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Devstream #100 Overview


AM-Bunny
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Focus Revamp
• The Focus gains are difficult to balance so that it is reasonable for casual players and also not easily completed by hardcore farmers
• The ability point capacity for Focus will be universal rather than per school
• The way Focus is gained may be completely altered 
• The Focus cap will probably be removed, but after the current cap there will be diminishing returns
• There will be a boosted period for the initial Focus points gained each day to make the system more reasonable to casual players - there will be a larger 'boosted period' for higher MR
• Experimenting with allowing different mission types to also extend the Focus boosted period to reward diverse gameplay rather than farming the same mission type
• Heavily looking into altering the costs and progression curve of Focus in general 

Login Reward Revamp
• After the initial 50 days, you will be able to select a 'track' that you can work towards
• Once you select your 'track' you are locked onto that track for the next 50 days
• Each of these track rewards are the regular landmarks that are available now, but you will be able to select which reward you want to work towards

New Warframe - Khora
• The original concept by Skyers was drawn from a lot of  ideas including melee, metal manipulation, and spider thread
• Can summon a unique Kavat, has an Exalted Whip, and can alter damage (IPS) types which will also affect her visual design

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New Eidolon
• There is a new Eidolon coming
• This Eidolon is much larger than the Teralyst and may involve some flying components
• This Eidolon is missing its head -- it has replaced it with one of the Ostron meat-mattresses
• There are going to be different visual variations of this Eidolon as well as different variations of the Teralyst with something besides the tree-arm

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Operation Plague Star
• This Operation is the result of the Infested Meteor -- it has not begun yet though
• Snipetron and Ether Daggers will return as rewards
• There will also be Infested Zaw pieces as rewards

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Two-Handed Katana
• Two-handed large katanas are coming as an entirely new weapon class
• Click HERE to see some animations of two-handed katanas

New Grineer Ghoul enemies
• New Grineer enemies are coming
• How they will be implemented is still TBD
• See animations for these enemies HERE

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Other Stuff
• Console build for Plains of Eidolon seems complete - hopefully submitting for cert today
• Still planning on making a Hydroid Prime trailer when there's time
• Acolytes will return in December along with their mods
• The devs are open to the idea of adding the PoE's individual extraction system to other endless mission types
• There are plans to allow Clans to create Dojo obstacle courses that allow people to add their own hazards, timers, and more 
• There are Syndicate themed decoration sets for Dojos coming, along with similarly themed Landing Craft decorations
• Bounty rewards are being upgraded so that you receive a reward after each objective within the Bounty is completed - only the last two objectives will be drawn from the entire reward pool with the rare rewards
• Plains of Eidolon added a small (3m) universal Vacuum -- if you want a larger Vacuum, use a Sentinel for now
• Shieldgating has been experimented with, but it didn't seem to make significant enough of a difference to the gameplay to really settle on a solution
• Operators are getting selectable idle sets, the ability to interact with pets, and more melee animations
• There's a new Event coming which will allow Relays to be re-built and will allow player's to choose which Relays re rebuilt, how they will look and more
• Excalibur Umbra/The Sacrifice update is not coming this year
• No new Raids are in development or even discussion -- there just isn't enough interest in them; hopefully new Eidolons will appeal to that audience
• Working on a texture upgrade for the next update that will greatly improve the textures in the game, particularly on skin and details like scuffs

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10 minutes ago, AM-Bunny said:

Each of these track rewards are the regular landmarks that are available now, but you will be able to select which reward you want to work towards

This seems like pretty good alternative tbh. It doesn't remove from the while logging in idea and having to spend time, but it also fixes the problem of having to wait an insane time for items very far down the line. 

At day 689 days I believe, I'm actually fine with this

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You get an option of rewards you haven't earned yet. You pick one, then do 50 logins to earn it. Once that's done you get the item, then pick another reward to work towards next. You are never locked out of an item permanently - all choices come from the same pool, and if you pass an item up for one 50 day period, it'll be there for you to pick next time.

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