As we know, players have been asking for a Range statistic on melee weapons. It cannot be done that easy due to the nature of melee ranges. They are a variable number that can change based on the attack performed, or any combo moves done. I feel that we could display ranges for melee as well as keep it separate to reduce clutter within the statistics of weapons. I am proposing melee weapons be given a base range based on Quick Melee, and the description of stances to change from "COMBOS" to "COM