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Lures made out of vampire dust vaporize on sunrise


Jukantos
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Obvious spoiler warning due to eidolon hunt discussion

 

Do the Eidolon Lures really need to despawn the very instant Onkko brings up the Sunrise nears voice line? I have now repeatedly been in the final "sentient is healing" phase when the lures all despawned in an instant.

 

That's quite annoying, punishing and immersion breaking. Whats the point in having them disappear in perfectly good health and attached to the eidolon the moment he announces the sunrise? If he stays until he's walked to water and can still be killed, can't the lures stay too? I'd very much like to see them not vaporize

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I agree.

Here's what I'd do:

Onkko gives his sunrise line.
Eidolon turns to leave.
Connected lures no longer stop teleportation and will explode when the Eidolon teleports or departs.

 

The idea is that this allows players in the LAST TWO phases to still cap an Eidolon, we don't want people to bug in Eidolons during the day. Last two phases being when he has 1 limb left and the final kill phases (ie when he won't teleport).

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