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[Suggestion] In-Mission Inventory


Ddublu
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So I was thinking about how you have to press a button and then click on an ammo box to use it during a mission. To me that feels a bit wonky in itself. My suggestion is that instead have keybinds for the items or something that can be remapped to the player's liking.

For Example; have them default as 'ctrl + 1-8'

This way the button to reveal it can be used to see whats left and it also makes it easier for a player to use a box when in a tight spot; but out of ammo.

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