Chris9428 Posted August 1, 2013 Share Posted August 1, 2013 you mind giving us some tips? if it really works, then no map should be fine. It highly depends on the mission type. As for spy.. just forget about that mission. Exterminate is obvious, just follow the enemy trail. Raid, capture and assassination always (for me at least) lead to the objective and the tiles are quite often in the same pattern. Link to comment Share on other sites More sharing options...
CeePee Posted August 1, 2013 Share Posted August 1, 2013 It highly depends on the mission type. As for spy.. just forget about that mission. Exterminate is obvious, just follow the enemy trail. Raid, capture and assassination always (for me at least) lead to the objective and the tiles are quite often in the same pattern. I have to agree, some of the map tiles for mission types are very similiar. Take sabotage on corpus outdoor for instance. I can run it without map very easily, might just be me remembering the tiles but I think it's the easiest map to run without map. Link to comment Share on other sites More sharing options...
HellEnforcer Posted August 2, 2013 Share Posted August 2, 2013 So, you have a bad sense of direction, hence everyone does? I do not get it. I can easily find my way through the place and not get lost. You can see if you have gone through any room, specially if you open the containers and such. The only one that leaves no trail behind is the corpus cylindrical container, but corpus maps are filled with lockers. What if you hit a dead end and have to go back to a place you already went? If you develop some navigation standard, you can always take your right or left if you get lost that easily. Pretty much like navigating a real maze that has no loops. What is that navigation standard I refer to? Well, you can make yours, like make a line on every room mentally where that line represents your normal travel trajectory from one door to another. You will end up with something similar to a graph if you draw it on paper. Just to clarify and not end up with blind rag back. Just make your standard route for each room and take always the same side if you get lost easily. I am not saying to actually draw it on paper. I've played this game for 400 hours, and the grineer galleons are the same every.. damn.. time. I am tired of searching through them. I enjoy the fights, not the rerouting, random vent in the wall I'm missing, and general bullS#&$. If you have really played for that long you should know where is every random vent. If you only enjoy the fights, that's no problem, if you are on the move, you will very likely see enemies all the time. Enemies stop spawning if you stay in the same room for too long and sometimes if you decimate a great number of them. If you really hate searching or moving through the map, why are you playing that mode when you have the monotonic endless defense where you only need to sit in the same place (where you will never get lost, hopefully) and the enemies will come at you? Yes, I know there could be many reasons, I am just trying to say that searching the maps is part of the idea on those other modes. Else we would have just a gigantic straight hallway with different colors (to add variation) leading to the objective and another for the exit. Link to comment Share on other sites More sharing options...
Sixty5 Posted August 2, 2013 Share Posted August 2, 2013 Glad I got all the nightmare mods day 1 then. Link to comment Share on other sites More sharing options...
Saenol Posted August 2, 2013 Share Posted August 2, 2013 (edited) you can play void with no radar and its no problem. but you cant play big grinner map without it. Apparently I have done the impossible then. do you have an idea where the exit would spawn? or just lucky guesses? sorcery? Exploration. And as has been stated, most maps are very linear. Even the largest and most convoluted rarely have two paths more than 1-2 rooms long that aren't the exit, and you came from at least one of them. As for spy.. just forget about that mission. I've done eight console spy missions with no map (one set of four then Lotus chiming in and saying essentially the same thing needed to be done again). It did take a while, but it wasn't particularly difficult. Edited August 2, 2013 by Saenol Link to comment Share on other sites More sharing options...
AngelGuardcc Posted August 2, 2013 Share Posted August 2, 2013 Problems on NM mode? Play Exterm Infested NM No map ? Its ok just watch where are the infested are coming from Follow them while slashing em! Make sure to check the all the rooms you run in for Slow Toxic Crawlers and Use sound to detect em (they make some weird frog sound while crawling) Most of the room are Closed(Red doors) so its easy to find the exit PROFIT! Link to comment Share on other sites More sharing options...
Ashnal Posted August 2, 2013 Share Posted August 2, 2013 It is. He doesn't know what he is talking about. SUre he does. I can navigate missions without a minimap easily. All you need to do is get a vantage point where you can see each exit in the tile and look for which one is green. Takes a little longer in tiles where you can't quickly see all of the exits, but as long as you remember where the exits are in each tile you can do it decently. Link to comment Share on other sites More sharing options...
XDeathCoreX Posted August 2, 2013 Share Posted August 2, 2013 SUre he does. I can navigate missions without a minimap easily. All you need to do is get a vantage point where you can see each exit in the tile and look for which one is green. Takes a little longer in tiles where you can't quickly see all of the exits, but as long as you remember where the exits are in each tile you can do it decently. So, you have a bad sense of direction, hence everyone does? I do not get it. I can easily find my way through the place and not get lost. You can see if you have gone through any room, specially if you open the containers and such. The only one that leaves no trail behind is the corpus cylindrical container, but corpus maps are filled with lockers. What if you hit a dead end and have to go back to a place you already went? If you develop some navigation standard, you can always take your right or left if you get lost that easily. Pretty much like navigating a real maze that has no loops. What is that navigation standard I refer to? Well, you can make yours, like make a line on every room mentally where that line represents your normal travel trajectory from one door to another. You will end up with something similar to a graph if you draw it on paper. Just to clarify and not end up with blind rag back. Just make your standard route for each room and take always the same side if you get lost easily. I am not saying to actually draw it on paper. If you have really played for that long you should know where is every random vent. If you only enjoy the fights, that's no problem, if you are on the move, you will very likely see enemies all the time. Enemies stop spawning if you stay in the same room for too long and sometimes if you decimate a great number of them. If you really hate searching or moving through the map, why are you playing that mode when you have the monotonic endless defense where you only need to sit in the same place (where you will never get lost, hopefully) and the enemies will come at you? Yes, I know there could be many reasons, I am just trying to say that searching the maps is part of the idea on those other modes. Else we would have just a gigantic straight hallway with different colors (to add variation) leading to the objective and another for the exit. You seem to lack common sense and made a completely backwards assumption. Link to comment Share on other sites More sharing options...
XDeathCoreX Posted August 2, 2013 Share Posted August 2, 2013 SUre he does. I can navigate missions without a minimap easily. All you need to do is get a vantage point where you can see each exit in the tile and look for which one is green. Takes a little longer in tiles where you can't quickly see all of the exits, but as long as you remember where the exits are in each tile you can do it decently. As you can see in the videos, it looks like he took your advice because there are multiple paths just like there are multiple green doors in one room. Link to comment Share on other sites More sharing options...
Erusa Posted August 2, 2013 Share Posted August 2, 2013 no map is a pain at times...But when I got fire, no shield, and no map in a grineer raid..it's no fun at all.Then again I've had no shield, vm, and energy drain a defense mission once, I guess that one takes the cake. Link to comment Share on other sites More sharing options...
3Jane Posted August 2, 2013 Share Posted August 2, 2013 Just wait til your raid mission turns to Spy afterwards and you have to run the entire map again and again. Death to this mutator. Link to comment Share on other sites More sharing options...
BloodKitten Posted August 2, 2013 Share Posted August 2, 2013 i would like to see how that plan would work if they will permenatly disable minimap in nightmare mods. seriously lack of minimap isent that much of an issue, its just mean more chances to get resources, thinking about it, figuring majority of the players complaining about it are brainless rushers :3 Link to comment Share on other sites More sharing options...
Busok Posted August 2, 2013 Share Posted August 2, 2013 (edited) i would like to see how that plan would work if they will permenatly disable minimap in nightmare mods. seriously lack of minimap isent that much of an issue, its just mean more chances to get resources, thinking about it, figuring majority of the players complaining about it are brainless rushers :3 what plan? they wont disable minimap permanently. they will disable the minimapless permutation. so nightmare mode would always have a minimap in the near future. Edited August 2, 2013 by Busok Link to comment Share on other sites More sharing options...
Erusa Posted August 2, 2013 Share Posted August 2, 2013 i would like to see how that plan would work if they will permenatly disable minimap in nightmare mods. seriously lack of minimap isent that much of an issue, its just mean more chances to get resources, thinking about it, figuring majority of the players complaining about it are brainless rushers :3 True..it's the lack of shields and energy drain that can be a lot more vexing. How many frames can go about killing Level 20 units without energy and shields? :< Link to comment Share on other sites More sharing options...
Zeke01234 Posted August 2, 2013 Share Posted August 2, 2013 Had a no map rescue that turned into data retrieval....3 data pads and 2 hrs later I gave up and I'm pretty @(*()$ stubborn....no map is pretty trollish every enemy was dead so it's not like I needed more "skill" to finish. Link to comment Share on other sites More sharing options...
HellEnforcer Posted August 2, 2013 Share Posted August 2, 2013 (edited) You seem to lack common sense and made a completely backwards assumption. Why the insult? And what backward assumption? You just put 3 videos of someone getting lost because he lacks a sense of direction and is unable to properly follow instructions and you leave it like it is something to be revered with no information whatsoever of what is crossing your mind to put it. Of course I am likely to make a random assumption that probably is not what you had in mind. I do not think I am the one lacking common sense. Like it or not, no map is not hard, it is just time consuming IF you have no clue on what you are doing and lack patience. As a matter of fact, I just did 2 of them one of which even gave me a secondary objective and had no shields. Both under 15 minutes. Died a couple of times with the no shield, but that is besides the point. Hard is to get no shield, the timer and energy drain all at the same time against corpus. Which badly enough happens with frequency (at least to me). Edit: deleted some false information... confused 2 different people thinking they were the same... Edited August 2, 2013 by HellEnforcer Link to comment Share on other sites More sharing options...
Zareek Posted August 2, 2013 Share Posted August 2, 2013 Thats me in a nutshell during a nightmare mission without minimap .... Link to comment Share on other sites More sharing options...
XDeathCoreX Posted August 2, 2013 Share Posted August 2, 2013 Why the insult? And what backward assumption? You just put 3 videos of someone getting lost because he lacks a sense of direction and is unable to properly follow instructions and you leave it like it is something to be revered with no information whatsoever of what is crossing your mind to put it. Of course I am likely to make a random assumption that probably is not what you had in mind. I do not think I am the one lacking common sense. Like it or not, no map is not hard, it is just time consuming IF you have no clue on what you are doing and lack patience. As a matter of fact, I just did 2 of them one of which even gave me a secondary objective and had no shields. Both under 15 minutes. Died a couple of times with the no shield, but that is besides the point. Hard is to get no shield, the timer and energy drain all at the same time against corpus. Which badly enough happens with frequency (at least to me). Edit: deleted some false information... confused 2 different people thinking they were the same... You're the first person to look at videos I posted and came to a backwards conclusion. Did you notice that 3 people got lost in those videos or you did not watch them? People tend to ignore videos, perhaps you do as well. Link to comment Share on other sites More sharing options...
NeverNever Posted August 2, 2013 Share Posted August 2, 2013 Run trinity with rage, energy siphon, link, blessing, health and armor. Every time you see a enemy and you have enough energy siphon it.Keep doing that.Boom, you have energy even on a energy drain map. No shields? pfft blessing/link.As for no map, I can understand why people have issues with it, but I haven't yet. The day I do a grineer asteroid map and get that massive room that's more vertical than anything else is the day I'll probably agree with the no-map-is-stupid crowd. Link to comment Share on other sites More sharing options...
HellEnforcer Posted August 2, 2013 Share Posted August 2, 2013 You're the first person to look at videos I posted and came to a backwards conclusion. Did you notice that 3 people got lost in those videos or you did not watch them? People tend to ignore videos, perhaps you do as well. I could be the first one probably because I am the only one that watched them and replied (yes, you pointed your video at someone else at some point, but never got back to you...)... And unless the guy with the hat on the last video was lost too, it is always the green haired dude that gets lost by either being unable to follow a path or follow instructions, which I actually mentioned before, that could hint that I did watch the videos. That actually makes me wonder if you are really reading what the others say (or at the very least paying some attention). You still have not made you point clear, I can hardly know why you keep saying "backwards conclusion"... Someone is saying how to get rid of the no minimap. I say it is actually fun. You quote me and post those 3 videos with no context whatsoever of the reason. I say that because some get lost, not everyone gets lost and you say I make a backwards conclusion? Link to comment Share on other sites More sharing options...
XDeathCoreX Posted August 2, 2013 Share Posted August 2, 2013 I could be the first one probably because I am the only one that watched them and replied (yes, you pointed your video at someone else at some point, but never got back to you...)... And unless the guy with the hat on the last video was lost too, it is always the green haired dude that gets lost by either being unable to follow a path or follow instructions, which I actually mentioned before, that could hint that I did watch the videos. That actually makes me wonder if you are really reading what the others say (or at the very least paying some attention). You still have not made you point clear, I can hardly know why you keep saying "backwards conclusion"... Someone is saying how to get rid of the no minimap. I say it is actually fun. You quote me and post those 3 videos with no context whatsoever of the reason. I say that because some get lost, not everyone gets lost and you say I make a backwards conclusion? You assumed it was about I. Oh and the the black suit guy also got lost in second video and take a look at what the reindeer said in the end of the last video. It would be better if the levels had no alternate paths to dead ends so would wouldn't get stuck in constants firefights. Link to comment Share on other sites More sharing options...
Khranitel Posted August 2, 2013 Share Posted August 2, 2013 (edited) The Great Marker-guided generation of gamers faced the challenge which they never expect. How cute. Edited August 2, 2013 by Khranitel Link to comment Share on other sites More sharing options...
HellEnforcer Posted August 2, 2013 Share Posted August 2, 2013 (edited) You assumed it was about I. Oh and the the black suit guy also got lost in second video and take a look at what the reindeer said in the end of the last video. It would be better if the levels had no alternate paths to dead ends so would wouldn't get stuck in constants firefights. Oh, I get it. Then I apologize. I thought you were trying to make a general case that that was everyone with no minimap, you included. Still, next time at least make it more clear. I see no black suit guy on the second video... I thought the reindeer was referring to the west-east confusion of the other. Also, I see no problem with dead ends. Makes the game more varied and fun. I would actually love multiple paths to the objective and more dead ends. Makes thing less linear. Also, someone said that he actually didn't like no minimap because he gets lost and there are no enemies to fight (which actually does not make much sense, since enemies spawn pretty much when you are on the move). Anyway, getting stuck in firefight is actually what some people want, me included. I like to run everywhere avoiding/decimating the enemies and making a mess all over the place. To be honest, I am not at all concerned to get to the objective and out of there as fast as I can. After all, after that mission I will be doing other very similar to it anyway... You could say that I save time on the map change, presentation, load, etc... Well, except on boss farming, but I am not playing against a boss on Nightmare Mode if I can avoid it. Haven't tried it yet, but I hardly believe I will be able to solo it... Edited August 2, 2013 by HellEnforcer Link to comment Share on other sites More sharing options...
Xinoxlx Posted August 2, 2013 Share Posted August 2, 2013 Step 1: Pick Rhino with dual zoren Step 2: Equip Iron skin and steamline Step 3: Enter mission Step 4: ??????? Step 5: Waste 20 minutes for your 10th ice storm Link to comment Share on other sites More sharing options...
Busok Posted August 2, 2013 Share Posted August 2, 2013 (edited) Step 1: Pick Rhino with dual zoren Step 2: Equip Iron skin and steamline Step 3: Enter mission Step 4: ??????? Step 5: Waste 20 minutes for your 10th ice storm We are one. EDIT: 10th? you kidding? Edited August 2, 2013 by Busok Link to comment Share on other sites More sharing options...
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