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Coming Soon: Devstream #104!


[DE]Rebecca

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My operator has been sitting in a pod for something like 1000 years...can surah have a comfortable bed, chair and couch that are useable? (and the soma cord can be turned on while sitting)...also surah should be able to keep momentos, trophys or rewards on surahs shelves...why not?

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Are we likely to see more Focus Schools in the future?

Will there be Focus Lens Distillers? One-time use or repeatable?

Why does the Orbiter not have a bathroom? For that matter, are we ever going to see the exterior? Can we purge the Helminth room to freely conduct biological research on something non-Infested?

Would it be possible to have a consumable item that allows the repair/replacement of a destroyed Sentinel?

If a female ice frame is in the works, will she have an ability that grants her ice skates? Exalted Ice Skates?

What are the odds we will see an Arcane that fills the role of Zenurik's Energy Overflow? From Cetus, Quest, or Special Event?

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The time listed in the post says 2pm EDT, but the US (and I think Canada) are in EST right now. The site you linked for conversion does show EST/EDT first in the selection menu if you type in EDT, but it also has just EDT as an option. Assuming you mean 2pm New York City time, if someone were to use some other conversion sites or select the EDT option they would get the wrong time.

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   Knowing when the Prime Vault returns this month will help kick off the year for all platforms. It has been a long December and a few days for it to be possibly announced. Maybe this is to account for the spending trends from the Prime Vault from last winter.

   Next is any options for players to get standing with the Quills in PoE faster. After that would be the opportunity to explore ways to improve old and classic weapons such as the Tysis and the Serro, since other weapons like the Mitter and Panthera got Augment mods.

   Furthermore, the new Damage mechanics can use buffs for each type of damage to be more interesting, since some players had a problem with gas damage being 'too ninja' to handle.Since Puncture and Radiation work strongly against the player and is limited against the enemy for example, then they can use the buffs; so weapons like the Boltor and Dark Dagger can have more profound affects against the armored enemies in return.

   Also with a new resistance system to be added is the possibility to buff up 'Quick Thinking' and mods similar to it for improved survialbility, since it was debuffed for a long time. A improvement in buffing the resistance against the enemy would go well with leading into the 'Shield gating'.

   With the challenge that the enemies have to offer in their different forms and conditions it helps to have options and missions other than the Developers challenges and the Tennocon challenge mission set that around two years ago.Special missions that stay around for the long term or even options other than dragon keys used outside of the Derelict to boost the difficulty would help players experience the PvE challenges better after or at some point from taking a break from the Campaign quests. Players who can enjoy the game on the long term and the new players that don't have a problem going up against Lv 100 enemies can use those adventurous missions and/or challenges to get a better feel for the game; so they can explore the content better to see how each item a player uses stacks up for the different loadouts. These new opportunities can help players experience the challenge of the game and explore the logic as to why each loadout is interesting, instead of some of audiences coming to the Forums or Youtube to demand debuffs to Warframes and weapons in the game to lock in everything under enemy lv 100.

   Not to forget is the tutorials to give to new players. If one of the experienced players isn't on, then that new player will play the game from a total of 10 minutes up to 10 hours, then uninstall it. If other players make it past the 10 hour mark, then there are several mechanics and parts of the engine to show a new player to work with; so they understand the game, different missions, and what works and what doesn't in some areas; so they don't get upset at the experienced players to get their characters debuffed. Tutorial missions can be made and test situations can be set in a place to be played on the Orbiter; so any player can learn and revisit on the game than the simacrum or having to hear intermediate players cut off people with the "I already know how to play the game" cliche.

   Lastly is to know what will be done with the Zephyr Prime access. Akbolto Prime is a nice addition; but it is unknown when Akzani Prime may come out and it will be carying on For the Akstiletto Prime when it is vaulted. Within that thought is the possibility of Tonkor Prime being one of the confirmed weapons with Zephyr Prime. It got reworked to under perform; so a Prime is a option since it can fit into the story like Helios Prime did with Banshee Prime Access. 

   

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Q:

Since WF is now entering it's 5th year and keeps growing bigger and bigger with every update, do you think that Warframe is getting too big for Digital Extremes to handle? With every update new weapons, systems, warframes...etc is being added but it takes months or years until you look back at things and rework/balance them. there's a lot of bugs and QoL changes that have been brought up months ago but still to no avail 

Do you think that the 'We can do it!' way of thinking that you guys have is crippling WF's development?   

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