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A Few Weapon Ideas That Will Go Unnoticed


ArcLightCRO
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So everyone is talking weapons so let's get to the point while grineer don't multiply to insane numbers:

 

1. Good but not too OP GL:

 

While most people love hit-scan and fast Ogris I kinda feel we miss a GL here:

http://img134.imageshack.us/img134/3332/m32wg5.jpg

 

But it's a ninja game!

I know, but when going gets though.... plus we do have ogris. This could also be a Bombard V2 or new boss weapon, grineer style.

 

2. Go medieval on their ***es:

http://i16.photobucket.com/albums/b28/Araxmas/122708_Warforged_Juggernaut_Path-new.jpg

 

Yes, a flail and a shield where it would be pain to get new animations but you could get nice combos. It would go along with my "blood for the blood god" concept which I can bet there are more Tenno out there with same opinion, as I do tend to melee most of my enemies, but I just like the block to be more efficient to close the distance hence shield. Charge attack would be something like a shield bash for knockdown + flail slam while they are down.

 

Would also work nice with Berserker frame once it shows.

 

3. The LEL - Lever action rifle

Nuff said, the classic

http://www.uberti.com/firearms/images/1866_yellowboy_rifle_lg.jpg

 

4. A classic dakka:

Tenno style ofcourse, but not braton

http://upload.wikimedia.org/wikipedia/commons/5/57/AK-47_type_II_Part_DM-ST-89-01131.jpg

 

5. Pistol/s rifle/s with bayonet

Think of old pirate flintlocks which had blades (or refer to Warhammers Witch Hunters).

Make a weapon that is strong single shot weapon with no effective accuracy (so 1 bullet per gun, 150-200 normal damage), make it dual and make it have dagger based attacks (fast, crits etc.)

 

Also for rifles would be a bit silly ;)

 

6. With addition to throwable melee/sidearms

Tomahawks, stakes, Mjölnir, etc.

 

7. Crossbow:

nuff said

 

Opinions?

 

Edited by ArcLightCRO
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A chain based weapon would be awesome. It would be low damage but really long reach and maybe a stagger or entangle effect on a charge attack.  I don't think the shield would be a good idea though.  Too bulky and blocking isn't that useful anyway.  Still, there are already too many melee weapons relative to the other types.

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I like the concept of shield, perhaps a "skin" that works on all one-handed weapons and absorbs hit when blocking (and hitting the shield). You could have a small one that provides small cover, and a big one that provides lots of cover but is bulky and slows movement. And +1 to chain based weapon.

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