ScarletRain105 Posted January 31, 2018 Share Posted January 31, 2018 A twintails from a skin will blind teammate so changed it to less then half of the effect compare to the original one. Meanwhile in the game there are tons of frame can blind teammate with their skill even harder then that are not even touch touched, i don't think this is a good excuse to not make the original design into the game. Right now with my deep purple energy color i can't even see the shape very clearly. Link to comment Share on other sites More sharing options...
PookieNumnums Posted January 31, 2018 Share Posted January 31, 2018 Hooray hitsu_San !!! Been waiting for these smol wings for a long while now Vaulted relics through daily tribute would be an amazing addition to something that really lacks any major Um... Appeal, Outside of boosters taters and discount . Link to comment Share on other sites More sharing options...
PumpkinLynx Posted January 31, 2018 Share Posted January 31, 2018 1 hour ago, [DE]Megan said: Fixed some unreleased Mods that slipped out by accident. hahaaha this is funny XD anyone got a clue of these mods haahahaah Link to comment Share on other sites More sharing options...
Tau. Posted January 31, 2018 Share Posted January 31, 2018 Two requests along Tennogen fashion lines. Please let weapon category skins work for Zaws. Raiji Syandana could really do with a touch-up on its textures. Link to comment Share on other sites More sharing options...
undernown Posted January 31, 2018 Share Posted January 31, 2018 1 hour ago, [DE]Megan said: Fixed Bait falling through the water along the ocean. Yes! now i can craft more amps Link to comment Share on other sites More sharing options...
LuckyCharm Posted January 31, 2018 Share Posted January 31, 2018 Bring back the big twintails, i don't care if you have to mute the colors a little. It's just not the same being short Link to comment Share on other sites More sharing options...
Drex83 Posted January 31, 2018 Share Posted January 31, 2018 I'd like to put it out there that bounties are still broken and are still randomly not working for hours on end as has been the case since last Thursday's patch :\ This isn't just about bounties either, when the system isn't loading bounties it literally will not load NPCs on the plains either, it's like going into Captura almost, making the entire plains worthless. I'm really hoping to see a comment on this soon there's been numerous threads on this as well as social media about this but I've not seen a comment on it from DE yet I hope they know and are looking into it Link to comment Share on other sites More sharing options...
-ECHO-Akrasiel.VI Posted January 31, 2018 Share Posted January 31, 2018 1 hour ago, plinkoo said: *cough* tennogen. yall should know by now. Fashion Frame is the true endgame honestly, i can care less for tennogen. is just content to distract us. Link to comment Share on other sites More sharing options...
RadYogh Posted January 31, 2018 Share Posted January 31, 2018 2 hours ago, [DE]Megan said: Our biggest TennoGen round continues with Batch 2 of 3! If you missed Batch 1, you can check it out here. Please add TennoGen stuff to the ingame market. Link to comment Share on other sites More sharing options...
MirageKnight Posted January 31, 2018 Share Posted January 31, 2018 51 minutes ago, Mattsuii said: Uhm, they specifically addressed that in the update on his rework No - they didn't. 51 minutes ago, Mattsuii said: costs 1/3 the energy drain it did before to keep his shadows alive, so your energy pool doesn’t drains as fast as it used to. It was a compromise between people loving this feature (essentially having a bunch of perpetual tanks at enemy level around you), but there were other people, such as myself who hated it for destroying my energy pool. The “1/3 heal but also 1/3 cost” thing was their way of balancing it. That's not addressing the issue and neither is it balanced. It's still a massive energy drain, even for a Rage-build Oberon like mine, and it needs to be removed. 46 minutes ago, xXHobbitXx said: its supposed to, it keeps the shadows alive, dont like it, dont play oberon or nekros with other oberon and nekros's Oh what a brilliant solution... *slow claps* Nekros should be keeping his own Shadows alive, not Oberon. That's the reason why recasting SoTD allows a Nekros player to heal up existing Shadows in addition to summoning new ones. Or didn't you realize that? Unlike you apparently, myself and others would actually like Nekros and Oberon to work well together. I swear, if I got 5 plat for every time some player makes an asinine "Don't like x? Don't play" comment, I'd have every weapon , 'Frame, deluxe skin, alt helm, mod and Riven by now. Link to comment Share on other sites More sharing options...
DiabolusUrsus Posted February 1, 2018 Share Posted February 1, 2018 2 hours ago, [DE]Megan said: Changes: Final stage of all Bounties now rewards an item from tier 1 or 2 (instead of tier 0,1, or 2). YES. Thank you! EDIT: Keep making changes like this, and I guarantee you I'll decide your policies and practices are once again deserving of my money. Link to comment Share on other sites More sharing options...
JoaQx Posted February 1, 2018 Share Posted February 1, 2018 thanks for the update :D I'd like to see or know if you guys are going to put the range of melee weapons :D Link to comment Share on other sites More sharing options...
--Q--uixotic Posted February 1, 2018 Share Posted February 1, 2018 Thanks for the fixes. A few more: * No extraction marker displayed on minimap or overlay map: https://forums.warframe.com/topic/908633-no-extraction-marker-on-minimap-or-overlay-map * Unbounded overlay map is very intrusive and needs a review (or a 3rd option) https://forums.warframe.com/topic/768434-overlay-map-is-unbounded-which-makes-aiming-difficult-sometimes * Kuva placement and visibility problems on infested tiles https://forums.warframe.com/topic/826536-kuva-siphon-placement-and-kuva-visibility-problems/ * Ability use should not be blocked while fishing spear is equipped https://forums.warframe.com/topic/883074-fishing-spear-should-not-block-ability-use/ * Abilities should be able to target Firbolgs and Bolkors https://forums.warframe.com/topic/886896-warframe-abilities-should-work-on-firbolgs-and-bolkors Other issues: * Gara's Splinter Storm should not break corpus windows when you run past * JV docking errors still occur * Switching to/from operator with a high ping takes several seconds, e.g. 500ms ping takes 5s to switch to switch sometimes * Leaving group at extraction in PoE does not trigger extract - you need to leave the extraction area and come back through the door * Operator void dash frequently results in out of bounds and position reset * Operator damage kicking you back to your frame resets your position to the first time you used operator, frequently the start of the mission * Energizing Dash does not work if you land running - you need to pause after the dash and transfer back * If you get Session Full when joining a session then the next mission selection does not work - you need to select it, cancel, select again QoL improvements: * Range for melee weapons should be listed in game and on wikia. * Ambient ship + dojo sounds need a separate volume setting (currently controlled by sound effects) * Message beep volume should have a separate setting (currently controlled by sound effects) * Trade interface needs multi-select, similar to selling for ducats or credits. Current interface is awkward * Relic enrichment interface is awkward when enriching 10+ - click relic, click radiant, click ok, refresh screen, repeat. This should allow multiple, or at least not reset selection * Please add a Hide Mastered filter in Market and Dojo * Ability to issue commands to lures/spectres/etc from further away, especially when they are off the ground and you can't get close enough to hit X Link to comment Share on other sites More sharing options...
Rankii Posted February 1, 2018 Share Posted February 1, 2018 Recent update broke Oberon Prime's shoulder armor placement when using the Feyarch skin. Link to comment Share on other sites More sharing options...
iDEBz Posted February 1, 2018 Share Posted February 1, 2018 No mention of proposed changes to focus cap? Is it dead in the water now and forgotten about because you're happy with over 100 days of grinding or too stubborn to remove convergence like everyone wants? Link to comment Share on other sites More sharing options...
angrybakedpotato Posted February 1, 2018 Share Posted February 1, 2018 42 minutes ago, Drex83 said: I'd like to put it out there that bounties are still broken and are still randomly not working for hours on end as has been the case since last Thursday's patch :\ This isn't just about bounties either, when the system isn't loading bounties it literally will not load NPCs on the plains either, it's like going into Captura almost, making the entire plains worthless. I'm really hoping to see a comment on this soon there's been numerous threads on this as well as social media about this but I've not seen a comment on it from DE yet I hope they know and are looking into it 1 hour ago, R31N said: entering bounties on random parties is impossible since friday's 26 hotfix for some people, we get an infinite loading icon, people join and leave parties and the only way to unstuck is to esc and leave cetus, support don't know anything about it and they point to firewalls etc, but we still can join all other type of missions in random parties, it s only bounties that get stuck. please see to it, it s a big issue https://steamcommunity.com/app/230410/discussions/0/1693785669866707613/ Just wanted to reiterate what they've already stated. Since the patch and hotfix that were released last weekend, doing bounties with a squad seems near impossible to do. Numerous threads in this forums have been posted raising this as an issue. Hope to hear something from DE that they're looking into it. Nonetheless, thanks for the QoL fixes and for releasing the 2nd batch of Tennogen round 11! Looking forward to having this issue fixed as soon as possible Link to comment Share on other sites More sharing options...
Rankii Posted February 1, 2018 Share Posted February 1, 2018 2 hours ago, Oranji said: How I really feel about Octavia's skin after all that hype... Comparison: Hide contents I mean I'll probably still get it just not happy as I thought I'd be.The rest looks really awesome tho. Well so much for getting that skin. I was looking forward to getting fat toenails, then mixing it with the upcoming deluxe skin for maximum diva. Was. Link to comment Share on other sites More sharing options...
Jwanito Posted February 1, 2018 Share Posted February 1, 2018 Did they fix the perla skin removing reload sounds on most secondaries? Link to comment Share on other sites More sharing options...
JIMMY-ZEPP Posted February 1, 2018 Share Posted February 1, 2018 thxxx Link to comment Share on other sites More sharing options...
jay_diamond___ Posted February 1, 2018 Share Posted February 1, 2018 Please fix: my Velocitus does 0 damage to the pursuit target's engines and shield generators on Pandora, Saturn Link to comment Share on other sites More sharing options...
Varacal Posted February 1, 2018 Share Posted February 1, 2018 still no fix for the way shoulder pieces float on rhino prime when wearing the mastodon skin and having the prime parts off Link to comment Share on other sites More sharing options...
N64Gamefreak Posted February 1, 2018 Share Posted February 1, 2018 3 hours ago, --Q--Traxtorm said: Where is Voltage? :thonk: Who cares? Link to comment Share on other sites More sharing options...
--F--NerevarCM Posted February 1, 2018 Share Posted February 1, 2018 3 hours ago, Dendurron said: If only the drive to make non-tennogen cosmetics was as fierce as the drive to make tennogen content. Is DE making the Tennogen content? No Meanwhile if you want non Tennogen content: https://www.warframe.com/news/devstream-105-overview Link to comment Share on other sites More sharing options...
himlyk Posted February 1, 2018 Share Posted February 1, 2018 That mining update is FANTASTIC. The amount of minerals you get just with the longer outline is so much better than before. Makes this a lot less hair-ripping to get stuff. Thanks very much for this all. Now just hoping we can fix losing loot on entering back into Cetus super-bug! Link to comment Share on other sites More sharing options...
xXHobbitXx Posted February 1, 2018 Share Posted February 1, 2018 1 hour ago, MirageKnight said: Oh what a brilliant solution... *slow claps* Nekros should be keeping his own Shadows alive, not Oberon. That's the reason why recasting SoTD allows a Nekros player to heal up existing Shadows in addition to summoning new ones. Or didn't you realize that? Unlike you apparently, myself and others would actually like Nekros and Oberon to work well together. I swear, if I got 5 plat for every time some player makes an asinine "Don't like x? Don't play" comment, I'd have every weapon , 'Frame, deluxe skin, alt helm, mod and Riven by now. yet your still crying over something that has already been addressed as stated by other forum goers :) like i STATED dont like how they interact dont use oberon or nekros together :) Link to comment Share on other sites More sharing options...
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