WhiteNekophus Posted August 6, 2013 Share Posted August 6, 2013 (edited) one (or more?) line of word: I want survival mode that without any pod just plain survival but it goes infinite wave and reward gets great if you go higher which defence mission doesn't SERIOUSLY oh also i want assasination mission in void key, i hate doing defence/mobile defence in void because it takes too much time just for one reciever or etc etc and it's not fun Edited August 6, 2013 by WhiteNekophus Link to comment Share on other sites More sharing options...
Renathy Posted August 6, 2013 Share Posted August 6, 2013 This should be in the feedback sub-forum. Link to comment Share on other sites More sharing options...
WhiteNekophus Posted August 6, 2013 Author Share Posted August 6, 2013 This should be in the feedback sub-forum. Oh well i totally forgot that place.. XD Link to comment Share on other sites More sharing options...
alchemistjkt Posted August 6, 2013 Share Posted August 6, 2013 I want survival mode that without any pod just plain survival puts shade sent on any frame with an aoe dmg power... easiest game type yet. and 5 seconds after someone plays the mission type the forum will be full of "please make the game harder, its too easy" threads. Link to comment Share on other sites More sharing options...
Hayden11121 Posted August 6, 2013 Share Posted August 6, 2013 puts shade sent on any frame with an aoe dmg power... easiest game type yet. and 5 seconds after someone plays the mission type the forum will be full of "please make the game harder, its too easy" threads. You act like they would make a survival mode that doesn't have a way to remove invisibility fairly... Besides, once you get just about any armor ignoring weapons, the game does become too easy. So IDK what you really want as a harder game. Link to comment Share on other sites More sharing options...
WhiteNekophus Posted August 6, 2013 Author Share Posted August 6, 2013 puts shade sent on any frame with an aoe dmg power... easiest game type yet. and 5 seconds after someone plays the mission type the forum will be full of "please make the game harder, its too easy" threads. ...*looks at frost and vauban* Link to comment Share on other sites More sharing options...
Guest Posted August 6, 2013 Share Posted August 6, 2013 no "breaks" in between wavesas soon as one enemy is killed, another spawns Link to comment Share on other sites More sharing options...
KaoKill123 Posted August 6, 2013 Share Posted August 6, 2013 no "breaks" in between waves as soon as one enemy is killed, another spawns make it, 2 additional spawn per 1 enemy killed. Link to comment Share on other sites More sharing options...
DetergentPod Posted August 6, 2013 Share Posted August 6, 2013 puts shade sent on any frame with an aoe dmg power... easiest game type yet. and 5 seconds after someone plays the mission type the forum will be full of "please make the game harder, its too easy" threads. There should be about 30 - 50 mobs on the map at all times. Every minute mobs level increase by 1 - 5. I doubt shade's invis and any AoE dmg power would do much by the time 10 - 20 minute has pass. Thats about 50 levels increase or 100. Have fun getting surrounded and gang by 5 Toxics Ancients if you're running infested. Or those annoying Napalms and Minigunners. Link to comment Share on other sites More sharing options...
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