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Plains of Eidolon: Hotfix 22.2.2


[DE]Megan

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  • Operators can now always Transference to their Warframe while in air, but Warframes can only Transference to Operator once while in the air.

Really happy to see this getting iterated on! The way it was at the start was clearly broken, but after the initial fix felt kinda clunky. This seems like it could be a nice compromise.

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Still no fixes for:

1- Sometimes, when you go out of town, the bounty objectives don't start.
2- Sometimes, when you complete a bounty objective, the next one doesn't start.
3- Vacuum doesn't work with cores and eidolon (considering how often cores get stuck under the floor, they should be vacuumed).
4- When you reenter cetus, weapons that gained levels during the mission show as "unranked" on mission results screen and as previous level on top of "escape HUD".
5- Sometimes HUD, or part of it, disappears when you enter the plains.
6- Almost everytime i get a new bounty it bugs, showing the latest one. Need to drop it and get again to work.
7- Sometimes there are 2 objectives on the map at the same time for the same bounty part (got it in vault bugged thing, liberate the camp, kill the commander and escort the drone so far). Also if you complete twice the same objective, it counts 2 times towards bounty progression.
8- Sometimes the objective icon stays on lag portal (aka Cetus entrance).
9- Sometimes people that are not in your group randomly appear on your chat (this is actually fun, so you can fix this for last).
10- Sometimes, during the trully boring "liberate the camp" mission, after you clear the area you don't get the counter - mission progression still shows as "clear all hostiles" instead of "secure the area", eventhough you can progress the mission normally. Also happens in the vault quest, where it stucks with "insert the datamass" text.
11- Sometimes when the annoying drone reaches its final location, nothing happens, stopping bounty progression.
12- Sometimes the mission fails even before (!!!!!) leaving Cetus.

14- Sometimes "leave group" makes you get stuck on loading screen and sometimes you get stuck in infinite loading screens loop, going from earth to cetus, cetus to earth - case in which you can't even alt+4.

15- Sometimes Teralyst gets invisible, case in which he teleports even with lures and is killed instead of captured even with lures.

16. Sometimees when host leaves during bounties you get a "client mismatch" warning and losee all the loot, including bounty reward.

17. Sometimes the bounty progression (as in x/5) doesn't show up.

 

Also we need:
1- Option to enable/disable experimental flight mode on the plains (and averywhere else) so we can use the epileptic-friendly version.
2- Vote to kick option for all those leechers 
3- Marks on map for sentient cores/eidolon pieces (can't be that hard)
4- Decent reward tables ("begginers don't have those" is not an excuse, they can get the mods from normal drops all the time). Clean the common mods, resources and credits from the tables.
5- Greater Lenses back on sorties (really? now that they have some use you remove them in exchange for a handful of kuva?)
6- Focus 3.0 (sorry, 2.0 sucks)
7- Reduction of PoE defense timers (3/2.5 min is nonsense for a single part of a 3-5 steps bounty) and all waiting times in general (finish a part of the bonuty, immediately starts next).
8- Options to order loadouts by alphabetical order, most used and most recent

9- A complete revamp on market, things are hard to find if you don't know their name. We also need a "new" session and a "limited time" session. Foundry also needs a revamp (new tabs, such as minerals, baits, etc.)

10- Maybe a "house" (base, cave, whatever) on Cetus (ship is too small to all the cool fish/noggles/sculptures/caged animals/etc.). Also I make this guy's words my own. Orbiter dock is an awesome idea.

  On 28/10/2017 at 3:34 AM, Noblesse_0blige said:
 

I want this not just for decoration and what not but as an alternative to going back to cetus then back to the orbiter than back to cetus to pick up a new bounty then back to plains and rinse/repeat. And having a small solo instance as an option to exit and enter the map through will cut down heavily on load in/out times.

A home base that we can have our orbiter dock to to give us access to it and more room to place objects, and pick up bounties remotely would be nice for plains in general.

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7 minutes ago, Mudfam said:

That's what needed fixing with focus farming, convergence orb placement. Right.

Well the thing that needs fixing is this community. Whining about how you can't max focus while doing bounties or Berehynia is kind of funny. The people who know how affinity works have no issues focus farming unless you do not have 30 minutes to play. DE cannot fix the community attitude of entitlement. I greatly welcome this fix.

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8 minutes ago, Talevon said:

Still no fix for the following bug:

Ammo mutation mods do not appear to be working if you walk from Cetus out onto the plains - this also affects Carrier's Ammo Case precept which does not appear to be working at all, even increasing weapon ammo count.

If you go directly to the plains from your orbiter everything works normally, but if you walk in to Cetus and back out, it's broken again.

Ammo mutation and Carrier's Ammo Case work just fine in the rest of the game.

edit: While you're at it, just remove pool from focus entirely.

Primed pistol ammo mutation seems to have been working - I have been using that all over the place, especially in bounties.

You should maybe do a real bug report on the forums.warframe.com site's plains bug forum, with exact details on your setup (if you have not done this already)?

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