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Resources Should Be Color-Coded By Rarity


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Unless each resource drop will have their own model soon, perhaps the drops should be colored different based on rarity?


Such as:

Common - as they are now

Uncommon - Green

Rare - White

Dojo Materials - as they are now


This way you can see easier if what you're about to pick up is a load of nano spores or plastids without having to wait for the pickups to update on the bottom.

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