Kaweru Posted August 5, 2013 Share Posted August 5, 2013 So I just used my last Control Module (*sigh*...time to go farm that up again). I noticed that the right bar shows that I still have one Control Module. Scrolling down my list of duplicate BPs, I do see that it properly updated to 0 on the left. Link to comment Share on other sites More sharing options...
Chronodroid Posted August 5, 2013 Share Posted August 5, 2013 (edited) Foundry does not update (mats, BPS) when it's open. Example: Open foundry and then let it open, open market and buy a BP you don't own already. Close market, you automatically return to Foundry, search the BP and it's not there. Close Foundry, re-open, tada. Edited August 5, 2013 by Chronodroid Link to comment Share on other sites More sharing options...
Kaweru Posted August 5, 2013 Author Share Posted August 5, 2013 Foundry does not update (mats, BPS) when it's open. Example: Open foundry and then let it open, open market and buy a BP you don't own already. Close market, you automatically return to Foundry, search the BP and it's not there. Close Foundry, re-open, tada. Well that makes sense...especially with the example. However, in this case the Foundry updated because I clicked to build something. It refreshed to update that I have started the build for my Fieldron, thus consuming my last Control Module. Despite this screen refresh, (if you will) the left frame of the Foundry had updated whereas the right frame had not. Just thought it may potentially be an oversight as, as far as I can tell, it did look like it refreshed. Link to comment Share on other sites More sharing options...
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