Luxangel7 Posted July 30, 2013 Share Posted July 30, 2013 (edited) THANKS SO MUCH!!!! .... that's all really :P Edit: Just one morphic?....don't want to seem ungrateful...but c'mon....make it a few at least, no? It's a great addition, but you gotta make it worth it, otherwise the normal alerts will continue to be useless...no offense.... Edited July 30, 2013 by LuxAngel7 Link to comment Share on other sites More sharing options...
W4RM4CHIN3 Posted July 30, 2013 Share Posted July 30, 2013 I have 300 morphics... Link to comment Share on other sites More sharing options...
Shadowedcross Posted July 30, 2013 Share Posted July 30, 2013 I have 300 morphics... Not everyone else does though. Link to comment Share on other sites More sharing options...
Zamte Posted July 30, 2013 Share Posted July 30, 2013 (edited) I have 300 morphics... They can't balance their game decisions around people having abused bugs for a two day period of time. Edited July 30, 2013 by Zamte Link to comment Share on other sites More sharing options...
Nuadha Posted July 30, 2013 Share Posted July 30, 2013 I have 300 morphics... THANKS SO MUCH!!!! .... that's all really :P Edit: Just one morphic?....don't want to seem ungrateful...but c'mon....make it a few at least, no? It's a great addition, but you gotta make it worth it, otherwise the normal alerts will continue to be useless...no offense.... I kind of agree with you here. Without sounding too greedy, perhaps a bundle of rare material (5-10) as a resource alert reward would make it pretty neat. Link to comment Share on other sites More sharing options...
bro-dog Posted July 30, 2013 Share Posted July 30, 2013 They can't balance their game decisions around people having abused bugs for a two day period of time. yeah they should have been honorable and avoided picking up any crafting material drops Link to comment Share on other sites More sharing options...
Zamte Posted July 30, 2013 Share Posted July 30, 2013 yeah they should have been honorable and avoided picking up any crafting material drops Didn't suggest anybody avoid picking up drops, but if you mean to suggest that there weren't a great number of people spending those days farming the hell out of control modules, neurodes, orokin cells, and morphics, then I think you're deluding yourself. Regardless of intention or fault, they cannot now balance with the expectation that everyone has hundreds of every rare material. Link to comment Share on other sites More sharing options...
Jovovich Posted July 30, 2013 Share Posted July 30, 2013 I got 3 Morphics from the alert, i guess two dropped from enemies. Link to comment Share on other sites More sharing options...
Zedonius666 Posted July 30, 2013 Share Posted July 30, 2013 Love it. I was talking to some people online about this a few days ago. Pretty cool to see it got implemented. :) Nice surprise. Link to comment Share on other sites More sharing options...
VagrantPrime Posted July 30, 2013 Share Posted July 30, 2013 I got two morphics...weird Link to comment Share on other sites More sharing options...
RawGritz Posted July 30, 2013 Share Posted July 30, 2013 1 Morphic from a resource alert? Really?! I'm glad resources were added, but...wow. I would think we'd get a cache of 10-15 since the alerts are random. 1 seems too few. I want to get excited about Resource Alerts. Link to comment Share on other sites More sharing options...
JefPlays Posted July 30, 2013 Share Posted July 30, 2013 inb4nanosporesalert Link to comment Share on other sites More sharing options...
Drusus Posted July 30, 2013 Share Posted July 30, 2013 I'm thrilled these now exist. Beside myself with glee, in fact. :) I have no issue with the reward being 1-3 of <insert rare material here> because the award of that material is a sure thing, not RNG crazyness where you run Hyena 15 times and still don't get the one Control Module you needed. Could the quantity be greater? Sure, though now that this stuff is finally dropping in _any_ mission we run, even if at a very rare rate, that's not a huge concern anymore. It's certainly more available and it makes it worth looting levels again for the shot at 1-3 more per drop. Don't take morphics as anything other than the test run case, and it seemed to work wonderfully. What I'm surprised about is I didn't actually see this show up in any patch notes as live yet? Did I simply miss it in the list? Link to comment Share on other sites More sharing options...
ParryDox Posted July 30, 2013 Share Posted July 30, 2013 I hope there is no 1 Plastid alert though. Link to comment Share on other sites More sharing options...
Lazer Posted July 30, 2013 Share Posted July 30, 2013 Theres nothing wrong with a single rare resource alert (or an alert with a low amount of uncommmon), they just need to show up sorta frequently. A guaranteed rare resource mission is great. What they can do is add in "rare" resource alerts that have a bundle of them. Link to comment Share on other sites More sharing options...
fatpig84 Posted July 30, 2013 Share Posted July 30, 2013 Some people have gotten 1 some have gotten up to 3. So it is possible that the rewards are variable between 1 to 4. But setting a limit like 2 to 5 would be a lot more appealing imo. At least for rare resources anyway. Link to comment Share on other sites More sharing options...
Longhorns Posted July 30, 2013 Share Posted July 30, 2013 Did any of you stop to think that maybe they based the drops around the market value? You can buy 1 morphic, hence an alert gave one morphic. You can buy one potato, you get one potato from an alert. Etc. I wouldn't be surprised, if say for example, a Plastids alert gave 300. Since you can buy that amount for plat. Instead of telling DE to give you more drops of what you don't need, why don't you tell DE to actually FIX the drop rates of the resources you do need. Specifically Plastids and Circuits. It's no big secret that those two resources took a big hit once they were available for purchase on the market. Link to comment Share on other sites More sharing options...
BeAware Posted July 30, 2013 Share Posted July 30, 2013 1 morphic haha.... I need control module... Link to comment Share on other sites More sharing options...
Psychus Posted July 30, 2013 Share Posted July 30, 2013 You guys seem to be missing the fact that, while yes, this is an RNG system, if it does indeed pop up that's one GUARANTEED rare resource. It's better than going to a boss over and over again hoping to god that he may drop that resource for you. I think i'ts a neat idea. Link to comment Share on other sites More sharing options...
ToeSama Posted July 30, 2013 Share Posted July 30, 2013 You guys seem to be missing the fact that, while yes, this is an RNG system, if it does indeed pop up that's one GUARANTEED rare resource. It's better than going to a boss over and over again hoping to god that he may drop that resource for you. I think i'ts a neat idea. A decent run on War to give Nef Anyo the goods produces more Morphics than I know what to do with usually. 1 of any rare resource save for Orokin Cells isn't going to be stirring my jimmies anytime soon... Link to comment Share on other sites More sharing options...
Ventias Posted July 30, 2013 Share Posted July 30, 2013 Theres nothing wrong with a single rare resource alert (or an alert with a low amount of uncommmon), they just need to show up sorta frequently. A guaranteed rare resource mission is great. What they can do is add in "rare" resource alerts that have a bundle of them. i agree with the above quote. i dont mind the single rare resource alerts if it means that they will be as frequent as credit alerts. (better yet, replace the credit alert all together) I doubt it will happen but nothing wrong with dreaming. Link to comment Share on other sites More sharing options...
fatpig84 Posted July 30, 2013 Share Posted July 30, 2013 (edited) Alternatively make integral to alerts. For example a Credit alert on Earth will always reward at least 1 Neurode. Why a Credit alert on Neptune / Europa will always reward at least 1 Control modules. Stuff like that. Edited July 30, 2013 by fatpig84 Link to comment Share on other sites More sharing options...
Psychus Posted July 31, 2013 Share Posted July 31, 2013 And alllllll of your arguments are now invalid because we got 600 plastid alert. Link to comment Share on other sites More sharing options...
RawGritz Posted August 1, 2013 Share Posted August 1, 2013 did anyone think a plastid alert would yield a single plastid?? lol Link to comment Share on other sites More sharing options...
darkkterror Posted August 1, 2013 Share Posted August 1, 2013 Need more Plastids alerts. Link to comment Share on other sites More sharing options...
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