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Roadmap: 2017 & early 2018!


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PC Tenno!

If you look at your calendars, you'll notice there's really only 4 working days left this month for DE (DE is closed Christmas week, except support - <3 SUPPORT).

Last night (at 9:09 p.m Eastern to be exact), we made a new release plan list. If you watched Devstream #103, both you and I were expecting that we'd have Khora, Damage Changes, and Teralyst Variants before 2017 came to a close. Now that we've slept on it (barely), we're sharing what you can expect (and why): 

2017:
Grineer Ghouls!
Personal Quarters!
4 x New Weapons!
The Acolytes Return!
 

2018:
Khora!
Impact, Puncture, Slash (IPS) Changes!
Khora's Weapons!
Khora's Accessories !
Gantulyst (internal name Megalyst)!
Hydrolyst (internal name Rainalyst)!

Why?

Realistically if we shipped the 2018 items this Wednesday, we'd have just about 2 days to iterate on all the IPS damage changes. That's not enough time. When the new year rings in, we'll have an updated dev workshop, visual examples, and more! The important takeaway for all of us at our keyboards is that we started this journey to make the lesser used Physical Damage types more effective. That was the first step. Nothing has been released yet, we have a day's worth of reactions to look through, please remain constructive in all continued theorycrafting/reaction posts. 

Edited by [DE]Rebecca
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vor 8 Minuten schrieb [DE]Rebecca:


Realistically if we shipped the 2018 items this Wednesday, we'd have just about 2 days to iterate on all the IPS damage changes. That's not enough time.

 

Thank you very much, I´m glad you listen to the community.

Thats the difference to most other Publisher/Companies/Dev Teams...

Edited by BringMeYourAzz
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Appreciate y'all holding out on the damage rework until next year, it definitely needed it. As for the khora stuff that's a shame, you aren't holding out on it because the damage changes didn't go through did you, because I'm entirely sure people would enjoy the frame just either way. 

(tenno shotty is still coming this year though yeah? ;-;)

Edited by Cubewano
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