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Plains of Eidolon: Update 22.1.0


[DE]Rebecca

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So many fixes that "benefited" the player, how about the ones that affect negativelly and are a bigger issue.

Teralyst going invisible. Insta fail bounties for no reason. Can`t finish/fail  bounties because targets are outside the yellow circle(you know, the one that you fail if you leave). Minerals not spawning (not a sigle 1 in the entire map) etc..  

 

 

 

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15 minutes ago, [DE]Rebecca said:

You can now access your Mod collection while in Cetus! 

LOL i was on cetus and tried to access my mods and failed so i thought

 "man they should just make it possible"
like 10 seconds before a wild REDTEXT appeared

but mostly, thank you for this:

18 minutes ago, [DE]Rebecca said:

There is now a 'Leave Squad' option in the Plains of Eidolon. This will allow you to depart from a squad to your own session, which will allow you to extract independently. 

 

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1 minute ago, Hellswinter said:

the surprise is 2 brilliant eidolon shards, a 3 day booster, and a sigil;  guess the 2 make up for the 7 ive lost due to these damn glitches

 

 Yeah, just found that out. Thanks and sorry for your loss. =(

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2 minutes ago, SasoDuck said:

Still no:
- HUD timer for bait/dyes

- compass in the Plains

- ability to link a focus school to each frame build so I don't have to remember to press 5 and switch my school every single time I switch frames/builds

no fishing bait fixes either, murkray still spawns sharrack and goopolla, why do we have to hit the operator everytime we want a different school

 

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