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Plains of Eidolon: Hotfix 22.1.0.1


[DE]Rebecca

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6 minutes ago, toafarmer said:

0- Option to disable experimental flight mode on the plains (and averywhere else) and use the epileptic-friendly version.

its not that actualy... i use experimental flight in normal archwing mode... and even for me the skywing flight is so horrible id rather walk from a to b in tenno mode.....

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8 minutes ago, toafarmer said:

Awesome job this time, thank you for fixing things that matter, specially the vault thing on the last patch. Gonna check Tennogen things in a few minutes when I'm able to play again. 

Still no fixes for:

1- Sometimes the main bounty quest name appears in a different language (got spanish and portuguese so far, maybe host related; last time I got this it was all *******) [confirmed on .9]
2- Sometimes, when you go out of town, the bounty objectives don't start. [confirmed on .9]
3- Sometimes, when you complete a bounty objective, the next one doesn't start [confirmed on .9]
4- Vacuum doesn't work with cores and eidolon (considering how often cores get stuck under the floor, they should be vacuumed). [confrmed on .9]
5- When you reenter cetus, weapons that gained levels during the mission show as "unranked" on mission results screen and as previous level on top of "escape HUD".  [confirmed on .9]
6- Sometimes HUD, or part of it, disappears when you enter the plains. [confirmed on .8]
7- Almost everytime i get a new bounty it bugs, showing the latest one. Need to drop it and get again to work. [confirmed on .9]
8- Sometimes there are 2 objectives on the map at the same time for the same bounty part (got it in vault bugged thing, liberate the camp, kill the commander and escort the drone so far). Also if you complete twice the same objective, it counts 2 times towards bounty progression. [confirmed on .9]
9- Sometimes the objective icon stays on lag portal (aka Cetus entrance). [confirmed on .9]
10- Sometimes people that are not in your group randomly appear on your chat (this is actually fun, so you can fix this for last). [confirmed on .7]
11- Sometimes, during the trully boring "liberate the camp" mission, after you clear the area you don't get the counter - mission progression still shows as "clear all hostiles" instead of "secure the area", eventhough you can progress the mission normally. Also happens in the vault quest, where it stucks with "insert the datamass" text. [confirmed on .9]
12- Sometimes when the annoying drone reaches its final location, nothing happens, stopping bounty progression. [confirmed on .7]
13- You can't access equiped mods via arsenal when in Cetus [confirmed on .9] maybe fixed, gonna check asap
14- Sometimes the mission fails even before (!!!!!) leaving Cetus. [confirmed on .7]

 

Also we need:
0- Option to disable experimental flight mode on the plains (and averywhere else) and use the epileptic-friendly version.
1- Extraction timer when 2 or more players are on extraction to avoid fishers/miners/trolls and/or...
2- Vote to kick option
 lets see how the new extraction thing works
3- Make Shield Disruption work again (unless we are supposed to only use corrosive projection and energy siphon and get bored to death grinding eidolon)
4- Marks on map for sentient cores/eidolon pieces (can't be that hard)
5- Decent reward tables ("begginers don't have those" is not an excuse, they can get the mods from normal drops all the time). Clean the common mods and credits from the tables.
6- Greater Lenses back on sorties (really? now that they have some use you remove them in exchange for a handful of kuva?)
7- Focus 3.0 (sorry, 2.0 sucks)
8- Reduction of defense timers (3/2.5 min is nonsense) and all waiting times in general (finish a part of the bouty, immediately starts next. Why making us waste time with all the waiting if we can waste it enjoying the bugs?)
9- Maybe a "house" (base) on Cetus (ship is too small to all the cool fish/noggles/sculptures/caged animals/etc.)

You forgot about them needing to fix the kubrows, kavats etc being unable to go through doors

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8 minutes ago, toafarmer said:

3- Make Shield Disruption work again (unless we are supposed to only use corrosive projection and energy siphon and get bored to death grinding eidolon)

In case you have not noticed this:

Shield Disruption removed the need for Operator during Eidolon fight entirely!

this means that technically, a group of pre second dream player could get together and start killing Teralysts, so long all of them were using Shield Disruption, which is clearly not how it is intended to work.

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The previous hotfix (this one didn't fix) has caused a warframe swap bug.  I can select a different warframe and click on change and the wording will change to the new warframe, however the actual model and abilities will always be for my current warframe (volt).  

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Operator hairs still clippy.

Focus 2.0 is still Focus 1.0 (Invest in 2 nodes and quit)

When using a controller if you use Transference your UI gets stuck with the face buttons and makes you use powers unless you hold R1 again.

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41 minutes ago, [DE]Rebecca said:

Additions:

  • Added more German loc

Fixes:

  • Fixed crashing in certain Archwing missions.

13 days with "Login failed. Check info." and no fix but an ugly workaround found by people on the forums. Thoughts?

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