KuroNekoXlll Posted August 5, 2013 Share Posted August 5, 2013 (edited) i have not used a weapon that did not have armor ignore in awhile and after i got one and started using it on ancients on xini and some grineer .. it sucked to my understanding armor pierce does not pierce armor and only makes u do more damage if said enemy is weak against armor pierce dread did well over the thousands on unarmored things like light infested but the damage was reduced so significantly against armored foes i know armor scaling is freakin broken but i still see people suggesting the grakata or saying deras awesome and i see alot use gorgon.. i never tried those but based on my experiences should they be crap? kinda...very.. limiting cuz the list for serrated blade/physical impact primary weapons is small an armor ignore mod would be lovely >___> Edited August 5, 2013 by FadingFaith Link to comment Share on other sites More sharing options...
Eisvogel Posted August 5, 2013 Share Posted August 5, 2013 (edited) i have not used a weapon that did not have armor ignore in awhile and after i got one and started using it on ancients on xini and some grineer .. it sucked to my understanding armor pierce does not pierce armor and only makes u do more damage if said enemy is weak against armor pierce dread did well over the thousands on unarmored things like light infested but the damage was reduced so significantly against armored foes i know armor scaling is freakin broken but i still see people suggesting the grakata or saying deras awesome and i see alot use gorgon.. i never tried those but based on my experiences should they be crap? kinda...very.. limiting cuz the list for serrated blade/physical impact primary weapons is small an armor ignore mod would be lovely >___> You would be mistaken then Armor piercing doesn't have armor applied to it's damage calculation It's the same for other damage types, like the charged attack in melee weapons or flux rifle (both serrated blade damage i believe). Search for more info about that if curious.... or better yet, test it and convince yourself =D Edited August 5, 2013 by Eisvogel Link to comment Share on other sites More sharing options...
CheeseHasLeafs Posted August 5, 2013 Share Posted August 5, 2013 Dread has 3x damage on light infested. It is buffed on light infested, not debuffed on everything else. And I think Armour Pierce is better than armour ignore. It deals bonus damage, and on many enemies has a damage multiplier. Not to mention basically every enemy has a weakspot that has no armour or a damage multiplier than makes their armour rating useless. Link to comment Share on other sites More sharing options...
KuroNekoXlll Posted August 5, 2013 Author Share Posted August 5, 2013 (edited) Dread has 3x damage on light infested. It is buffed on light infested, not debuffed on everything else. And I think Armour Pierce is better than armour ignore. It deals bonus damage, and on many enemies has a damage multiplier. Not to mention basically every enemy has a weakspot that has no armour or a damage multiplier than makes their armour rating useless. grineer tend to be fully armored, no weak spots (ancients dont have armor on there lower limbs right? foggy memory, want quick confirmation) and arent corpus pretty much armored all over except they take alot of armor peirce damage to the head Edited August 5, 2013 by FadingFaith Link to comment Share on other sites More sharing options...
Eisvogel Posted August 5, 2013 Share Posted August 5, 2013 grineer tend to be fully armored, no weak spots (ancients dont have armor on there lower limbs right? foggy memory, want quick confirmation) and arent corpus pretty much armored all over except they take alot of armor peirce damage to the head read above Also, grineer do have weak spots and the head usually is best for AP damage Link to comment Share on other sites More sharing options...
KuroNekoXlll Posted August 5, 2013 Author Share Posted August 5, 2013 read above Also, grineer do have weak spots and the head usually is best for AP damage and i suppose that makes up for damage lost from the buttload of armor they have? i dont normally host(craptastic internet) so i dont see all the numbers fly out :l Link to comment Share on other sites More sharing options...
Cat_Has_My_Pipe Posted August 5, 2013 Share Posted August 5, 2013 (edited) I don't get the logic behind No Return, Sundering Strike, and Piercing Hit. The very act of piercing armor doesn't do damage, the projectile itself does more damage as a result of the armor being pierced. It makes no sense. Edited August 5, 2013 by Professional-Aristocrat Link to comment Share on other sites More sharing options...
Sixty5 Posted August 5, 2013 Share Posted August 5, 2013 Many enemy weakspots don't have scaled armor, so whats good will always be good. And that is why rainbow builds are generally inferior to specific ones. Link to comment Share on other sites More sharing options...
KuroNekoXlll Posted August 5, 2013 Author Share Posted August 5, 2013 Many enemy weakspots don't have scaled armor, so whats good will always be good. And that is why rainbow builds are generally inferior to specific ones. you lost me at rainbow builds... Link to comment Share on other sites More sharing options...
KuroNekoXlll Posted August 5, 2013 Author Share Posted August 5, 2013 I don't get the logic behind No Return, Sundering Strike, and Piercing Hit. The very act of piercing armor doesn't do damage, the projectile itself does more damage as a result of the armor being pierced. It makes no sense. my despair is the only non armor ignore weapon i use... it has a innate 100% armor pierce damage i dont know how it works but it just does... but then i heard it works differently for the despair... so at the least i can say this armor pierce does do damage Link to comment Share on other sites More sharing options...
Sixty5 Posted August 5, 2013 Share Posted August 5, 2013 you lost me at rainbow builds... Rainbow = alltheelements Link to comment Share on other sites More sharing options...
KuroNekoXlll Posted August 5, 2013 Author Share Posted August 5, 2013 Rainbow = alltheelements but all the elements means more damage flying out D: Link to comment Share on other sites More sharing options...
Hitomo Posted August 5, 2013 Share Posted August 5, 2013 so fire, lightning and AP all adds extra buffed damage to the shoots ... and then there are enemys having damage Multipliers for those damage buffs ? Link to comment Share on other sites More sharing options...
Storchenbein Posted August 5, 2013 Share Posted August 5, 2013 (edited) but all the elements means more damage flying out D: The thing is, enemies gain more and more resistance against fire/ice/electric damage the higher level they become. At some point those elements are basicly useless if you don't hit certain weakspots. Edited August 5, 2013 by Storchenbein Link to comment Share on other sites More sharing options...
Sixty5 Posted August 5, 2013 Share Posted August 5, 2013 but all the elements means more damage flying out D: AP will do consistent damage. Many enemies resist fire/cryo/electric so using them against a specific faction is just a waste. Cryo is the best of the three since it slows all enemies and does double damage against shields. Personally I like AP/Cryo/Fire since the boxheads are pretty easy to take out with AP and Cryo, and since fire = electric against Grineer. And in general if you plan on facing level 100+ enemies you are almost better off going with an AP/Cryo crit build since AP is pretty much going to be the only damage you deal, so you want to max that out. Link to comment Share on other sites More sharing options...
Eisvogel Posted August 5, 2013 Share Posted August 5, 2013 and i suppose that makes up for damage lost from the buttload of armor they have? i dont normally host(craptastic internet) so i dont see all the numbers fly out :l That's why i told you to read above my other post, since i had told you that armor piercing damage type is not affected by armor Link to comment Share on other sites More sharing options...
KuroNekoXlll Posted August 5, 2013 Author Share Posted August 5, 2013 That's why i told you to read above my other post, since i had told you that armor piercing damage type is not affected by armor so thats why despairs dont suck against lvl100.. also assuming ice/fire/electricity are affected by armor :L Link to comment Share on other sites More sharing options...
Eisvogel Posted August 5, 2013 Share Posted August 5, 2013 so thats why despairs dont suck against lvl100.. also assuming ice/fire/electricity are affected by armor :L Sadly, your assumption is correct. Anything other than AP mods, are affected by armor Link to comment Share on other sites More sharing options...
Aspari Posted August 5, 2013 Share Posted August 5, 2013 Corrosive Projection Link to comment Share on other sites More sharing options...
VScipii26 Posted August 6, 2013 Share Posted August 6, 2013 Corrosive Projection Impractical at best. And a worthless reduction at higher levels. Link to comment Share on other sites More sharing options...
Aspari Posted August 6, 2013 Share Posted August 6, 2013 Impractical at best. And a worthless reduction at higher levels. If I did my math right, 30% armor reduction applies after the enemies have their set armor, so 25% of their armor is always going to be gone. I'd never call that useless. I'm also the type of player that really doesn't care about everyone having Energy Siphon. Link to comment Share on other sites More sharing options...
Sixty5 Posted August 6, 2013 Share Posted August 6, 2013 If I did my math right, 30% armor reduction applies after the enemies have their set armor, so 25% of their armor is always going to be gone. I'd never call that useless. I'm also the type of player that really doesn't care about everyone having Energy Siphon. The damage you gain from corrosive' is less than what you'd get from constant buffs/debuffs. Constant energy helps your team more if you have a buffer/debuffer. Link to comment Share on other sites More sharing options...
KuroNekoXlll Posted August 6, 2013 Author Share Posted August 6, 2013 and from this i learned, the best way kinda weapon without innate armor ignore is one with high base(so % scales nicely :x) and maxed out ap mods Link to comment Share on other sites More sharing options...
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