(PSN)WetPaintGaming Posted December 6, 2017 Share Posted December 6, 2017 (Sorry for the unedited footage and resolution but this was uploaded straight from my PS4 Pro) Recently I have noticed the map in the corner going blurry occasionally but it was only today I realised it was on exactly the same Grineer tile everytime I see it. Sort of time stamps for the footage so you can hopefully see what I mean. 1st run: 3:27 Enter tile 3:37 Maps becomes blurry 3:59 Exit tile, map is fine for this room so head back to check previous tile 4:08 Return to previous tile and map is again blurry for this tile only. 2nd run: 12:40 Enter tile 12:48 Map goes blurry at about the same point in this tile as the previous run 13:04 Exit tile and map is fine again. Video: Grineer Tileset Map display bug/glitch? Hope this is of some use to someone and the video is of good enough quality so you can see what I mean. Thanks as always DE for your game, your dedication and your passion. WetPaintGaming (PS4 & PC) TMS LW198 (Xbox) PS Also noticed some Syndicate weapons don't cooldown after their explosion while others do unless they are the held weapon. Vaykor Hek and Marelok do not cooldown unless held, Rakta Cernos and Dark Dagger (With Augment) cooldown fine whether held or not. Haven't done any further testing just noticed this recently, and think this has been the case since the cooldown got increased. Link to comment Share on other sites More sharing options...
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