(PSN)AtomicEyekon Posted January 28, 2018 Share Posted January 28, 2018 Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted January 28, 2018 Share Posted January 28, 2018 ...What? Link to comment Share on other sites More sharing options...
NinjaZeku Posted January 28, 2018 Share Posted January 28, 2018 FWIW, in the recent PC update, we got different map markers for Fragments and Tones, so just wait. Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted January 28, 2018 Share Posted January 28, 2018 You know, you could’ve edited your first post instead of making another one of the same topic. Link to comment Share on other sites More sharing options...
(PSN)AtomicEyekon Posted January 28, 2018 Author Share Posted January 28, 2018 NinjaZeku- New or using the same map market. the problem we'll still exist what I'm discussing is why is there a cephalon fragments spawning when I have all of them fully scanned it is helping no one for them to spawn for me it is pointless. Yet the newly-introduced Somachord Tone's share the same spawn rates as the useless cephalon fragments how does that make any sense Link to comment Share on other sites More sharing options...
BlackCoMerc Posted January 28, 2018 Share Posted January 28, 2018 Agreed. This needs fixed. Link to comment Share on other sites More sharing options...
Snib Posted January 28, 2018 Share Posted January 28, 2018 Cephalon Fragments have always spawned no matter what. You may not need them but one of your teammates may. Nothing needs fixing. Link to comment Share on other sites More sharing options...
NinjaZeku Posted January 28, 2018 Share Posted January 28, 2018 1 hour ago, (PS4)AtomicEyekon said: why is there a cephalon fragments spawning when I have all of them fully scanned it is helping no one Like @Snib said, it might be of use to someone else in your Squad. 1 hour ago, (PS4)AtomicEyekon said: the newly-introduced Somachord Tone's share the same spawn rates as the useless cephalon fragments how does that make any sense I don't think Fragments replace / overwrite the chance to spawn a Tone, pretty sure I've gotten both in the same mission. Mind you, a different map marker, or maybe even an option to turn off markers for Fragments / Tones that you don't need to scan anymore I would hardly be against. Link to comment Share on other sites More sharing options...
Oreades Posted January 28, 2018 Share Posted January 28, 2018 Honestly right now I don't see it as a huge issue. It's a ~50/50 chance to get the shiny new thing and there are typically only 4 per planet/tile set. What I am concerned about is if cramming scannables into that table becomes the new normal. 1:2 isn't bad but what happens when that becomes 1:3 or 1:4 etc. Link to comment Share on other sites More sharing options...
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