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Break The Monotony


FatRefrigerator
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Go outsi... Wait, that won't work.

I know! 

 

We'll order pizza tonight!

 

....

....? What do you...?

.... .... ...

Fine.

 

How about we do a couple raids while we wait for the next event?

Edited by Haldark
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Do you mean like a randomizer for enemies where there are 5-6 options for each attribute, with attributes such as shade, markings, and wear(how worn looking the armor is)?

That would be for grineer. I'm not sure how it would go for corpus though.

For infested, this would work even better. Possible attributes could be another random limb, random horns or more eyes.

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Do you mean like a randomizer for enemies where there are 5-6 options for each attribute, with attributes such as shade, markings, and wear(how worn looking the armor is)?

That would be for grineer. I'm not sure how it would go for corpus though.

For infested, this would work even better. Possible attributes could be another random limb, random horns or more eyes.

 

I think you are in the wrong thread.

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They are getting there. The implementation of new mission types, frames and weapons helps spice things up. On top of this the team is working hard to develop the social nature of the game so as to improve the overall experience. Finally the team is working on overhauling the stealth aspects of the game, allowing for an interesting and challenging new approach to the game.

I recognise that sometimes he game can seem a little 'monotonous' however if you look into the game some more, you can find a whole host of secret aras to discover and explore. For example, did you know that some of the rooms have alternate roots within them that require parkour and a keen eye to spot. These paths can help you stealth your way through the game or escape from enemies.

Building new frames (and the act of earning the components) can ease monotony quite a lot? Have you got all the sentinels? They drastically change the gameplay experience.

Also, if you haven't built the kogake, faux (the fist thingies) or the shotguns, give them a go, it really mixes things up and is quite satisfying.

What I'm saying, is that there is already a lot to explore and experience in the game if you pause a moment and really look at what is available to you. And if ou have already exhorsted these things, then there is more content coming!

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