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Plains of Eidolon: Hotfix 22.10.3


[DE]Megan

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Plains of Eidolon: Hotfix 22.10.3

Changes:

  • Reduced the time between Bounty stages from 8 seconds to 4 seconds so you’re not waiting around for Lotus to tell you where to go next. 
  • Transferring to Operator or back to Warframe will now inherit the sprint button state of your previous form.
  • Optimized the ambient sounds in the Liset mission loading screen.

Fixes: 

  • Fixed the Glast Gambit quest not progressing after players make their choice at the end. *For those that have been affected by this issue, you will receive your End of Quest reward by simply setting the quest to ‘Active’. 
  • More Fixes towards cases of Bounties insta-failing. 
  • Fixed Harrow’s Thurible not generating Energy on kills if used by a Client and draining all Energy for the charge.
  • Fixed Hok’s Weapon of the Day disappearing if you bring up the Pause menu after walking up to Hok.
  • Fixed the Arca Plasmor dealing 0 damage on headshots. 
  • Fixed the Ki’Teer Atmos Diadem having too much Motion Blur.
  • Fixed being unable to color the inside of the Ki’Teer Atmos Earpiece.
  • Fixed Specters not reloading when equipped with a Tigris/Tigris Prime as their loadout.
  • Fixed Loki Specter being a silly trickster as usual and Disarming allies as well as enemies.
  • Fixed issues with spawning headless Nyx Specters.
  • Fixed an issue with double dipping Specters for Operators and Warframes. 
  • Fixed an issue with the Nidus Specter targeting the Operator with Parasitic Link.
  • Fixed Equinox Specter not using Metamorphosis until it had very low Health left. 
  • Fixed unequipped/holstered Melee weapons being visible even though they have 'hide when holstered' on.
  • Fixed the fishing Boot being replaced with the Mawfish.
  • Fixed the Hydroid Poseidon Skin back cloth piece using the default material.
  • Fixed an issue where slow firing automatic weapons (like the Sobek) didn't interact nicely with the pinky-friendly sprint changes, and resulted in an inability to fire while sprinting. 
  • Fixed a script error when attempting to complete a Capture Bounty. 
  • Fixed the Lex Onyx Skin not removing the clip attachment when equipped on the Lex Prime. 

Conclave Fixes:

  • Fixed Loki Decoy kills counting towards your score in Conclave.
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4 minutes ago, [DE]Megan said:

Plains of Eidolon: Hotfix 22.10.3

Fixes: 

  • Fixed the Arca Plasmor dealing 0 damage on headshots. 

Awesome!

Can we see an expansion of the 'world state' at some point? @Tobiah made an amazing thread about it, and more information added to it would be extremely beneficial for this playerbase:

 

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Can we have a look at Vomvalyst spawns, please?

Finally did a 11 capture run after so long, though it was pretty much luck cause of its spawns. :)

By the way, can we have a look at the Teralyst's Limbs' Hitboxes, especially its right arm? It's so missplaced and people have a hard time hitting it.

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Thanks for the fixes.

A few more:
* No extraction marker displayed on minimap or overlay map:
  https://forums.warframe.com/topic/908633-no-extraction-marker-on-minimap-or-overlay-map

* Unbounded overlay map is very intrusive and needs a review (or a 3rd option) 
  https://forums.warframe.com/topic/768434-overlay-map-is-unbounded-which-makes-aiming-difficult-sometimes

* Kuva placement and visibility problems on infested tiles
  https://forums.warframe.com/topic/826536-kuva-siphon-placement-and-kuva-visibility-problems/

* Ability use should not be blocked while fishing spear is equipped
  https://forums.warframe.com/topic/883074-fishing-spear-should-not-block-ability-use/

* Abilities should be able to target Firbolgs and Bolkors
  https://forums.warframe.com/topic/886896-warframe-abilities-should-work-on-firbolgs-and-bolkors

Other issues:
* Gara's Splinter Storm should not break corpus windows when you run past
* JV docking errors still occur
* Switching to/from operator with a high ping takes several seconds, e.g. 500ms ping takes 5s to switch to switch sometimes
* Leaving group at extraction in PoE does not trigger extract - you need to leave the extraction area and come back through the door
* Operator void dash frequently results in out of bounds and position reset
* Operator damage kicking you back to your frame resets your position to the first time you used operator, frequently the start of the mission
* Energizing Dash does not work if you land running - you need to pause after the dash and transfer back
* If you get Session Full when joining a session then the next mission selection does not work - you need to select it, cancel, select again 
 

QoL improvements:
* Range for melee weapons should be listed in game and on wikia.
* Ambient ship + dojo sounds need a separate volume setting (currently controlled by sound effects)
* Message beep volume should have a separate setting (currently controlled by sound effects)
* Trade interface needs multi-select, similar to selling for ducats or credits. Current interface is awkward
* Relic enrichment interface is awkward when enriching 10+ - click relic, click radiant, click ok, refresh screen, repeat. This should allow multiple, or at least not reset selection
* Please add a Hide Mastered filter in Market and Dojo 
* Ability to issue commands to lures/spectres/etc from further away, especially when they are off the ground and you can't get close enough to hit X
 

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Please fix lures getting stuck on Plains of Eidolon. Their pathing seem worse after the last round of hotfixes and they do not actually teleport when stuck or far away at all.

Please fix lures not giving the option to command them to follow or hold position. The panel does not appear when you approach them. Sometimes switching into or out of operator mode helps, sometimes it doesn't.

Also, vomvalyst spawning needs to be looked at. We are sometimes starved for vomvalysts for way too long. Sometimes vomvalysts spotted in the distance disappear once you get closer.

 

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6 minutes ago, [DE]Megan said:
  • Fixed the fishing Boot being replaced with the Mawfish.

That's nice, but... fishing on the coastline is still 100% broken. Glappid and Murkray are still impossible to catch due to the bait bug.

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