korndolorous Posted January 17, 2018 Share Posted January 17, 2018 4 minutes ago, [DE]Megan said: Conclave Changes: Viper Wraith damage reduced in Conclave. Reduced the projectile width of the Arca Plasmor. Reduced dash distance of Conclave stance Fateful Truth's Leaping Blade. Conclave Mod Skull Shots can no longer refresh while it's effect is active. The Conclave Mod Overcharged description now correctly states that 100% of 50 Energy converted to Energy on respawn. Ty DE I waiting this for a long time. Link to comment Share on other sites More sharing options...
Anthraxicus Posted January 17, 2018 Share Posted January 17, 2018 :( Was waiting for Harrow Graxx Link to comment Share on other sites More sharing options...
GregoryGalahad Posted January 17, 2018 Share Posted January 17, 2018 How bout fixing the Defection bugs Link to comment Share on other sites More sharing options...
Conquest_ Posted January 17, 2018 Share Posted January 17, 2018 Quartakk Changes: Converted the Quartakk to a burst fire that fires all 4 rounds at the same time instead of a semi auto that fires 4 bullets per shot. Increased fire rate from 6.32 to 12.67. Increased Accuracy from 58.8 to 90.9. Reduced damage from 51 to 27. DE always nerfing something.... damage nerfing inc Link to comment Share on other sites More sharing options...
Gloonkey Posted January 17, 2018 Share Posted January 17, 2018 IT IS WEDNESDAY MY DUDES Link to comment Share on other sites More sharing options...
Neyl1n Posted January 17, 2018 Share Posted January 17, 2018 yaaay Link to comment Share on other sites More sharing options...
-TSA-Lecken Posted January 17, 2018 Share Posted January 17, 2018 Was hoping for content. Tennogen meh Link to comment Share on other sites More sharing options...
-SR-BashXIII Posted January 17, 2018 Share Posted January 17, 2018 Viper Wraith damage reduced in Conclave. lol?? Link to comment Share on other sites More sharing options...
Gorg50 Posted January 17, 2018 Share Posted January 17, 2018 Still no fix for fishing dye Link to comment Share on other sites More sharing options...
KennBone Posted January 17, 2018 Share Posted January 17, 2018 3 minutes ago, DustyB216 said: Please fix SMB 1.0 protocol. yes pls fix that backdoor danger pls Link to comment Share on other sites More sharing options...
Nani Posted January 17, 2018 Share Posted January 17, 2018 I can finally use Wukong. Link to comment Share on other sites More sharing options...
Thundervision Posted January 17, 2018 Share Posted January 17, 2018 9 minutes ago, [DE]Megan said: Increased Stubba's ammo pool from 285 to 399. But... But... what about Twin- / Viper, years later they still have 210 ammo reserve :| While weapons like Akstiletto Prime and Twin Grakatas have much more ammo. Link to comment Share on other sites More sharing options...
Cryptix123 Posted January 17, 2018 Share Posted January 17, 2018 Yes, now I finally have a Trident so I can go farm Hydroid Prime. Link to comment Share on other sites More sharing options...
Shaw1996 Posted January 17, 2018 Share Posted January 17, 2018 8 minutes ago, [DE]Megan said: Plains of Eidol Fixed the Corvette suddenly spraying and praying projectiles which led to getting insta-killed as seen here: https://www.reddit.com/r/Warframe/comments/7qg2y8/corpus_archwing_in_a_nutshell/ Sooo glad about this fix. Link to comment Share on other sites More sharing options...
BilboMcSwagginson Posted January 17, 2018 Share Posted January 17, 2018 Ayy thanks for ze update!!! <3 Link to comment Share on other sites More sharing options...
-KeMaL1st- Posted January 17, 2018 Share Posted January 17, 2018 please fix jordas verdict eso.s Link to comment Share on other sites More sharing options...
N7Paladin Posted January 17, 2018 Share Posted January 17, 2018 Need A Fix for "Melee Auto Block Toggling". Please fix this bug. Melee will get stuck in block animation as if it's toggled. Link to comment Share on other sites More sharing options...
Hyro1 Posted January 17, 2018 Share Posted January 17, 2018 4 minutes ago, Conquest_ said: Quartakk Changes: Converted the Quartakk to a burst fire that fires all 4 rounds at the same time instead of a semi auto that fires 4 bullets per shot. Increased fire rate from 6.32 to 12.67. Increased Accuracy from 58.8 to 90.9. Reduced damage from 51 to 27. DE always nerfing something.... damage nerfing inc Nerf, what nerf, if u actually used the weapon you'd know that it was S#&$ with its previous stats, this is more of a rework than a nerf Link to comment Share on other sites More sharing options...
--Q--uixotic Posted January 17, 2018 Share Posted January 17, 2018 Thanks for the fixes. A few more: * No extraction marker displayed on minimap or overlay map: https://forums.warframe.com/topic/908633-no-extraction-marker-on-minimap-or-overlay-map * Unbounded overlay map is very intrusive and needs a review (or a 3rd option) https://forums.warframe.com/topic/768434-overlay-map-is-unbounded-which-makes-aiming-difficult-sometimes * Kuva placement and visibility problems on infested tiles https://forums.warframe.com/topic/826536-kuva-siphon-placement-and-kuva-visibility-problems/ * Ability use should not be blocked while fishing spear is equipped https://forums.warframe.com/topic/883074-fishing-spear-should-not-block-ability-use/ * Abilities should be able to target Firbolgs and Bolkors https://forums.warframe.com/topic/886896-warframe-abilities-should-work-on-firbolgs-and-bolkors Other issues: * Gara's Splinter Storm should not break corpus windows when you run past * JV docking errors still occur * Switching to/from operator with a high ping takes several seconds, e.g. 500ms ping takes 5s to switch to switch sometimes * Leaving group at extraction in PoE does not trigger extract - you need to leave the extraction area and come back through the door QoL improvements: * Range for melee weapons should be listed in game and on wikia. * Ambient ship + dojo sounds need a separate volume setting (currently controlled by sound effects) * Message beep volume should have a separate setting (currently controlled by sound effects) * Trade interface needs multi-select, similar to selling for ducats or credits. Current interface is awkward * Relic enrichment interface is awkward when enriching 10+ - click relic, click radiant, click ok, refresh screen, repeat. This should allow multiple, or at least not reset selection * Please add a Hide Mastered filter in Market and Dojo Link to comment Share on other sites More sharing options...
Razgriz8492nd Posted January 17, 2018 Share Posted January 17, 2018 Why did you do that to quartakk? :( Link to comment Share on other sites More sharing options...
Cryone Posted January 17, 2018 Share Posted January 17, 2018 Proper named (Cryona) syandana released. It's time to buy it. Link to comment Share on other sites More sharing options...
--RV--ChaosStar Posted January 17, 2018 Share Posted January 17, 2018 This tennogen looks good so far... But... where is my Mesa deluxe? Link to comment Share on other sites More sharing options...
CGs_Knackie Posted January 17, 2018 Share Posted January 17, 2018 Where is Banshee? :'( Link to comment Share on other sites More sharing options...
DoctorPelusa Posted January 17, 2018 Share Posted January 17, 2018 I knew this patch wasn't gonna be for me beforehand, at least we got some bugfixes in it, but it's quite disappointing that we still don't have fixes for undying bursas when affected by viral, and vay-heck drones spawning on the edges of the map on LoR... Link to comment Share on other sites More sharing options...
Dark_Chroma_Prime Posted January 17, 2018 Share Posted January 17, 2018 vor 13 Minuten schrieb [DE]Megan: Melee weapons will now display a 'Block Damage' reduction stat in the Arsenal! This stat varies mostly between weapon categories, and while there are only select Mods that enhance the effects of blocking, the stat is still valuable to expose the mechanic. If you favour a melee playstyle, we hope you find this information valuable what about showing melee range? Link to comment Share on other sites More sharing options...
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