12 minutes ago, --Q--Voltage said: How to select Bounty rewards: Well, ya have to remember that Warframe also needs new players, no game can live on Veterans alone. Not that I don't agree with what you're saying with this ;> Edited October 18, 2017 by --RV--Cola Link to comment Share on other sites More sharing options...
W00FR Posted October 18, 2017 Share Posted October 18, 2017 ETA on next tennogen round? We got the day of the dead stuff so I needs that limbo helmet to finish my art o-o Link to comment Share on other sites More sharing options...
Xargs80 Posted October 18, 2017 Share Posted October 18, 2017 my operator door on my ship doesn't open anymore. Link to comment Share on other sites More sharing options...
Talevon Posted October 18, 2017 Share Posted October 18, 2017 Still no fix for the following bug: Ammo mutation mods do not appear to be working if you walk from Cetus out onto the plains - this also affects Carrier's Ammo Case precept which does not appear to be working at all, even increasing weapon ammo count. If you go directly to the plains from your orbiter everything works normally, but if you walk in to Cetus and back out, it's broken again. Ammo mutation and Carrier's Ammo Case work just fine in the rest of the game. Link to comment Share on other sites More sharing options...
Touch_Fluffy_Tail Posted October 18, 2017 Share Posted October 18, 2017 thx for hotfix guys <3 Link to comment Share on other sites More sharing options...
JesterTheNight Posted October 18, 2017 Share Posted October 18, 2017 12 minutes ago, [DE]Megan said: Plains of Eidolon: Hotfix 22.0.6 General Plains of Eidolon Changes Optimized texture streaming in Cetus and the Plains. This will aid in possible relief for 32 bit players that experience crashes. Nope, still crashing. Link to comment Share on other sites More sharing options...
Maganar Posted October 18, 2017 Share Posted October 18, 2017 Nice improvements, but all I see is "With the exception of a game-breaking Excavation bug, we haven't touched any of the other bugs PoE introduced to the REST of the game, rather focusing all our efforts on PoE itself!" While I like the initiative and enthusiasm in stamping down the wildfires of bugs on your new region, the new region shouldn't have to come at the expense of the rest of the game functioning. Where is the fix for Syndicate medallions counting toward daily standing limit even though they're not supposed to, considering syndicates are a core part of the game experience that rely upon this component for their standard progression rates? Where is the Ivara Artemis Bow fix, considering that is literally a core warframe ability that somehow got bugged by this update? These are big important things, too, and I personally feel more important than the new region itself since they all worked before PoE and as awesome as PoE is, it shouldn't come at the expense of any of them. 2 Link to comment Share on other sites More sharing options...
Soldier1312 Posted October 18, 2017 Share Posted October 18, 2017 1 minute ago, Zed993 said: Baits in general seem to do absolutely nothing. Throw them where the bubbles are on the water. Link to comment Share on other sites More sharing options...
Rolunde Posted October 18, 2017 Share Posted October 18, 2017 7 minutes ago, Witch said: Still no Ivara Artemis Bow fix? 2nd-ed, 6 hotfixes in and nothing from DE on this. Clearly none of the DevStream Staff plays Ivara or I expect this would have been fixed well before now. =p This is coming out of your next Prime Access Allowance DE! Link to comment Share on other sites More sharing options...
Bazools Posted October 18, 2017 Share Posted October 18, 2017 FYI the operator's room door is bugged as of this hotfix. Link to comment Share on other sites More sharing options...
Zalanore Posted October 18, 2017 Share Posted October 18, 2017 @[DE]Megan This hot-fix appears to have broken door in the of the orbiter. Myself and several of my clan mates cannot get the door to open despite it making the noise. Link to comment Share on other sites More sharing options...
MobyTheDuck Posted October 18, 2017 Share Posted October 18, 2017 (edited) Cool stuff, but no fixes for bounties not progressing, bait not working, vaults not opening and forced reflections? Edited October 18, 2017 by MobyTheDuck Link to comment Share on other sites More sharing options...
fodri Posted October 18, 2017 Share Posted October 18, 2017 But focus door very very closed xD Link to comment Share on other sites More sharing options...
Shryoss Posted October 18, 2017 Share Posted October 18, 2017 Now you just have to make fishing and mining less mandatory, make rewards actually worth the time and reduce the PoE grind in general Link to comment Share on other sites More sharing options...
Voporak Posted October 18, 2017 Share Posted October 18, 2017 Confirmed that Gladiator and Vigilante sets can be linked; however, Augur set still cannot be linked. pls fix. Link to comment Share on other sites More sharing options...
Afroo_Ninja Posted October 18, 2017 Share Posted October 18, 2017 Hey guys, keep up the good work! Any progress in making sentient cores that drop from Vomulysts actually appear in inventory? It seems that some of the cores that you pick up, you don't actually pick up, just the SFX for picking it up plays, but sometimes no text of the item appears at the bottom of the screen like other items do. Link to comment Share on other sites More sharing options...
Farris Posted October 18, 2017 Share Posted October 18, 2017 On 2017-10-17 at 11:09 PM, Farris said: Some good fixes, and nice changes (especially the Gara change) Thanks! Now then. Is this actually Intended Behaviour for Archwing in the Plains: (Hit by "Projectile Incoming" or Flameblades teleporting to you mid flight, will detach you from the Archwing) Reveal hidden contents Or is it a bug? Since if this is intended then that's quite cheap, since that depletes an Archwing charge (that you've crafted) If it's a bug, hopefully it's fixed later. Link to comment Share on other sites More sharing options...
Recommended Posts