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Mods Can Temporarily Disappear When Fusing


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After selecting cards to fuse, and you click fuse, there is a slight pause between clicking "fuse" and the fuse actually happening.


If, during this slight pause, you click any other mod, that mod will disappear, seemingly fused into the target. This appears to be purely UI-related, since the fuse target does not gain extra exp, and the mod that disappeared comes back after exiting and reentering the fuse screen.

Edited by baronzo
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