Desauron Posted August 4, 2013 Share Posted August 4, 2013 Why they were removed? they were making the game to hard! What people want these days? to make the game more challenging! Somebody noticed something? I personaly remember the nervos rollers, nasty as hell, making the game really challenging, never complained about it. I just found a way to avoid them, and kill them BEFORE they could reach me. Now we got the Nauseous Crawler as infested unit, i like it, but i cant call it a challenge. Anywayz, i just wanted to say to DE team: "I appreciate that you guys listen to the community requests, but... umm we are just running in circle this way" And something to the community: "If you guys know how lucky we are that we got such a beautiful and understanding dev team you would stop crying about request and apreciate more what the guys are doing for us" Link to comment Share on other sites More sharing options...
Cinderain Posted August 4, 2013 Share Posted August 4, 2013 Pepperidge Farm remembers. Link to comment Share on other sites More sharing options...
Maou Posted August 4, 2013 Share Posted August 4, 2013 what is? sorry was not there when I started playing Link to comment Share on other sites More sharing options...
Desauron Posted August 4, 2013 Author Share Posted August 4, 2013 what is? sorry was not there when I started playing http://warframe.wikia.com/wiki/Nervos Link to comment Share on other sites More sharing options...
corpseshock Posted August 4, 2013 Share Posted August 4, 2013 (edited) Well, Cpt. Vor uses them in the PS4 Trailer ... I was wondering why he dont use them in his "bossfight". Edited August 4, 2013 by corpseshock Link to comment Share on other sites More sharing options...
ArcSynder Posted August 4, 2013 Share Posted August 4, 2013 Too small, too annoying. It wasn't challenge, it was just an arbitrary removal of control. Link to comment Share on other sites More sharing options...
Shion963 Posted August 4, 2013 Share Posted August 4, 2013 I loved the Nervos. The abject terror of being rooted and sapped when you can't run away fast enough. Coupled with the recent heavier-hitting enemies, Nervos would be 'fun'. Link to comment Share on other sites More sharing options...
Desauron Posted August 4, 2013 Author Share Posted August 4, 2013 Imagine nervos coming in t3 def, wave 2 :D Link to comment Share on other sites More sharing options...
fatpig84 Posted August 4, 2013 Share Posted August 4, 2013 It was the only reason to play solo because it does not work on solo mode lol. Link to comment Share on other sites More sharing options...
Athros Posted August 4, 2013 Share Posted August 4, 2013 Aah, you meant the seizure balls? It's surely PITA, especially when you got into PUGs with some selfish jerkasses... Link to comment Share on other sites More sharing options...
Desauron Posted August 4, 2013 Author Share Posted August 4, 2013 Aah, you meant the seizure balls? It's surely PITA, especially when you got into PUGs with some selfish jerkasses... That would encourage you to chose wisely with who you are teaming right? No bad thing here, the trolls wouldnt exist anymore, clans would be more tight, contact list would mean friend list, and playing warframe would require more skills not a molecular prime and boom everything gone. Link to comment Share on other sites More sharing options...
gundam146 Posted August 4, 2013 Share Posted August 4, 2013 Well, Cpt. Vor uses them in the PS4 Trailer ... I was wondering why he dont use them in his "bossfight". Vor's balls are his version of Tesla. Link to comment Share on other sites More sharing options...
Ameretat Posted August 4, 2013 Share Posted August 4, 2013 Maybe put them back in, BUT on nightmare only? Link to comment Share on other sites More sharing options...
Shifty_Shuffler Posted August 4, 2013 Share Posted August 4, 2013 (edited) You do know that Nervos are coming back, right? Scott mentioned it in the live stream before last. Edited August 4, 2013 by Shifty_Shuffler Link to comment Share on other sites More sharing options...
BraveDude8 Posted August 4, 2013 Share Posted August 4, 2013 I didn't find them annoying because they removed control, I found them annoying because YOU COULDN'T HIT THEM. It took people about five attempts to knock the @(*()$ thing off you. They've been supplanted by Leech Ospreys, and that's fine. When they add them again, they need to make it WORK when you hit them. Link to comment Share on other sites More sharing options...
kyuosumaru Posted August 4, 2013 Share Posted August 4, 2013 (edited) those nervos... to my opinion they were worse then trollers(rollers) the seekers always stunlock me every time Edited August 4, 2013 by kyuosumaru Link to comment Share on other sites More sharing options...
Dazko Posted August 4, 2013 Share Posted August 4, 2013 they were awful, too difficult to hit off a player too. I even remember sometimes teammate leaving me nervos'd and since no enemies were around i spend the entire game frozen until the extraction timer finished. thank you de for getting rid of them Link to comment Share on other sites More sharing options...
Brasten Posted August 4, 2013 Share Posted August 4, 2013 (edited) Why they were removed? they were making the game to hard! I remember them. I remember what they did. Hard is the WRONG word. 3+ Shockwave Moas make the game hard. Disrupter Ancients make the game hard. Nervos just make things impossible. They stunlocked you in place, in the open, for a long amount of time, against the most shot volume happy enemy faction. AND there was virtually nothing that could be done to counter them. FYI they also loved getting stuck in player model geometry making shooting them off folks like the Frost was a !@#$%. ===== Back when they were being complained about I was not against them getting reworked to be less intense or do some other form of handicap. Examples would be draining shields, slowing the player, draining stamina, causing decreased accuracy, etc. However the total and complete stun effect was game breaking. It needed to go. It should not return. Edited August 4, 2013 by Brasten Link to comment Share on other sites More sharing options...
Vilemyre Posted August 4, 2013 Share Posted August 4, 2013 Well, Cpt. Vor uses them in the PS4 Trailer ... I was wondering why he dont use them in his "bossfight". A little too much for Vor. we already have complaints he is too hard for new players. However I can see kela using them. Link to comment Share on other sites More sharing options...
Athros Posted August 4, 2013 Share Posted August 4, 2013 A little too much for Vor. we already have complaints he is too hard for new players. However I can see kela using them. Oh my God, no! Her rollers is already a bad news, how the hell it's gonna be with nervos? Thank god for U7.11 to remove the unlimited sea of rollers... Link to comment Share on other sites More sharing options...
Firetempest Posted August 4, 2013 Share Posted August 4, 2013 A seeker unit that uses Vors shock grenades would be a welcome area denial tool. Or at worst a limited DOT on you. Not something that lasts forever. Link to comment Share on other sites More sharing options...
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