[DE]Drew 28,786 Posted November 30, 2017 Share Posted November 30, 2017 Changes: Updated Volt Proto Skin Market banner. Fixes: Fixed hitscan weapons not ignoring invisible walls and other surfaces that they should be able to pass through even if you have no punchthrough mods equipped. Fixed the Mission Results screen locking up on return to Cetus when playing with a controller. Fixed Energy Shield showing Energy Drain (will still show for Conclave). Fixed Glaive Proto skin not showing correctly in Diorama. Potentially fixed data mismatch error when transitioning from Cetus to the Plains. Fixed inbox text being cut off. 3 Link to post Share on other sites
Voltage 58,406 Posted November 30, 2017 Share Posted November 30, 2017 (edited) Thanks for the fixes. Could the Diode Hammer skin look a little longer? It is a little stick compared to the Jat Kittag... Edited November 30, 2017 by --Q--Voltage 7 Link to post Share on other sites
Roller 19 Posted November 30, 2017 Share Posted November 30, 2017 yeet Link to post Share on other sites
paul5473 1,308 Posted November 30, 2017 Share Posted November 30, 2017 Cheers drew Link to post Share on other sites
Lele. 310 Posted November 30, 2017 Share Posted November 30, 2017 (edited) First? Nope. Edited November 30, 2017 by Lele. Link to post Share on other sites
Talevon 290 Posted November 30, 2017 Share Posted November 30, 2017 (edited) Still no fix for this bug, which has been around since PoE was released: edit: woah, issue acknowledged and fix coming soon? YESSSS finally. Edited November 30, 2017 by Talevon 1 Link to post Share on other sites
Lluminate 1,187 Posted November 30, 2017 Share Posted November 30, 2017 (edited) No damage cap on discharge please Edit: I also really like this idea. 1 hour ago, Neightrix said: I thought of a compromise. DE really seems to want to keep the tesla coil theme, where enemies discharge a certain amount of electricity to nearby enemies. Players seem to want the cap removed so the ability stays in effect for the modded duration. In this case, how about a soft cap? Once the health cap is reached, the arcing damage to other enemies is reduced to 10% of the modded value. This way enemies stay CC'ed for the full duration, but they still remain tesla coils without the damage becoming insane. Thoughts? Edited November 30, 2017 by Lluminate Link to post Share on other sites
potasium56 13 Posted November 30, 2017 Share Posted November 30, 2017 ugh fix the dam missions bug please Link to post Share on other sites
Patstrick 1 Posted November 30, 2017 Share Posted November 30, 2017 Thanks Link to post Share on other sites
BlackCoMerc 12,337 Posted November 30, 2017 Share Posted November 30, 2017 Thanks DE. Hopefully, this fixes all of the mission completion screen lockups for controller players everywhere. Link to post Share on other sites
Latravysas 609 Posted November 30, 2017 Share Posted November 30, 2017 Could we get a fix for the Proto-Volt Diode Hammer skin being rotated 90 degrees too far sideways? You swing it like a fly swatter as it is now. Link to post Share on other sites
BelialEliatron 140 Posted November 30, 2017 Share Posted November 30, 2017 (edited) I just lost an Anasa Sculpture due to the hotfix. EDIT: nevermind, it apears after the restart Edited November 30, 2017 by BelialEliatron :clem: Link to post Share on other sites
Automatix0042 87 Posted November 30, 2017 Share Posted November 30, 2017 Can we get a fix on the magnetic water in the plains please. It seems to be magnetic at every time of day Link to post Share on other sites
Hellnar_Doombringer 159 Posted November 30, 2017 Share Posted November 30, 2017 please no damage cap on discharge Link to post Share on other sites
Niennah 290 Posted November 30, 2017 Share Posted November 30, 2017 Still no fix for: Link to post Share on other sites
potasium56 13 Posted November 30, 2017 Share Posted November 30, 2017 Quote Fixed the Mission Results screen locking up on return to Cetus when playing with a controller. does this also effect the missions getting locked on planet missions? Link to post Share on other sites
Jabett 150 Posted November 30, 2017 Share Posted November 30, 2017 still no fix for that volt deluxe though. the only plus side is it can look like the Flash Link to post Share on other sites
seniledark 42 Posted November 30, 2017 Share Posted November 30, 2017 Thanks for the hotfix!!! Link to post Share on other sites
ZAXNIGHTMARE 245 Posted November 30, 2017 Share Posted November 30, 2017 hope volt's true deluxe skin be more... epic Link to post Share on other sites
MONSTERaider 577 Posted November 30, 2017 Share Posted November 30, 2017 Thanks DE! but please fix "Unknown Error" when claiming the Eidolon Lens from foundry. Link to post Share on other sites
Tendou_Souji 1,471 Posted November 30, 2017 Share Posted November 30, 2017 Link to post Share on other sites
Boboberto 155 Posted November 30, 2017 Share Posted November 30, 2017 Now it it is even more underwhelming for a X.5 update. Link to post Share on other sites
-SR-Ahmed.Duke 377 Posted November 30, 2017 Share Posted November 30, 2017 FIX Link to post Share on other sites
Carissious 66 Posted November 30, 2017 Share Posted November 30, 2017 Hey can you please remove the damafe cap from volts 4 altogether? Link to post Share on other sites
Kromatia 291 Posted November 30, 2017 Share Posted November 30, 2017 Wooo! Hopefully no more Alt+F4 after mission! Link to post Share on other sites
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