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Plains of Eidolon: Hotfix 22.2.1


[DE]Megan

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14 minutes ago, [DE]Megan said:
  • Fixed Nekros Prime arm dangle details appearing when equipped on the Nekros Irkalla Skin. As is standard and precedent for all in-house Deluxe Skins, the override of Prime Details is the intent.
 

Why? It was cool to still have this!

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12 minutes ago, [DE]Megan said:

Plains of Eidolon: Hotfix 22.2.1

Fixes: 

  • Fixed Nekros Prime arm dangle details appearing when equipped on the Nekros Irkalla Skin. As is standard and precedent for all in-house Deluxe Skins, the override of Prime Details is the intent. 
  • Fixed no Zaw appearing when viewing its Codex diorama. 

THK! :D 

We need access to the operator menu in Cetus to change between paths :nerd:

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17 minutes ago, [DE]Megan said:

Fixed Nekros Prime arm dangle details appearing when equipped on the Nekros Irkalla Skin. As is standard and precedent for all in-house Deluxe Skins, the override of Prime Details is the intent. 

Then can the Mag Prime get an option to equip no shoulder armor at all? Because right now you are forced to equip shoulder armor on her as she doesn't have a "none" option.

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No focus changes. Focus 3.0 confirmed to 2019?

Rugs are plat only. Why even have the rug merchant on Cetus?

No way to get Orbiter decorations by trading with Cetus' merchants. Totally paying 135 plat for a low resolution block that should be on Cetus.

No other ways to get Breath of the Eidolon. Oh hey, you only need like 300 of these and can only find them each 20-30 minutes with a low chance? Sign me up!

Bounties still give wisps, relics, credits and ultra common mods. Gotta love doing several 25+ minutes, high level bounties to get wisps, relics and common mods. What is that? Rewarding late game? Nah mate, here, have one wisp, although you just found like 5 from walking around.

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can oberons carpet get a fix? not sure if its supposed to be canceled by nullifiers, but it wasnt untill plains, and i havent seen any notes saying they fixed that it wasnt working, or any notes adding an effect. can i please either get it fixed, or at least get an actual answer if its a bug, or something stealth-nerfed for no reason. also good job on nekros and mag deluxe. i hope whoever made ember gets fired from the design team over that trash.

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Can you fix this operator bugs in the next hotfix if you can please?

- while aiming with the amp, the operator got a bug what while walking backwards, the 3D model appears to shrink or something like that 

- There is a bug that makes the beam color not matching the suit's energy color and while not equipping an amp, some animations doesn't play normally.

 

 

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Just now, a1chera_ said:

Additions

  • There is now a 'Leave Squad' option in the Plains of Eidolon. This will allow you to depart from a squad to your own session, which will allow you to extract independently. 

Yeah and if the Host uses it, the other members of the squad are host migrated to a dropped connection ... losing all their stuff

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8 minutes ago, RageNuddle441 said:

still no solo evac from the plains. :/ 

it´s a hassle to wait for that one guy that wants to fish while the other 3 want to leave! 

They added "Leave Squad" back to the menu at the top left by your character profile.

After bounty you can leave squad and you get your own instance and have the rewards still.

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FYI.... hot fixed may have messed up some cosmetic effects for various frames. Specifically after logging back in post hot fix, Pakal shoulder armor glow effects are now shifted slightly back an down from previous placement (using Inaros frame). Others in clan mentioning some odd displacement on other frames, but was unable to personally confirm.

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The bug where if whoever hosted the squad isn't the host in the plains not letting you leave the plains after killing an eidolon is still here. How has this not been adressed yet its ridiculous at least make the game not change who the host is when loading in if its guaranteed to glitch out on the plains.

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