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Plains of Eidolon: Hotfix 22.2.1


[DE]Megan

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5 minutes ago, Nasair said:

Can't replay on the 22.2.0 update now.
This seems like a bad idea, wouldn't this mean Grokdrul and Iradite will be much harder to get? I might have missed something but it would seem better to me to just remove it as a resource in that case and use the replacement resources for BPs and such.

No you scan still find Iradite and Grokdrul like normal in their clusters and cases. This just means when you open Grineer caches on the bounty, you won't get either grokdrul or iradite anymore
which is fine because they are literally everywhere. 

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"Hey Tenno I sell masks and rugs" ~Nakak

"No you don't, silly girl" ~Me

"Hey we added rugs to the game" ~DE

*Goes to check Nakak*

*Still doesn't sell her promised rugs*

"Oh, we added them for plat on the market, not the rug merchant's shop" ~DE

"Hello darkness my old friend" ~Me

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40 minutes ago, Operator.Fisty said:

Aren't you able to do this will all primes and their deluxes? Or is it only Tennogen?

EDIT: Nvm. Only tennogen skins can toggle prime deets. 

You cannot toggle the wings on and off whilst having the deluxe skin on, and I would like to have my wings back on the deluxe skin as I use it.

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Nekros Irkalla Binds still bugged,

The ember deluxe skin could've been much better, to be honest I have no idea why you ignored all of our feedback on it

And could we maybe get a toggle prime details on nekros, please? I liked how it looked with the wings and I see most people around here want the same thing

:clem:

 

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20 minutes ago, rageingphoenix said:

Anyone else think those meteors are a teaser for excal umbra? 

Nah, it's sentient related

And I have absolutely no idea beyond this about what it is. No-one does. We were supposed to find out this week but I guess a little bit of DElays until the end of this week will happen

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Sucks when you hotfix during night time.

 

  5 hours ago, [DE]Megan said:

Replaced Grokdrul and Iradite pickups from crates and caches with Rubedo and Ferrite in the Plains to better expose the deeper Resource system.

Lemme correct:

Replaced Nerfed Grokdrul and Iradite pickups from crates and caches with Rubedo and Ferrite in the Plains to better expose the deeper Resource system droprate instead of adding other PoE resources to crates and caches as it would make sense.

  5 hours ago, [DE]Megan said:

Added Plastids, Circuits, Oxium and Cryotic as rewards for Bounties in the first two tiers 

Yeah, because the reward table is not terrible enough.

  5 hours ago, [DE]Megan said:

Increased the Cetus Standing reward for each Bounty tier.

Thank you.

  5 hours ago, [DE]Megan said:

NEKROS IRKALLA SKIN
A specter of destruction, Nekros breaks free of the underworld with this haunting skin.

NEKROS IRKALLA BINDS
The signature binds of Nekros Irkalla.

Skin is cool, already using it, but the Binds don't work well with Uru Prime syandana, it clips pretty badly.

  5 hours ago, [DE]Megan said:

EMBER VERMILLION SKIN
From the ashes of battle a flamboyant new Ember rises.

NUSKU PISTOL SKIN
The signature pistol skin of Ember Vermillion.

BENNU SYANDANA
The signature Syandana of Ember Vermillion.

They are nice, but will stick to my old skins for now. Nusku can't be useed in all skins, which is kinda meh.

  5 hours ago, [DE]Megan said:

General Additions:

  • Ostron Rug Collection has been added to the Market! 

Ugly as hell. Also I don't know the point of adding lots of PoE stuff for decoration before we can have a "house" (base/orbiter dock). Placing it in ship was a challenge, since it doesn't bend with the "terrain". 

Still no fixes for:

1- Sometimes, when you go out of town, the bounty objectives don't start.
2- Sometimes, when you complete a bounty objective, the next one doesn't start.
3- Vacuum doesn't work with cores and eidolon (considering how often cores get stuck under the floor, they should be vacuumed).
4- When you reenter cetus, weapons that gained levels during the mission show as "unranked" on mission results screen and as previous level on top of "escape HUD".
5- Sometimes HUD, or part of it, disappears when you enter the plains.
6- Almost everytime i get a new bounty it bugs, showing the latest one. Need to drop it and get again to work.
7- Sometimes there are 2 objectives on the map at the same time for the same bounty part (got it in vault bugged thing, liberate the camp, kill the commander and escort the drone so far). Also if you complete twice the same objective, it counts 2 times towards bounty progression.
8- Sometimes the objective icon stays on lag portal (aka Cetus entrance).
9- Sometimes people that are not in your group randomly appear on your chat (this is actually fun, so you can fix this for last).
10- Sometimes, during the trully boring "liberate the camp" mission, after you clear the area you don't get the counter - mission progression still shows as "clear all hostiles" instead of "secure the area", eventhough you can progress the mission normally. Also happens in the vault quest, where it stucks with "insert the datamass" text.
11- Sometimes when the annoying drone reaches its final location, nothing happens, stopping bounty progression.
12- Sometimes the mission fails even before (!!!!!) leaving Cetus.

14- Sometimes "leave group" makes you get stuck on loading screen and sometimes you get stuck in infinite loading screens loop, going from earth to cetus, cetus to earth - case in which you can't even alt+4.

15- Sometimes Teralyst gets invisible, case in which he teleports even with lures and is killed instead of captured even with lures.

16. Sometimees when host leaves during bounties you get a "client mismatch" warning and losee all the loot, including bounty reward.

 

Also we need:
1- Option to enable/disable experimental flight mode on the plains (and averywhere else) so we can use the epileptic-friendly version.
2- Vote to kick option for all those leechers 
3- Marks on map for sentient cores/eidolon pieces (can't be that hard)
4- Decent reward tables ("begginers don't have those" is not an excuse, they can get the mods from normal drops all the time). Clean the common mods, resources and credits from the tables.
5- Greater Lenses back on sorties (really? now that they have some use you remove them in exchange for a handful of kuva?)
6- Focus 3.0 (sorry, 2.0 sucks)
7- Reduction of PoE defense timers (3/2.5 min is nonsense for a single part of a 3-5 steps bounty) and all waiting times in general (finish a part of the bonuty, immediately starts next).
8- Options to order loadouts by alphabetical order, most used and most recent

9- A complete revamp on market, things are hard to find if you don't know their name. We also need a "new" session and a "limited time" session. Foundry also needs a revamp (new tabs, such as minerals, baits, etc.)

10- Maybe a "house" (base, cave, whatever) on Cetus (ship is too small to all the cool fish/noggles/sculptures/caged animals/etc.). Also I make this guy's words my own. Orbiter dock is an awesome idea.

 

I want this not just for decoration and what not but as an alternative to going back to cetus then back to the orbiter than back to cetus to pick up a new bounty then back to plains and rinse/repeat. And having a small solo instance as an option to exit and enter the map through will cut down heavily on load in/out times.

A home base that we can have our orbiter dock to to give us access to it and more room to place objects, and pick up bounties remotely would be nice for plains in general.

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I also don't think Ember new deluxe skin is good. As people said here, it looks rushed (probably because many stuff like PoE happening on the same time, I don't know).

Something that makes deluxe skins so special is how different they looks compared to normal counterparts. Because they are new models, it feels like you are playing with completely new warframes, but keeping their motifs, of course. Basically looks like you took the standard Ember skin as a direct reference and replaced many details on it. Well, so as Loki Knave skin, but it looks more appealing to me. Proto, Nemesis and Gersemi skins are passable, because they are very early entries of warframe deluxe skins and we didn't expect the concept of whole idea evolved too much through these years.

I know this may be too late to criticize, but I will. I don't like Nova deluxe skin, that floating half ring on her head clipping with the body and her arms made of several spinning bits also clipping with each other and with the torso bugs me a lot. The pieces assembled together to form her arms reminds me of mid '90s games with polygonal characters made of boxes attached each other. I think it would be improved if the pieces are divided and floating, just like Mag's Pneuma and downscaled to not ruin Nova's anatomy.

I get it you went to a Phoenix theme on Ember, but it's not well executed. If possible, consider another new deluxe for her and Nova in the future. Nekros and Octavia concept showed both looks so good, you proved that are capable on doing impressive work, so think about all of those feedbacks open minded.

 

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Not sure if this has been mentioned yet, but there's still an auto abandon condition for bounties.

Transferring to operator mode when you're the only person on the objective appears to still instantly fail missions depending on the distance to other players.

Also, Escort drones for bounties no longer interact with Nova's Wormhole ability.  Intended?

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I almost forgot. I wish you could remove most of rewards from bounties that are easy farmable in the game. Not only Bounties, but the whole Star Chart. It doesn't make sense in receiving common or uncommon mods as rewards when farming neo and axi relics on a high level interception on Sedna, where new players rarely have access and I don't think they even want getting that too.

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