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Ember Needs A Revision


milky-venom
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all of her powers are very similar to each other and some are not really useful. all of her powers have AoE. I suggest she needs some variety. for instance, instead of fireball being an AoE projectile, it could be a cluster grenade, and everytime you upgrade it, more clusters are added. and when using fire blast, enemies take DoT while inside the ring and not just at the edges.

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I think Ember needs a different rework than just changing it from a AoE frame to a projectile frame, Ember needs help with power scaling. I personally use a Fireblast and World of Fire spam tactic in those "oh no" moments, and on the higher levels, I would need to throw down 3-4 Fireblasts to do anything and World of Fire doesn't do to much. I would think that the higher level the ability is, it could bypass SOME resistance. E.g. Grineer have a (theoretical) resistance to fire of 60%, with a level 3 World of Fire, that damage resistance becomes 40%. That could be a good way to solve the problem (Or just have new ones of having the other AoE frames having a rework) without having a Frame that would absolutely decimate on lower levels and be alright on higher ones.

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Though I don't have ember(yet) from what I have seen she seems pretty lacklustre in comparison to other frames in terms of skill variety. Damage aside she doesnt have the same epicness about her that you might find in other frames. I think she needs some graphical tweaks or some skill changes, though i think mag needs more attention.

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