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Firing Range...


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For the dojo.
Anyone else think this would be awesome?

They should make it interesting, for example moving targets, light armored targets, heavy armored targets etc. 

Maybe they can even make it so players can set up scenario simulations, where players can set enemy types, enemy's level, number of enemies, faction, difficulty, time attack, etc. 


I think it would be a fun way to test your weapons, and mod loadouts.


Thank you for reading, and please up vote this post if you like these ideas, so DE can take notice.


Edited by theangelbelow88
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