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Plains of Eidolon: Update 22.4.0


[DE]Megan

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What happened to the Grineer weapons showed in Tennocon? D;

 

15 minutes ago, [DE]Megan said:

Mirage Sleight of Hand Changes:

In addition to booby trapping nearby objects, Mirage’s Sleight of Hand now spawns a jewel that attracts near by enemies! If Sleight of Hand is used with Hall of Mirrors, each of her clones will also place a smaller jewel with a smaller enemy attraction. The jewel Damage, Blind Duration, and Range increases with the level of Sleight of Hand.

If the jewel is placed in the light, it will deliver a radial explosion to nearby enemies.
If the jewel is placed in the dark, it will deliver a radial blind to nearby enemies.

*Jewels will be auto-destroyed if they go unused after 20 seconds.

Does it still blow ammo drops for nothing though? It was one of the worst things about it, besides the traps not being enough, ammo blowing up on use really gimped our efficiency in long missions.

15 minutes ago, [DE]Megan said:

Focus Lenses are now rewarded less frequently as Tier 3 and 4 Bounty rewards. This also shuffled around some other Bounty reward frequencies to balance the mix.

Eh, I liked it before, now Lens are as rare as uncommon except they are in the common pool. And Lens have a lower drop chance than the filler uncommon in one of the rotations (which those stances were removed, they are vastly useless since they are fairly common and easy to get). If anything Lens had value in long term due to being able to craft greater ones viably (that forma really needs to go), which is much better than the mod in the common pool which quickly becomes a filler reward. Crafting greater lens isn't as viable now nor is farming lens since you will get filler rewards more often now.

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