(PSN)watt4hem Posted January 9, 2018 Share Posted January 9, 2018 Has the idea of bringing multiple bounties in 1 go ever pop up? (been digging around to no avail) Regardless, i think being able to take 2 or 3 bounties into the plains would be neat. Instead of the 'pick bountie - load the plains - do the bounty - back track to gate - load cetus - pick new bounty' cycle, being able to bring multiple, go to the plains, do 1, go to the next, then go home once it's done would be wayyy better. I can see how people would think this is just me being lazy, but the cycle of gate loading has been really annoying, especially with how the drop rates are, we often do a lot of bounties. Link to comment Share on other sites More sharing options...
GinKenshin Posted January 9, 2018 Share Posted January 9, 2018 I wish konzu was standing outside of cetus instead of in it, near the outer gates of cetus, so we don't have to go through the loading area, but I doubt that'll happen since I think that's a technical issue Link to comment Share on other sites More sharing options...
peterc3 Posted January 9, 2018 Share Posted January 9, 2018 You'd have to reload the Plains between Bounties anyways. This doesn't really save any time. Link to comment Share on other sites More sharing options...
(PSN)watt4hem Posted January 9, 2018 Author Share Posted January 9, 2018 Just now, peterc3 said: You'd have to reload the Plains between Bounties anyways. This doesn't really save any time. Is reloading the plains not because we have to go to konzu in cetus atm? Link to comment Share on other sites More sharing options...
peterc3 Posted January 9, 2018 Share Posted January 9, 2018 Just now, (PS4)watt4hem said: Is reloading the plains not because we have to go to konzu in cetus atm? Enemy levels change, resource pinatas change how much they drop, secure vaults involved in the Bounty get a bit more secure. Link to comment Share on other sites More sharing options...
Suncake Posted January 9, 2018 Share Posted January 9, 2018 Yes, please. Or let us start new bounties directly from Plains. Link to comment Share on other sites More sharing options...
(PSN)watt4hem Posted January 9, 2018 Author Share Posted January 9, 2018 (edited) 8 minutes ago, peterc3 said: Enemy levels change, resource pinatas change how much they drop, secure vaults involved in the Bounty get a bit more secure. not really versed on this, but, couldn't they hide these technical stuff by updating only the enemies that would spawn, and let the ones already spawned as is? maybe do this only in a radius of 100m from players or something? same thing with the pinatas Also, i still think reloading some numbers would still be a lot quicker than reloading an entire landscape Edited January 9, 2018 by (PS4)watt4hem Link to comment Share on other sites More sharing options...
(XBOX)PREDATOR587 Posted January 9, 2018 Share Posted January 9, 2018 13 hours ago, peterc3 said: You'd have to reload the Plains between Bounties anyways. This doesn't really save any time. this takes along time on console compared to pc so there is you main problem Link to comment Share on other sites More sharing options...
peterc3 Posted January 9, 2018 Share Posted January 9, 2018 24 minutes ago, (Xbox One)PREDATOR587 said: this takes along time on console compared to pc so there is you main problem My point is this would take roughly the same amount of time. This would just make it slightly more convenient with the cost of taking a system that is already in place, the transitions from Relay/Liset to a mission, and needing to build an entirely different system to make this work. PoE is not open world, it's just a very big tile and I think DE hasn't done a good job of highlighting this, because people expect The Barrens and not a new take on the existing Relay/Liset -> mission -> Relay/Liset loop that already exists. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now