11.11.11 Posted August 2, 2013 Share Posted August 2, 2013 (edited) Ugh. Can we get another hotfix now please... All the affinity seems to have gone to my Nova's helmet. (Tried relogging, still the same.) EDIT: Upon closer examination seems that the transparency / saturation filter for the fixed helm is off. If you pick a paler colour, like the default white, it's unnoticeable. But anything dark will be washed out on the helm only. Can we get a fix for this new problem please -_- Edited August 2, 2013 by 11.11.11 Link to comment Share on other sites More sharing options...
Mentalita Posted August 2, 2013 Share Posted August 2, 2013 Ahaaa, OK. Double affinity weekend.... just not for me.... SUPPORT! READ MY TICKET!https://digitalextremes.zendesk.com/requests/53530 Link to comment Share on other sites More sharing options...
Aliquantus Posted August 2, 2013 Share Posted August 2, 2013 TY Link to comment Share on other sites More sharing options...
Kinamu Posted August 2, 2013 Share Posted August 2, 2013 No minimap was fun with exterminate and assasination! (Altough I hated it on spy missions... ) Link to comment Share on other sites More sharing options...
Jacufmc Posted August 2, 2013 Share Posted August 2, 2013 yay now game crash even in menu Link to comment Share on other sites More sharing options...
Heavenly1 Posted August 2, 2013 Share Posted August 2, 2013 Circuits are listed twice in the nexus app item list now, not a big deal, but thought you might want to know. Link to comment Share on other sites More sharing options...
Slurmageddon Posted August 2, 2013 Share Posted August 2, 2013 I am loving those changes ! Link to comment Share on other sites More sharing options...
ENTEN Posted August 2, 2013 Share Posted August 2, 2013 Good Job:-D Link to comment Share on other sites More sharing options...
PneumaticHat Posted August 2, 2013 Share Posted August 2, 2013 ...Nevermind. Link to comment Share on other sites More sharing options...
Cyberlockheed Posted August 2, 2013 Share Posted August 2, 2013 Holy Santa Cachucha, thx DE. From a foreigner dude in Taiwan. ^^ Link to comment Share on other sites More sharing options...
Lumireaver Posted August 2, 2013 Share Posted August 2, 2013 Bye bye, no minimap mode. You will be missed. Link to comment Share on other sites More sharing options...
Airanath Posted August 2, 2013 Share Posted August 2, 2013 How about a fix so resources become like Life/Energy/Mods and teleport back to the plataform when they fall on holes? Lost count of how many drops of resources I missed to the holes. Link to comment Share on other sites More sharing options...
Vaskadar Posted August 2, 2013 Share Posted August 2, 2013 Thanks for the fixes! Link to comment Share on other sites More sharing options...
andrei007 Posted August 2, 2013 Share Posted August 2, 2013 круто! Link to comment Share on other sites More sharing options...
Seraphyx Posted August 2, 2013 Share Posted August 2, 2013 Love all your typos ;p Looking forward to this event. Link to comment Share on other sites More sharing options...
Shadowedcross Posted August 2, 2013 Share Posted August 2, 2013 So uh, that image of Excalibur looks pretty weird. Link to comment Share on other sites More sharing options...
Ryald Posted August 2, 2013 Share Posted August 2, 2013 WHOA! Thanks! Link to comment Share on other sites More sharing options...
Failisfail Posted August 2, 2013 Share Posted August 2, 2013 Yay! Link to comment Share on other sites More sharing options...
Nemo1776 Posted August 2, 2013 Share Posted August 2, 2013 thx for removing No-Mini Map mode Link to comment Share on other sites More sharing options...
Hejt Posted August 2, 2013 Share Posted August 2, 2013 What about people who have nothing to level up anymore? Great event DE. :F Link to comment Share on other sites More sharing options...
Shion963 Posted August 2, 2013 Share Posted August 2, 2013 Changes: The Dera Energy Rifle now uses both barrels. Ah so those are barrels, instead of magnetic rails? Link to comment Share on other sites More sharing options...
BleiDD__ Posted August 2, 2013 Share Posted August 2, 2013 thx for the double affinity and the hotfix Link to comment Share on other sites More sharing options...
Kacc Posted August 2, 2013 Share Posted August 2, 2013 Fixed character walking up on top of crates when trying to destroy them with melee attacks +1! Link to comment Share on other sites More sharing options...
Hypercation Posted August 2, 2013 Share Posted August 2, 2013 Dual afuris? so... 4 furis at once? Octopus frame confirmed. Link to comment Share on other sites More sharing options...
MasterFrostBite Posted August 2, 2013 Share Posted August 2, 2013 Additions: Double Affinity Weekend is live now until Tuesday @ 12 noon EDT! Dual Ether, Dual Afuris, and Affinity Booster package is in the Market. Any Affinity Boosters this weekend will result in… QUAD AFFINITY! Changes: Changes to calculate Clan Tier based on number of confirmed members, not pending. We have run a script to downgrade Clans affected by this “Pending” members occupancy. Slash-Dash visual brightness tweaks. Squad info will now be kept on screen regardless of matchmaking mode. Nova’s Molecular Prime is less blinding on explosions. The Dera Energy Rifle now uses both barrels. Defense missions now begin when the pod/core is reached, meaning idlers do not determine when mission begins. One player must reach the defense target for the first Wave to start Players who are AFK will drop mission critical items that they are carrying. Warframe Nexus Android App Updated to 1.9.1 Fixed Warframe Nexus stealing focus from other running apps (finally!) Added new "Resources" section to item filter list Should consume less battery power when running now Improved auto-retry responsiveness after detecting loss of network connection Fixed notification filter not applying correctly to certain helmet blueprints Fixed expired alerts not being sorted to bottom of list in all cases Nightmare mode tuning: Don’t allow 0 shields in nightmare mode if Vampire mode is in effect. Energy Drain mode now gives zero shields in addition to draining energy. Reduced chance of Energy -Drain mode (33% instead of 50%). Mobile Defense is now exempt from No-HUD mode. No-Mini Map mode removed as it was universally despised (but if you really liked it, a post-it note will do the trick). Fixes: Fix for case when offline players enter a lobby and then join a friend during the countdown are unable to play. Fix for animation glitch in Grineer melee enemy units when walking. Fix for Flux Rifle not being able to damage ragolled enemies on client. Fix for HUD breaking when reviving capture target affected with Nyx’s “Mind Control”. Fixed continuous fire weapons not swapping out until you stop sprinting. Fixes for badges on Wyrm and DethCube being offset. Fix for weapons not returning after using Ash’s Bladestorm Fix for Clients receiving the Power In Use error when casting Saryn's Venom ability Fixed bad cases with Tesla, Bounce, and Bastille that would occur when the instigator player would die/respawn/leave the game. Fix for players is unable to gain credits if they have a negative credit balance Fix for potential problems that may arrise if a player is visiting another clan's Dojo. Fix for Machete first Strike missing a lot Fixed character walking up on top of crates when trying to destroy them with melee attacks Fixed alt helmets applying their effects twice when you have a clan emblem projector equipped. Fix for Dera's laser bolts will always hit to the let of the crosshairs Fixed being able to immediately reload bow weapons every time the sprint key is Fixed Saryn's Molt not showing vfx on clients. Fix for Lech Kril being stuch in invincible mode on some encounters. Fix for killing blows with OGris or Torid affecting resource drops for client. Further stability to replicated drops has been added. Fixed APEX crash. Fix for Clan Emblems not appearing for Clients. about time Link to comment Share on other sites More sharing options...
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