Lightx Posted August 5, 2013 Share Posted August 5, 2013 I think it is time we had a suppression mod. Simple enough it would make having solo missions eaiser cuz you can use what ever weapon that you like with the mod attack :D Link to comment Share on other sites More sharing options...
blackraver Posted August 5, 2013 Share Posted August 5, 2013 Sounds cool, I'm down for that Link to comment Share on other sites More sharing options...
AlienTetris Posted August 5, 2013 Share Posted August 5, 2013 (edited) Yes please! Edited August 5, 2013 by AlienTetris Link to comment Share on other sites More sharing options...
fishworshipper Posted August 5, 2013 Share Posted August 5, 2013 What is he asking for? I can't really tell. Link to comment Share on other sites More sharing options...
Ronin666 Posted August 5, 2013 Share Posted August 5, 2013 (edited) What is he asking for? I can't really tell. Think he means a suppressor i.e. "silencer" mod for all weapon/sentinel categories for solo and/or stealth missions Edited August 5, 2013 by Ronin666 Link to comment Share on other sites More sharing options...
AlchemistMute Posted August 5, 2013 Share Posted August 5, 2013 (edited) Silencers are used for making it more difficult to tell the angle of the shot. You can still hear from a silencer. So call it a suppressor, I guess.. +1 Edited August 5, 2013 by AlchemistMute Link to comment Share on other sites More sharing options...
D3ST Posted August 5, 2013 Share Posted August 5, 2013 (edited) +1 would also like to see a precision/accuracy mod, that gave you less bullet spread, would be awesome for Boltor or Supra,.. Edited August 5, 2013 by D3ST Link to comment Share on other sites More sharing options...
fishworshipper Posted August 5, 2013 Share Posted August 5, 2013 Ooooooooooooooh, ok. Seems good enough. Sacrificing killing power for stealth is nice. Link to comment Share on other sites More sharing options...
Cat_Has_My_Pipe Posted August 5, 2013 Share Posted August 5, 2013 To really work, you'd need to have a "subsonic rounds" mod, and that entails a penalty to range or damage. Link to comment Share on other sites More sharing options...
Ced23Ric Posted August 5, 2013 Share Posted August 5, 2013 Suppression is quite the opposite of silencing. Suppression, ideally, is loud and scary, causing hostile combatants to dive into cover, which inhibits their mobility and battlefield awareness, which is then used by friendly forces to advance or relocate. Link to comment Share on other sites More sharing options...
fishworshipper Posted August 5, 2013 Share Posted August 5, 2013 (edited) To really work, you'd need to have a "subsonic rounds" mod, and that entails a penalty to range or damage.Taking off a different mod in order to add this one is a damage penalty itself. Suppression is quite the opposite of silencing. Suppression, ideally, is loud and scary, causing hostile combatants to dive into cover, which inhibits their mobility and battlefield awareness, which is then used by friendly forces to advance or relocate.This is what I was thinking of when he said a suppression mod. Edited August 5, 2013 by fishworshipper Link to comment Share on other sites More sharing options...
Omegarick Posted August 5, 2013 Share Posted August 5, 2013 (edited) Cool. Edited August 5, 2013 by Rickman108 Link to comment Share on other sites More sharing options...
Erusa Posted August 5, 2013 Share Posted August 5, 2013 ...I wonder if they'd fix the sounds first though....Somehow my Vulkar can still be heard as long as a Grineer is in the same map tile or a door is open and I'm sniping at it from 50m away. (I'd kill the grineer, his friend who has his back turned will suddenly look at the dead friend, to me, then sound the alarm, quite unlike Paris.)I'd fancy hearing a silenced Vulkar tho (as I love snipers with loud bang than has silencers on them, like an AWP).They even have Banshee's sound scaling in place so I think that mod is very much doable. :> Link to comment Share on other sites More sharing options...
Ronin666 Posted August 5, 2013 Share Posted August 5, 2013 Suppression is quite the opposite of silencing. Suppression, ideally, is loud and scary, causing hostile combatants to dive into cover, which inhibits their mobility and battlefield awareness, which is then used by friendly forces to advance or relocate. Do you mean "suppressing fire"? Intended to keep enemies behind cover and such. Because "suppression" on it's own when talking about firearms generally means "silencing" the weapon, i.e. using a "suppressor" Link to comment Share on other sites More sharing options...
Lightx Posted August 5, 2013 Author Share Posted August 5, 2013 I mean how there scilent weapons that cant be detected. But your ideas are good too :D. Can any1 tell me how to upload a screenshot Link to comment Share on other sites More sharing options...
Erusa Posted August 5, 2013 Share Posted August 5, 2013 I mean how there scilent weapons that cant be detected. But your ideas are good too :D. Can any1 tell me how to upload a screenshot that's the viable mod most of us understood...Since the silencer is also called a suppressor (it took a while before people got to it though). it might actually be the first mod where the lower the numbers, the more desirable it is. :D Silence weapon for up to 30m (undectable if you shot past 30m, else you're detected), scaling down by 5m every rank, maximum of 4 ranks (so you still have 10m where you can be detected, but that's better than being detected as long as you're on the same map tile :D ) Or if they have actual decibels for every weapon: Decrease weapon sound by x% :D!! Link to comment Share on other sites More sharing options...
AtenAngel Posted August 5, 2013 Share Posted August 5, 2013 Yea that mod would be nice also it woulb be nice a mod that make stealth kills 100% (meele mod) Link to comment Share on other sites More sharing options...
Phoenix86 Posted August 5, 2013 Share Posted August 5, 2013 Suppression is quite the opposite of silencing. Suppression, ideally, is loud and scary, causing hostile combatants to dive into cover, which inhibits their mobility and battlefield awareness, which is then used by friendly forces to advance or relocate. i was thinking the same (Battlefield teaches) Link to comment Share on other sites More sharing options...
Ced23Ric Posted August 5, 2013 Share Posted August 5, 2013 Do you mean "suppressing fire"? Intended to keep enemies behind cover and such. Because "suppression" on it's own when talking about firearms generally means "silencing" the weapon, i.e. using a "suppressor" ... actually, suppression means "pushing something/someone down" in its Latin core. "Suppressive fire" is fire that is suppressing the enemy, due to psychological effects resulting in suppression. A muzzle flash suppressor is often simply referred to as a suppressor though, admittedly. Sound suppressors got the nickname silencers, although they hardly work as often depicted. ;) Link to comment Share on other sites More sharing options...
Erusa Posted August 5, 2013 Share Posted August 5, 2013 apparently they played too much CoD, I don't think you'd use a supressor in a battlefield. Link to comment Share on other sites More sharing options...
Neruell Posted August 5, 2013 Share Posted August 5, 2013 I still kind of don't get what OP wants. If he means silencer, then no. It ruins the purpose of silent weapons already, like why bother making a bow which is silent on it's own if you could use a "silent" ogris. If he means something else, then ignore my post. Link to comment Share on other sites More sharing options...
Xinoxlx Posted August 5, 2013 Share Posted August 5, 2013 I still kind of don't get what OP wants. If he means silencer, then no. It ruins the purpose of silent weapons already, like why bother making a bow which is silent on it's own if you could use a "silent" ogris. If he means something else, then ignore my post. Funny you should mention Ogris as it actually is a silent weapon. Link to comment Share on other sites More sharing options...
Erusa Posted August 5, 2013 Share Posted August 5, 2013 Funny you should mention Ogris as it actually is a silent weapon. You, sir, just reminded me how sound calculation doesn't really seem very accurate in this game...Not that I'm expecting something so advanced like that in a game (too many factors). Link to comment Share on other sites More sharing options...
Ronin666 Posted August 5, 2013 Share Posted August 5, 2013 ... actually, suppression means "pushing something/someone down" in its Latin core. "Suppressive fire" is fire that is suppressing the enemy, due to psychological effects resulting in suppression. A muzzle flash suppressor is often simply referred to as a suppressor though, admittedly. Sound suppressors got the nickname silencers, although they hardly work as often depicted. ;) Yes. However, the OP is referring to "something", and specifically mentioned weapons. In the CONTEXT of weapons and gameplay in Warframe, i.e. solo missions, again, according to the OP. It can easily be concluded that the OP is asking for a "suppression" mod on weapon fire sounds to prevent detection during solo missions. Whether the OP's idea is relevant considering the current "silent" weapons already in the game is another matter altogether. While the tangential discussions were interesting, tis best to stick to the context of the OP's post. :) apparently they played too much CoD, I don't think you'd use a supressor in a battlefield. Nothing constructive in that statement. Moving on. Link to comment Share on other sites More sharing options...
Lightx Posted August 6, 2013 Author Share Posted August 6, 2013 Do you think if they give this topic big enough they would add it to weapons ( primary, secondary, and melee) Link to comment Share on other sites More sharing options...
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