(PSN)RenovaKunumaru Posted December 20, 2017 Share Posted December 20, 2017 Regardless of what damage 2.5 is or becomes, Hunter Munitions should not work on weapons without Slash at all. Link to comment Share on other sites More sharing options...
JacketUnHoly Posted December 20, 2017 Share Posted December 20, 2017 ... why not? Link to comment Share on other sites More sharing options...
--F--NerevarCM Posted December 20, 2017 Share Posted December 20, 2017 (edited) 7 minutes ago, Lluminate said: ... why not? Because they don't have innate slash??? Or its ok that a electric weapon or a flamethrower starts cutting everyone suddenly like is throwing razor blades? Weapons with 0 slash shouldn't benefit from HM at all. Edited December 20, 2017 by -SDM-NerevarCM Link to comment Share on other sites More sharing options...
Echoes Posted December 20, 2017 Share Posted December 20, 2017 But hey, that's whay HM was made for? Link to comment Share on other sites More sharing options...
DroopingPuppy Posted December 20, 2017 Share Posted December 20, 2017 (edited) You better say WHY when you say something in the first place. That's the first step of the feedback. Edited December 20, 2017 by DroopingPuppy Link to comment Share on other sites More sharing options...
--F--NerevarCM Posted December 20, 2017 Share Posted December 20, 2017 8 minutes ago, Echoes said: But hey, that's whay HM was made for? No? HM would be perfectly fine if it make weapons with LOW SLASH DAMAGE proc more slash. But right now makes weapon that was made to never proc slash suddenly cut everything. To some weapons, having 0 slash or 0 IPS is a downside to balance the weapon. HM just throw this on the trashbin. "This weapon have massive crit damage and crit chance, but can't do physical damage" Nice, gonna put HM and the only downside is removed. Link to comment Share on other sites More sharing options...
Gunslinger Posted December 20, 2017 Share Posted December 20, 2017 Do you remember Madurai - Blazing Fury? From Focus 1.0? Link to comment Share on other sites More sharing options...
DroopingPuppy Posted December 20, 2017 Share Posted December 20, 2017 And I don't think that Hunter Munitions would be an issue actually. It doesn't break the meta at all.... Only already good weapon that able to use it is Lenz, but it is already good enough and don't need to use it. Everything else are just cling to middle on the ground even with this. Link to comment Share on other sites More sharing options...
VoidWraith Posted December 20, 2017 Share Posted December 20, 2017 Perhaps hunter munitions changes the bullet/projectile such that it cuts/slashes even if the original bullet/ammo doesn't have any slash in it? This is a space ninja game after all... Link to comment Share on other sites More sharing options...
--F--NerevarCM Posted December 20, 2017 Share Posted December 20, 2017 (edited) 4 minutes ago, VoidWraith said: Perhaps hunter munitions changes the bullet/projectile such that it cuts/slashes even if the original bullet/ammo doesn't have any slash in it? This is a space ninja game after all... So, HM transforms the electricity coming from a Amprex in knives? Edited December 20, 2017 by -SDM-NerevarCM Link to comment Share on other sites More sharing options...
Mudfam Posted December 21, 2017 Share Posted December 21, 2017 5 minutes ago, -SDM-NerevarCM said: So, HM transforms the electricity coming from a Amprex in knives? It's a @(*()$ BLEED proc and it's very good for game balance. Is the "why" seriously "because semantics"? Link to comment Share on other sites More sharing options...
-AoN-CanoLathra- Posted December 21, 2017 Share Posted December 21, 2017 11 minutes ago, -SDM-NerevarCM said: So, HM transforms the electricity coming from a Amprex in knives? So, Excalibur's energy sword shouldn't have IPS damage? And the same with the Dera, Detron, and Supra? Warframe already has cutting/piercing energy weapons. Why can't we modify others to do the same? Link to comment Share on other sites More sharing options...
VoidWraith Posted December 21, 2017 Share Posted December 21, 2017 3 hours ago, -SDM-NerevarCM said: So, HM transforms the electricity coming from a Amprex in knives? i won't say like "knives". Like an electrical cut/laceration? But without the electrical proc. It's similar to how mods can add elemental damages to an otherwise non-elemental weapon. Just in this case, the proc only has a chance to apply on crits. Link to comment Share on other sites More sharing options...
Fallen_Echo Posted December 21, 2017 Share Posted December 21, 2017 10 hours ago, -SDM-NerevarCM said: Because they don't have innate slash??? Or its ok that a electric weapon or a flamethrower starts cutting everyone suddenly like is throwing razor blades? Weapons with 0 slash shouldn't benefit from HM at all. But it makes sense that an electric beam weapon creates explosion effects? Or that melee weapons with physical edge cant deal physical damage? Or slotting in a mod suddenly makes melee weapons kill further than their actual lenght? Or that we have a radiation weapon what increases the size of bodyparts on enemies? Or that a simple mod suddenly forces a single barrel rocket launcher to launch 3 rockets what somehow dont explode on themselves despite touching each other? Stop trying to apply logic to a game where we have space magic and physics defiing equipment. Link to comment Share on other sites More sharing options...
LascarCapable Posted December 21, 2017 Share Posted December 21, 2017 The OP could use much more constructivity. Why do you think those changes shouldn't apply to non-slash weapons ? Why do you think it's bad ? Is there any additional changes that would be worth mentionning and put in place about Hunter Munitions ? Please think about that in the next thread you make about it. Closing this one for lack of constructivity. Link to comment Share on other sites More sharing options...
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