freespace87 Posted January 8, 2018 Share Posted January 8, 2018 (edited) LATEST UPDATE: https://forums.warframe.com/topic/905564-warframe-cg-fan-trailer-updated-16012018/?tab=comments#comment-9530378 Hi everyone, My name's Chris and I'm a CG artist by day, space ninja by night. My job is to create pre-rendered cinematic trailers for videogames. Here's a few recent examples of trailers I've had the pleasure to work on (alongside a small team of talented hard-working people) https://www.youtube.com/watch?v=JUKnVXvtqfQ https://www.youtube.com/watch?v=WcERgIlJk6g https://www.youtube.com/watch?v=NWagBjDMwTU My previous personal project was a Starcraft CG fan-trailer: https://www.youtube.com/watch?v=IjuENbKTie4 I'm starting a personal project in which I'd like to make a pre-rendered cinematic trailer for Warframe. I'll use what I can from the game assets and up-res and enhance however I can. Some assets will need to be modelled from scratch, and effects will be very fun to do. The Warframe universe lends itself very well to some incredible visuals. The rich lore (that I'm very happy to see is getting expanded more and more by DE) and power-trip you get while playing are the main things that keep me and my awesome wife glued to Warframe. So what better thing to do than to focus some of this passion into a nice little CG trailer. It's very early days and I have no idea how long it will take, as it is in my spare time, and spare time is priceless (especially if there's a Nitain alert) So far, I'd like to show a WIP look-dev image of Excalibur, enhanced for pre-rendered use. I will update the thread as I get more stuff done, and hopefully you like what you see. Regards, Chris Edited February 23, 2018 by freespace87 Update Link to comment Share on other sites More sharing options...
Mikhael222 Posted January 8, 2018 Share Posted January 8, 2018 Hey your portfolio looks really good! And I'm interested in this Warframe project you propose. Are you open to other people helping you? I am a CGI artist as well. Not professionally, but it is a hobby that I have earned money on the side from. Here is some of my Warframe-inspired work. Cetus Beach: https://www.artstation.com/artwork/e66WZ Eidolon Lake: https://www.artstation.com/artwork/leZG5 Let me know if it's okay for me to help. If not, that's fine too. Link to comment Share on other sites More sharing options...
midtarget Posted January 8, 2018 Share Posted January 8, 2018 I'm a junior animator/modeler, I'm going to try to make a dera or snipetron :) if I finish it, you can use my Tenno model, don't know if you can use it, too many polygons and I can't make skin textures. Link to comment Share on other sites More sharing options...
freespace87 Posted January 8, 2018 Author Share Posted January 8, 2018 4 hours ago, Mikhael222 said: Hey your portfolio looks really good! And I'm interested in this Warframe project you propose. Are you open to other people helping you? I am a CGI artist as well. Not professionally, but it is a hobby that I have earned money on the side from. Here is some of my Warframe-inspired work. Cetus Beach: https://www.artstation.com/artwork/e66WZ Eidolon Lake: https://www.artstation.com/artwork/leZG5 Let me know if it's okay for me to help. If not, that's fine too. Hey man, thanks! Glad you like my work. I think you've got some nice environment work. Keep it up, there's a good variety of art in your portfolio. As for involving people in this, at the moment I'm not fully certain how far it will develop. Not closing any doors, just let's see where it goes! I see you use Blender, whereas I'm in 3ds Max, but for models that isn't an obstacle. Anything else though, it's a gap. Have you tried 3ds Max and V-Ray? 1 hour ago, midtarget said: I'm a junior animator/modeler, I'm going to try to make a dera or snipetron :) if I finish it, you can use my Tenno model, don't know if you can use it, too many polygons and I can't make skin textures. No worries if I can't use it. Just let me know when you make it, so I can check it out anyway. :) Link to comment Share on other sites More sharing options...
Mikhael222 Posted January 8, 2018 Share Posted January 8, 2018 4 minutes ago, freespace87 said: Hey man, thanks! Glad you like my work. I think you've got some nice environment work. Keep it up, there's a good variety of art in your portfolio. As for involving people in this, at the moment I'm not fully certain how far it will develop. Not closing any doors, just let's see where it goes! I see you use Blender, whereas I'm in 3ds Max, but for models that isn't an obstacle. Anything else though, it's a gap. Have you tried 3ds Max and V-Ray? No worries if I can't use it. Just let me know when you make it, so I can check it out anyway. :) Haha 3ds Max and V-Ray are good programs, but they are a bit outside of how much I want to spend at the moment ;) Besides, Blender is my baby. I learned CGI on it, and I love it. Blender can export .obj files with complete textures and UV maps, so if you're open to accepting help on the modeling, it won't be a problem. I figured I would help model whatever environments you were working on and send you the 3D files for the final stages in 3ds Max. I think that would be a lot of fun and a healthy exercise. My email is mikhaelbenyah@gmail.com. If you ever want to contact me further about this, please don't hesitate to do so! Link to comment Share on other sites More sharing options...
midtarget Posted January 9, 2018 Share Posted January 9, 2018 4 hours ago, freespace87 said: No worries if I can't use it. Just let me know when you make it, so I can check it out anyway. :) what are you planning to make? I'd much rather make something for you than to just make random shapes when I'm bored (I'm still not finished the Nidus helmet someone asked me to do) Link to comment Share on other sites More sharing options...
freespace87 Posted January 16, 2018 Author Share Posted January 16, 2018 On 08/01/2018 at 11:12 PM, Mikhael222 said: Haha 3ds Max and V-Ray are good programs, but they are a bit outside of how much I want to spend at the moment ;) Besides, Blender is my baby. I learned CGI on it, and I love it. Blender can export .obj files with complete textures and UV maps, so if you're open to accepting help on the modeling, it won't be a problem. I figured I would help model whatever environments you were working on and send you the 3D files for the final stages in 3ds Max. I think that would be a lot of fun and a healthy exercise. My email is mikhaelbenyah@gmail.com. If you ever want to contact me further about this, please don't hesitate to do so! Definitely, I'll get in touch if I want to expand to more people. Thanks for reaching out! On 09/01/2018 at 3:05 AM, midtarget said: what are you planning to make? I'd much rather make something for you than to just make random shapes when I'm bored (I'm still not finished the Nidus helmet someone asked me to do) Not all sure on what the entire plan is, yet. Do you have an existing portfolio of your work somewhere? Link to comment Share on other sites More sharing options...
freespace87 Posted January 16, 2018 Author Share Posted January 16, 2018 Finally got Excalibur rigged :) Link to comment Share on other sites More sharing options...
Wevi Posted January 16, 2018 Share Posted January 16, 2018 nice. Link to comment Share on other sites More sharing options...
freespace87 Posted January 17, 2018 Author Share Posted January 17, 2018 11 hours ago, Wevi said: nice. Thanks Wevi :) Link to comment Share on other sites More sharing options...
GaiusCaster Posted January 17, 2018 Share Posted January 17, 2018 HOLY cow, that is gorgeous work on Exalibur! Your attention to detail really shows, especially in the way the texture catch the lighting, and that lighting is REALLY pretty. My favorite bit is the bit of reflected/secondary lighting on the underside of Excal's neck and face, it really helps define the shape. Link to comment Share on other sites More sharing options...
freespace87 Posted January 17, 2018 Author Share Posted January 17, 2018 4 hours ago, GaiusCaster said: HOLY cow, that is gorgeous work on Exalibur! Your attention to detail really shows, especially in the way the texture catch the lighting, and that lighting is REALLY pretty. My favorite bit is the bit of reflected/secondary lighting on the underside of Excal's neck and face, it really helps define the shape. Thanks GaiusCaster! Once the Excalibur mesh gets displaced with more detail than the game mesh initially had, you start getting nice interactions with the light that you couldn't before. Glad you like it :) Link to comment Share on other sites More sharing options...
midtarget Posted January 21, 2018 Share Posted January 21, 2018 On 1/16/2018 at 4:11 AM, freespace87 said: Definitely, I'll get in touch if I want to expand to more people. Thanks for reaching out! Not all sure on what the entire plan is, yet. Do you have an existing portfolio of your work somewhere? don't really do much but these are some of my recent works/ in progress https://imgur.com/a/AyJ7i grouse mountain logo animation for school lanka model (WIP) Tenno model (WIP) Link to comment Share on other sites More sharing options...
lyry19 Posted January 23, 2018 Share Posted January 23, 2018 (edited) My god I've just seen your work HELL YEAH, WE NEED YOU Well, I mean, DE don't do cgi trailers BUT A FANMADE CGI WARFRAME TRAILER KREYGASM Edited January 23, 2018 by lyry19 Link to comment Share on other sites More sharing options...
LokiBird Posted January 26, 2018 Share Posted January 26, 2018 Dude. Your work is incredible. I am very excited to see what you do for a Warframe Trailer! Link to comment Share on other sites More sharing options...
freespace87 Posted February 23, 2018 Author Share Posted February 23, 2018 Thanks guys, I also want to see more cinematic stuff for Warframe. Imagine a high-quality CG trailer for this game - blows my mind thinking about it. Here's a little teaser I've put together featuring the Excalibur. Sound and full-screen recommended: Link to comment Share on other sites More sharing options...
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